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TyrealGray avatar TyrealGray commented on June 12, 2024 1

To try out this issue:

  • First you need to install library qin.js by $ npm i qin.js --save
  • Then change code in app.js like below:
import 'bootstrap';

import {QinRenderer} from 'qin.js';
import {IS_WITHOUT_CLIENT} from './util/envUtil';

import Window from './module/window';

export default class LOMS {
	constructor() {
		this._renderer = null;
	}

	beginGame() {
		Window.enterFullscreen();

		setTimeout(async () => {
			try {

				const {width, height} = Window.getDimension();

				let qinInstance = null;

				if(IS_WITHOUT_CLIENT()){
					qinInstance = require('qin.js');
				} else {
					qinInstance = qinjs;
				}

				const qinCore = new qinInstance.QinCore({});

				new QinRenderer({
					core: qinCore,
					element: document.getElementById('CanvasContainer'),
					width,
					height,
				});

				await qinCore.desertify('qindb');

			} catch (error) {
				console.error(error);
			}
		}, 1000);
	}
}

from legendofmountainsea.

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