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trueSettings = { commandPrefix = ";"; hotkeys = {}; fchotkeymode = "unfc"; }

-- Important Variables gsPlayers = game:GetService("Players") gsWorkspace = game:GetService("Workspace") gsLighting = game:GetService("Lighting") gsReplicatedStorage = game:GetService("ReplicatedStorage") gsCoreGui = game:GetService("CoreGui") gsTween = game:GetService("TweenService") gsHttp = game:GetService("HttpService")

LP = gsPlayers.LocalPlayer Mouse = LP:GetMouse()

defaultSettings = gsHttp:JSONEncode(trueSettings) function CreateSave() writefile("Shattervast.txt", defaultSettings) wait(0.5) local content = readfile("Shattervast.txt") local trueValue = gsHttp:JSONDecode(content) commandPrefix = trueValue.commandPrefix hotkeys = trueValue.hotkeys fchotkeymode = trueValue.fchotkeymode end function fullUpdate() local updatedSettings = { commandPrefix = commandPrefix; hotkeys = hotkeys; fchotkeymode = fchotkeymode; } local fullUPDATED = gsHttp:JSONEncode(updatedSettings) wait(0.2) writefile("Shattervast.txt", fullUPDATED) end if writefile ~= nil then function builder() local TESTsave = readfile("Shattervast.txt") if TESTsave == nil then return false else return true end end local success, message = pcall(builder) if success == true then function reader() local content = readfile("Shattervast.txt") local trueValue = gsHttp:JSONDecode(content) commandPrefix = trueValue.commandPrefix hotkeys = trueValue.hotkeys if trueValue.fchotkeymode == nil then fchotkeymode = "unfc" fullUpdate() else fchotkeymode = trueValue.fchotkeymode end end reader() elseif success == false then CreateSave() end else commandPrefix = ";" hotkeys = {} fchotkeymode = "unfc" end

CurrentGravity = gsWorkspace.Gravity CurrentWalkspeed = LP.Character.Humanoid.WalkSpeed CurrentJumppower = LP.Character.Humanoid.JumpPower CurrentHipheight = LP.Character.Humanoid.HipHeight CurrentNormal = LP.DevCameraOcclusionMode

gsWorkspace.Camera.Changed:Connect(function() gsWorkspace.Camera.FieldOfView = 70 end)

-- Important Functions function view(plr) if plr.Character.Humanoid ~= nil then gsWorkspace.CurrentCamera.CameraSubject = plr.Character.Humanoid else gsWorkspace.CurrentCamera.CameraSubject = plr.Character.Head end end function unlockWS() for i,part in pairs(gsWorkspace:GetDescendants()) do if part:IsA("Part") then part.Locked = false end end end function lockWS() for i,part in pairs(gsWorkspace:GetDescendants()) do if part:IsA("Part") then part.Locked = true end end end function FEGodmode() local changeview = false if gsWorkspace.CurrentCamera.CameraSubject == LP.Character.Humanoid or gsWorkspace.CurrentCamera.CameraSubject == LP.Character then changeview = true end LP.Character.Humanoid.Name = 1 local l = LP.Character["1"]:Clone() l.Parent = LP.Character l.Name = "Humanoid" wait(0.1) LP.Character["1"]:Destroy() if changeview then game:GetService("Workspace").CurrentCamera.CameraSubject = LP.Character end LP.Character.Animate.Disabled = true wait(0.1) LP.Character.Animate.Disabled = false LP.Character.Humanoid.DisplayDistanceType = "None" end function RocketPropulsion(maxthrust,maxspeed,thrustp,targetplr,name) local l = Instance.new("RocketPropulsion") l.Parent = LP.Character.HumanoidRootPart l.CartoonFactor = 1 l.MaxThrust = maxthrust l.MaxSpeed = maxspeed l.ThrustP = thrustp l.Name = name l.Target = targetplr.Character.HumanoidRootPart l:Fire() end function createIntro(style, msg, length) if gsCoreGui:FindFirstChild("Notification") then gsCoreGui:FindFirstChild("Notification"):Destroy() end local info = "http://www.roblox.com/asset/?id=1281284684" local warning = "http://www.roblox.com/asset/?id=1281286925" if style == "info" then style = info elseif style == "warning" then style = warning end local Notification = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local IMAGE = Instance.new("ImageLabel") Notification.Name = "Notification" Notification.Parent = game.Players.LocalPlayer.PlayerGui Notification.ResetOnSpawn = false Frame.Parent = Notification Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706) Frame.BackgroundTransparency = 0.20000000298023 Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0, 