Comments (2)
Arg. It's time for an update.
from shadertoy-exporter.
I don't know if it's just me, but after exporting the memory usage always goes up to 90% (even if I close the program). I have to restart the computer after each use of the application.
Win 11 latest, 16 gig ddr5, amd gpu, 6800h ryzen.
from shadertoy-exporter.
Related Issues (12)
- Can't copy to or paste from clipboard in the application on macOS HOT 5
- Shadertoy webgl canevas not redering anymore and code part is empty HOT 2
- TypeError: c.resize is not a function HOT 12
- Shadertoy Custom Texures HOT 1
- Sync issues with audio sources
- exporting all shaders in shadertoy? HOT 3
- not working on mac HOT 6
- make Clean directory beforehand with RED color and a WARNING sign HOT 1
- GIF export looks choppy HOT 4
- 60fps looks slow HOT 1
- Most gif FPS settings do not work HOT 1
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