Minjae Jung's Projects
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
Implementation of Consensus Based Bundle Algorithm (CBBA) with python
Distributed Evolutionary Algorithms in Python
deep multi agent reinforcement learning tutorial book for intermediate
10 differentiable physical simulators built with Taichi differentiable programming (DiffTaichi, ICLR 2020)
DQN variants
Deep Q-learning (DQN) for Multi-agent Reinforcement Learning (RL)
Deep recurrent Q learning on CartPole-v1 environment
ROBOTIS e-Manual
ICRA 2019 "FastDepth: Fast Monocular Depth Estimation on Embedded Systems"
reinforcement learning with pytorch geometric library
Leader-agent herding OpenAI Gym Environment
Implementation of Segnet, FCN, UNet , PSPNet and other models in Keras.
I AM lazy too
Code for the MADDPG algorithm from the paper "Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments"
Repo containing code for multi-agent deep reinforcement learning (MADRL).
MAVLink to ROS gateway with proxy for Ground Control Station
The deep reinforcement learning method for multi-robot task allocation problem SR-ST-TA
Code for a multi-agent particle environment used in the paper "Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments"
Practice
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Basic PG Reinforcement algorithms
Python sample codes for robotics algorithms.