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Comments (3)

giusdam avatar giusdam commented on May 26, 2024

Dear,
We are pleased to hear of your interest in our toolkit!
Integrating krABMaga with GIS data is a feature we are working on and is the next priority in our plans.
If you want to see some work in Rust regarding GIS, there are some crates like earthwyrm and geojson.
Regarding the implementation, since krABMaga is based on the Bevy engine that does not support the shape required for the GIS data, we are developing a solution from scratch that may require a bit. But we are optimistic about that.

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spagnuolocarmine avatar spagnuolocarmine commented on May 26, 2024

Yes!
Feel free to write us if we can support you in experimenting with GIS and our tool.

Thank you

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mrceresa avatar mrceresa commented on May 26, 2024

Thanks a lot Giuseppe and Carmine, for your fast reply! Indeed I would be very interested into experimenting with that (it would be a perfect excuse to learn rust :) )
There is a very nice example from mesa that I would like to recreate with krABMaga:
https://github.com/wang-boyu/agents-and-networks-in-python

I tried here to scale up a little using a better rtree implementation:
wang-boyu/agents-and-networks-in-python#2

Let me know if you have any idea/suggestions on how to start reimplementing it with krabm

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