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Nelson Rodrigues's Projects

battle-city icon battle-city

A remake of Namco's classic Battle City from 1985, made in Unity.

boids icon boids

An experiment with boids in Unity.

compilation-visualizer icon compilation-visualizer

Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.

ecs icon ecs

Entity-Component System experimentation on Unity (DOTS) and Unreal (MASS).

hdrp-sandbox icon hdrp-sandbox

Sandbox for testing Unity's High Definition Render Pipeline

homepage icon homepage

A webpage intended to be used as a homepage, with a search engine and customizable rss feed.

jlpt-dojo icon jlpt-dojo

An Unreal VR game, dedicated to learning Japanese and prepare for the JLPT.

lygia icon lygia

LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

poison-strike icon poison-strike

A spiritual successor of Miniclip's Ores, made in C++ with SDL 2.0.

scriptableobjectcollection icon scriptableobjectcollection

A library to help improve the usability of Unity3D Scriptable Objects by grouping then into a collection and exposing then by code or nice inspectors!

tsurukame icon tsurukame

Tsurukame is an unofficial WaniKani app for iOS. It helps you learn Japanese Kanji.

warcraft icon warcraft

A clone of Blizzard's classic Warcraft: Orcs and Humans from 1994, made in Unity.

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