Name: Claudius Holeksa
Type: User
Company: Space Phishing Company
Bio: Mainly C++ developer. Also doing Assembly and C on AVR hardware. I mainly develop on my own git server, so don't expect this to be a reflection of my work.
Location: Space Spearphisher
Blog: keldu.de
Claudius Holeksa's Projects
Implementation of SYCL and C++ standard parallelism for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications adapt themselves to all the hardware in the system - even at runtime!
A wrapper around badly behaving binaries.
Asynchronous framework with network features
Window and Graphics context creation library
_Really_ lightweight git access control
A converter of doxygen xml to a digestable json file with some support for sphinx digestable rst generation.
jsonrpc rewrite of capnproto. I just didn't like how the jsonrpc 2.0 class was implemented. The compability to the http service class wasn't to my liking.
Numerical linear algebra software package
Godot Engine – Multi-platform 2D and 3D game engine
Old prototype testing
Topdown Space Game Test
A minimal testing framework with a heavily restricted set of features
Run nix in a lightweight chroot container
Nix Packages collection
NEAT neural network implementation
Dinge, die funktionieren. Oder halt nicht.
This repository showcases a design pattern for partially independent small algorithmic modules based on compile time schema structs.
Das FSMI Statusdisplay
The motd textfile from which my terraria server generates its daily messages
Short input code which processes the wii balance board input and calculates an estimate of weight.