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Comments (7)

AUmrysh avatar AUmrysh commented on May 30, 2024

I think it's related to this issue: #18

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kaansoral avatar kaansoral commented on May 30, 2024

Yes, it definitely is, he also experienced the same issue as the feature doesn't exist

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haata avatar haata commented on May 30, 2024

I'm working on the spec to include these features, already on the second
draft.
On May 27, 2015 1:21 PM, "kaansoral" [email protected] wrote:

Yes, it definitely is, he also experienced the same issue as the feature
doesn't exist


Reply to this email directly or view it on GitHub
#38 (comment).

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kaansoral avatar kaansoral commented on May 30, 2024

It's great to hear, can't wait, thanks :)

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kaansoral avatar kaansoral commented on May 30, 2024

By the way, is there an ETA for these new features?
I'm a bit anxious to finalise my reflexes, otherwise they have been very jumbled lately
Thanks

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haata avatar haata commented on May 30, 2024

Currently there isn't an ETA.
I've basically finished the spec though, will be released soon. At which point I can begin implementing.

I need to finish the changes required to ship the Infinity ErgoDox and another upcoming keyboard first. But after that I can start looking at bug reports and feature requests again.

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kaansoral avatar kaansoral commented on May 30, 2024

Hi

I'm considering adding this feature myself, I've briefly inspected the code, it's very well commented, although I didn't take the time to understand everything - only the skeleton - so at this point I don't know how things work

If the input logic is completely separated from the output logic, I think adding these kind of features would be extremely easy - also adding delays to the routines would be possible too

The input routine would schedule/queue exact sequences to be sent
The output routine would parse these sequences, wait if needed, press and release modifiers based on the differences of sequences (and maybe add delays on it's own if the system can't handle instantaneous modifier movements - but I'm guessing that shouldn't be the case)

Lets say the sequence is A B Shift+A Shift+B X Shift+A - it would momentarily pull and re-engage the shift before/after X

In this scenario, the U"Shift"+U"X" -> U"X" exact response would be possible

Once again, I didn't assess how things work with the infinity keyboard, but I briefly considered how I would implement a keypress logic to support what I want, and this seemed simple/possible

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Related Issues (20)

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