Comments (2)
Remove reconnect=5 from the example.
from message-io.
Hi, I guess you're using Tcp
or FramedTcp
right? The way it works is how TCP works.
TCP does know about reconnections. Once the channel is closed by one side (i.e, when you kill the server), the connection is considered closed for the other endpoint. If you want a reconnection mechanism, you should implement this on top of Tcp
by yourself. i.e, trying to connect again after some incremental period or similar.
from message-io.
Related Issues (20)
- Disconnecting badly acting client (endpoint) HOT 2
- Cancelling timed messages fails sometimes HOT 3
- Release 0.14.8
- Unable to connect with FramedTcp HOT 1
- Release v0.15.0 HOT 8
- Add support for Bevy ECS HOT 3
- Error compiling with only tcp feature enabled HOT 3
- Release 0.16.0 HOT 2
- Buymeacoffee badge is misspelled ("bymeacoffee") HOT 1
- ws can not receive text HOT 10
- Is it possible to limit max packet size when using FramedTcp transport? HOT 1
- Is it possible to create an UART adapter? HOT 3
- Not compiling on linux (ubuntu 22.04) HOT 2
- Scaling of a application HOT 6
- is there any possibility for multiple thread mio eventloop? HOT 1
- Feature Request: Accept WebSocket URLs with parameters. HOT 3
- Code very similar to the example does not work HOT 6
- Trait implementation of adapters that cannot accept a socket address? HOT 3
- Build error with Tungstenite 0.22.0+ HOT 1
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from message-io.