Comments (1)
So that was a fun trek through the sheet version upgrade code in the worker. Turns out there was a missing callback causing the function to terminate early after making all the requisite changes for 2.3.1 (the last version to require upgrade code) but before getting to the step of writing the new version to the attribute.
Fix'd and will be included in 2.4.1
from roll20-character-sheets.
Related Issues (20)
- Change ammo to not require API scripts
- Dark mode
- Drones on NPC sheet HOT 1
- Shock field for NPC sheet HOT 1
- Option to pull character attributes on ship rolls HOT 5
- Worlds Without Number support HOT 4
- More detailed travel cost macro output.
- Autofilling NPC name HOT 1
- SWN only giving AI/VI character sheets HOT 3
- Missing ability fields for new character sheet HOT 2
- Ammo API Suppression Option/Toggle
- (Transhuman/AI shells) Checking Affinity unchecks active shell status
- Ship hardpoints can't be adjusted HOT 3
- Usability concerns with the edit mode button
- Making click-to-roll labels more obvious
- Shield Encumbrance Value HOT 1
- "Expand" button for descriptions has low visibility
- Add support for specifying the WWN skill list before launching the game HOT 2
- Quick Menus: "Unrecognised command: /w" HOT 1
- Adventurer class not in the class drop down HOT 1
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from roll20-character-sheets.