Comments (2)
Same issue. Unity 5.5 Windows 10
Starting Microphone failed. result=25 (Unsupported file or audio format. ) UnityEngine.Microphone:Start(String, Boolean, Int32, Int32) Reaktion.GenericAudioInput:StartInput() (at Assets/Reaktion/Utility/GenericAudioInput.cs:62) Reaktion.GenericAudioInput:Awake() (at Assets/Reaktion/Utility/GenericAudioInput.cs:42)
I found that this happens when in Windows you have more than 1 recording device active. In my case I disabled Kinect's microphone and kept only my integrated mic enabled. I don't get the error anymore after doing that.
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Same issue with: Microphone Array (Intel® Smart Sound Technology (Intel® SST))
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Related Issues (8)
- Documentation HOT 2
- Vive Microphone input lag when building for Windows in Unity 2017.2.0f3 HOT 3
- Connecting an audio file in gears example scene HOT 8
- Not an issue - need help adapting for mic input in Tilt Brush HOT 3
- Request: Need a basic 'how to' document on implementation in a scene HOT 1
- All sample scenes is not working on Unity 5 HOT 3
- Recording with Reaktion
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