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This is an archive of the Heroes project, as used on Herocraft. The plugin used to distribute it's source, but new updates are now not available. The licence allows you to use this code but not make modifications. The licence allows anyone to distribute this code, as long as you also distribute the licence. I am in no way connected to the project, just wanted to keep it available, in case someone wanted to learn from it.

License: Other

Java 99.86% Groovy 0.14%

heroes's Introduction

Version 1.4.5

==== Bug Fixes: ====

  • Secondary classes with higher projectile damages now works intended
  • Projectile damage per level is now evaluated properly rather than being ignored
  • Zombies will now take damage properly from sources that should not be reduced
  • /hero tools will no longer error when no damage is set for an allowed tool
  • Players no longer gain all user-class permissions by default, they must now be granted permission
  • Effects which apply potion/mob effects should remove properly on time now

==== General: ====

  • targetting should now be less restrictive, allowing the player to target closer to a mobs head, instead of feet
  • root effects now simply apply a very strong slow rather than teleporting the player.
  • slows now reduce jump height so players can not exploit spamming jump to ignore slows
  • Recipe configuration allows ID:* for all subtypes - no longer necessary to type out all subids of an item
  • user-class option has been replaced with 'wildcard-permission' ** Permissions for classes with wildcard-permission are no longer given by default ** This means all players will need to have heroes.classes.* for sure

==== API: ====

  • ImbueEffect has been re-written to be handled like FormEffects ** it no longer has applications etc.

==== Skills: ====

  • Enchant ** allows reagent requirement for enchanting - amount is still static
  • FireArrow, IceArrow & PoisonArrow ** re-written to use mana-per-shot regardless of hitting the target or not ** will drain the users mana as they stay active. Using the skill will toggle it on/off.
  • Repair ** unchant-chance - now has a chance to disenchant an item being repaired. ** unchant-chance-reduce - will reduce the unchant-chance by it's amount per-level
  • Summon Chicken/Cow/Pig/Sheep ** thanks Multitallented! ** improved them so Mushroom cows spawn in Mushroom biomes ** improved sheep to spawn randomly colored sheeps

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