0, -0.2, 0) Frame.Size = UDim2.new(1, 0, 0, 30) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new(1, 0, 1, 0) TextLabel.Font = Enum.Font.SourceSansLight TextLabel.Text = msg TextLabel.TextColor3 = Color3.new(0.905882, 0.905882, 0.905882) TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true IMAGE.Parent = Frame IMAGE.BackgroundTransparency = 1 IMAGE.Size = UDim2.new(0, 50, 0, 50) IMAGE.Position = UDim2.new(0.1, 0, 0, 0) IMAGE.Image = style local Intro = Instance.new("ScreenGui") local Frame2 = Instance.new("Frame") local IMAGE2 = Instance.new("ImageLabel") Intro.Name = "Intro" Intro.Parent = game.Players.LocalPlayer.PlayerGui Intro.ResetOnSpawn = false Frame2.Parent = Intro Frame2.BackgroundTransparency = 1 Frame2.BorderSizePixel = 0 Frame2.Position = UDim2.new(0, 0, -0.2, 0) Frame2.Size = UDim2.new(1, 0, 0, 30) IMAGE2.Parent = Frame IMAGE2.BackgroundTransparency = 1 IMAGE2.AnchorPoint = Vector2.new(0.5, 0) IMAGE2.Size = UDim2.new(0, 240, 0, 120) IMAGE2.Position = UDim2.new(0.5, 0, 0, 0) IMAGE2.Image = "http://www.roblox.com/asset/?id=1795472522" Frame2:TweenPosition(UDim2.new(0, 0, 0, 200), "Out", "Quad", 1.5) Frame:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Quad", 1.5) wait(length) pcall(function() Frame:TweenPosition(UDim2.new(0, 0, -1.5, 0), "Out", "Quad", 3) Frame2:TweenPosition(UDim2.new(0, 0, -1.5, 0), "Out", "Quad", 3) end) wait(3.01) Intro:Destroy() Notification:Destroy() end function Notification(style, msg, length) if gsCoreGui:FindFirstChild("Notification") then gsCoreGui:FindFirstChild("Notification"):Destroy() end local info = "http://www.roblox.com/asset/?id=1281284684" local warning = "http://www.roblox.com/asset/?id=1281286925" if style == "info" then style = info elseif style == "warning" then style = warning end local Notification = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local IMAGE = Instance.new("ImageLabel") Notification.Name = "Notification" Notification.Parent = game.Players.LocalPlayer.PlayerGui Notification.ResetOnSpawn = false Frame.Parent = Notification Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706) Frame.BackgroundTransparency = 0.20000000298023 Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0, 0, -0.2, 0) Frame.Size = UDim2.new(1, 0, 0, 30) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new(1, 0, 1, 0) TextLabel.Font = Enum.Font.SourceSansLight TextLabel.Text = msg TextLabel.TextColor3 = Color3.new(0.905882, 0.905882, 0.905882) TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true IMAGE.Parent = Frame IMAGE.BackgroundTransparency = 1 IMAGE.Size = UDim2.new(0, 50, 0, 50) IMAGE.Position = UDim2.new(0.1, 0, 0, 0) IMAGE.Image = style Frame:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Quad", 1.5) wait(length) pcall(function() Frame:TweenPosition(UDim2.new(0, 0, -1.5, 0), "Out", "Quad", 3) end) wait(3.01) Notification:Destroy() end function hasTools() local a = false local b = false for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then if v ~= nil then a = true else a = false end end end for i,k in pairs(LP.Backpack:GetDescendants()) do if k:IsA("Tool") then if k ~= nil then b = true else b = false end end end return a or b end Compliments = {" is the coolest person in this server!", ", I really like your avatar!", ", I really want to be your friend!", " is truly amazing. Truly!", " is incredible!", ", you are my favourite here!!", ", I am complimenting you right now at this very moment.", " you are really awesome", " when will you be my friend!?", " is such a great person", " is a fantastic person!"