Kirill Kovalevskiy's Projects
Configure your production environment from an YAML file
A Python library for parsing frame ranges.
Auto generating lineup sheets for Hiero and Nuke Studio
Personal Python logger based on standard logging module
Python command line logger
Wrapper scripts to run Maya application with predefined custom environment
Wrapper around Nuke for doing nuke operation within Python
Fork of Python pathlib repository
Skeleton for a Python application
Test repo
Clone of popular YAML Python parser
Simple labyrinth game base on OpenGL and SDL
Publish application for LaNoria Nuke files
Utility to keep track of new daemons on OSX
x86 assembly console game
Collection of Maya tools and utilities
Versioned migrations for MongoDB.
Play with multi-legged strange creature in VR
Experience yourself as monster in VR
Encode/decode file into/from multiple QR codes
Based on “Fast Texture Synthesis using Tree-structured Vector Quantization” and “Multiresolution Sampling Procedure for Analysis and Synthesis of Texture Images” papers
Non official copy of Oculus Integration tools for Unity https://assetstore.unity.com/packages/tools/integration/oculus-integration-82022
Creative Programming - p5.js + me
VFX oriented path template constructor
Python ORM library for Shotgun
Android and iOS Pure JS react native multi slider
A React Twitter Login Component
Command line interface for Ricoh Theta S 360 camera
Royal Render texture baking extension for V-Ray