} function complimentplr(player) local plrName = player.Name game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(plrName..Compliments[math.random(1, #Compliments)], "All") end function createINFO(player) local InfoGUIv2 = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local Frame_2 = Instance.new("Frame") local infoguiCLOSE = Instance.new("TextButton") local Frame_3 = Instance.new("Frame") local playerName = Instance.new("TextLabel") local Frame_4 = Instance.new("Frame") local playerAvatar = Instance.new("ImageLabel") local playerAccAge = Instance.new("TextLabel") local playerId = Instance.new("TextLabel") local playerOs = Instance.new("TextLabel") local playerMembership = Instance.new("TextLabel") local Frame_5 = Instance.new("Frame") local Frame_6 = Instance.new("Frame") InfoGUIv2.Name = "InfoGUIv2" InfoGUIv2.Parent = game.Players.LocalPlayer.PlayerGui InfoGUIv2.ResetOnSpawn = false Frame.Parent = InfoGUIv2 Frame.BackgroundColor3 = Color3.new(0, 0, 0) Frame.BackgroundTransparency = 1 Frame.BorderColor3 = Color3.new(0, 0, 0) Frame.ClipsDescendants = true Frame.Position = UDim2.new(0.45, 0, 1, 0) Frame.Size = UDim2.new(0, 265, 0, 302) Frame.ZIndex = -1 Frame_2.Parent = Frame Frame_2.BackgroundColor3 = Color3.new(0.290196, 0, 0.447059) Frame_2.BorderSizePixel = 0 Frame_2.Size = UDim2.new(0, 260, 0, 20) infoguiCLOSE.Name = "infoguiCLOSE" infoguiCLOSE.Parent = Frame_2 infoguiCLOSE.BackgroundColor3 = Color3.new(1, 1, 1) infoguiCLOSE.BackgroundTransparency = 1 infoguiCLOSE.BorderSizePixel = 0 infoguiCLOSE.Position = UDim2.new(0, 230, 0, 0) infoguiCLOSE.Size = UDim2.new(0, 30, 0, 20) infoguiCLOSE.Font = Enum.Font.SourceSansBold infoguiCLOSE.Text = "X" infoguiCLOSE.TextColor3 = Color3.new(0.992157, 0.992157, 0.992157) infoguiCLOSE.TextSize = 20 Frame_3.Parent = Frame Frame_3.BackgroundColor3 = Color3.new(0.482353, 0.121569, 0.635294) Frame_3.BorderSizePixel = 0 Frame_3.Position = UDim2.new(0, 0, 0, 20) Frame_3.Size = UDim2.new(0, 260, 0, 40) playerName.Name = "playerName" playerName.Parent = Frame_3 playerName.BackgroundColor3 = Color3.new(1, 1, 1) playerName.BackgroundTransparency = 1 playerName.Position = UDim2.new(0, 10, 0, 5) playerName.Size = UDim2.new(0, 240, 0, 30) playerName.Font = Enum.Font.SourceSansLight playerName.Text = player.Name playerName.TextColor3 = Color3.new(0.988235, 0.988235, 0.988235) playerName.TextScaled = true playerName.TextSize = 14 playerName.TextWrapped = true Frame_4.Parent = Frame Frame_4.BackgroundColor3 = Color3.new(0.956863, 0.956863, 0.956863) Frame_4.BorderSizePixel = 0 Frame_4.Position = UDim2.new(0, 0, 0, 60) Frame_4.Size = UDim2.new(0, 260, 0, 237) playerAvatar.Name = "playerAvatar" playerAvatar.Parent = Frame_4 playerAvatar.BackgroundColor3 = Color3.new(1, 1, 1) playerAvatar.Position = UDim2.new(0, 85, 0, 10) playerAvatar.Size = UDim2.new(0, 85, 0, 85) playerAvatar.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=150&Format=Png&username="..player.Name playerAccAge.Name = "playerAccAge" playerAccAge.Parent = Frame_4 playerAccAge.BackgroundColor3 = Color3.new(1, 1, 1) playerAccAge.BackgroundTransparency = 1 playerAccAge.Position = UDim2.new(0, 5, 0, 101) playerAccAge.Size = UDim2.new(0, 250, 0, 30) playerAccAge.Font = Enum.Font.SourceSans playerAccAge.Text = "Account Age: "..player.AccountAge playerAccAge.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) playerAccAge.TextScaled = true playerAccAge.TextSize = 14 playerAccAge.TextWrapped = true playerId.Name = "playerId" playerId.Parent = Frame_4 playerId.BackgroundColor3 = Color3.new(1, 1, 1) playerId.BackgroundTransparency = 1 playerId.Position = UDim2.new(0, 5, 0, 131) playerId.Size = UDim2.new(0, 250, 0, 30) playerId.Font = Enum.Font.SourceSans playerId.Text = "Account ID: "..player.UserId playerId.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) playerId.TextScaled = true playerId.TextSize = 14 playerId.TextWrapped = true playerOs.Name = "playerOs" playerOs.Parent = Frame_4 playerOs.BackgroundColor3 = Color3.new(1, 1, 1) playerOs.BackgroundTransparency = 1 playerOs.Position = UDim2.new(0, 5, 0, 161) playerOs.Size = UDim2.new(0, 250, 0, 30) playerOs.Font = Enum.Font.SourceSansLight playerOs.Text = "Player OS: "..player.OsPlatform playerOs.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) playerOs.TextScaled = true playerOs.TextSize = 14 playerOs.TextWrapped = true playerMembership.Name = "playerMembership" playerMembership.Parent = Frame_4 playerMembership.BackgroundColor3 = Color3.new(1, 1, 1) playerMembership.BackgroundTransparency = 1 playerMembership.Position = UDim2.new(0, 5, 0, 191) playerMembership.Size = UDim2.new(0, 250, 0, 30) playerMembership.Font = Enum.Font.SourceSansLight if player.MembershipType == Enum.MembershipType.None then playerMembership.Text = "No builder's club." elseif player.MembershipType == Enum.MembershipType.BuildersClub then playerMembership.Text = "Builder's club!" elseif player.MembershipType == Enum.MembershipType.TurboBuildersClub then playerMembership.Text = "Turbo Builder's club!" elseif player.MembershipType == Enum.MembershipType.OutrageousBuildersClub then playerMembership.Text = "Outrageous Builder's club!" end playerMembership.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) playerMembership.TextScaled = true playerMembership.TextSize = 14 playerMembership.TextWrapped = true Frame_5.Parent = Frame Frame_5.BackgroundColor3 = Color3.new(0, 0, 0) Frame_5.BackgroundTransparency = 0.69999998807907 Frame_5.BorderColor3 = Color3.new(0, 0, 0) Frame_5.BorderSizePixel = 0 Frame_5.ClipsDescendants = true Frame_5.Position = UDim2.new(0, 10, 0, 10) Frame_5.Selectable = true Frame_5.Size = UDim2.new(0, 255, 0, 292) Frame_5.ZIndex = -1 Frame_6.Parent = Frame Frame_6.BackgroundColor3 = Color3.new(0, 0, 0) Frame_6.BackgroundTransparency = 0.69999998807907 Frame_6.BorderColor3 = Color3.new(0, 0, 0) Frame_6.BorderSizePixel = 0 Frame_6.ClipsDescendants = true Frame_6.Position = UDim2.new(0, 8, 0, 8) Frame_6.Selectable = true Frame_6.Size = UDim2.new(0, 255, 0, 292) Frame_6.ZIndex = -1 local closeGet = {} closeGet.Size = UDim2.new(0, 0, 0, 0) local openGet = {} openGet.Position = UDim2.new(0.45, 0, 0.45, 0) local closeFunction = gsTween:Create(Frame, TweenInfo.new(2, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), closeGet) local openFunction = gsTween:Create(Frame, TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), openGet) infoguiCLOSE.MouseButton1Click:Connect(function() closeFunction:Play() Frame:TweenPosition((Frame.Position + UDim2.new(0, 265 / 2, 0, 302 / 2)), "InOut", "Sine", 2) wait(2.01) Frame:Destroy() end) openFunction:Play() local UserInputService = game:GetService("UserInputService") local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart local dragTime = 0.055 local SmoothDrag = {} SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) local dragSmoothFunction = gsTween:Create(Frame, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag) dragSmoothFunction:Play() end Frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = Frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) Frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging and Frame.Size == UDim2.new(0, 265, 0, 302) then update(input) end end) end function clientSided() Notification("info", "This command is for the client (you) only, no one else can see!", 6) end searchCmds={"1 print [msg] - Prints a message to the developer console","2 warn [msg] - Warns a message to the developer console","3 sit - Makes you sit","4 god - Activates FE Godmode (breaks tools)","5 view [plr] - Changes your camera subject to another player","6 unview - Changes your camera back to your player","7 gravity [num] - Changes workspace gravity to [num]","8 ungravity - Reverts workspace gravity to game's default","9 goto [plr] - Teleports you to a player","10 fecheck - Checks whether the game is FE or not","11 lockws - Locks the whole workspace","12 unlockws - Unlocks the whole workspace","13 noclip - Allows you to walk through walls and other objects","14 clip - Stops noclip, can collide","15 follow [plr] / [num] - Makes you follow a player constantly, optional [num] for how far away to follow","16 unfollow - Stops you from following","17 fling [plr] / [pow] - Uses your character to fling a player, optional [pow] for how much power to put into the fling","18 unfling - Stops you from flinging","19 trail [plr] / [num] - Makes you trail (walk infront) of a player constantly, optional [num] for how far away to trail","20 untrail - Stops you from trailing","21 annoy [plr] - Loop teleports you to the player","22 unannoy - Stops loop teleporting you","23 reset - Resets your character","24 grespawn - Respawns your character, best for use after FE godmode","25 respawn - Respawns your character, best to use if grespawn fails to work","26 speed // ws [num] - Changes your walkspeed (speed or ws) to [num]","27 jumppower // jp [num] - Changes your jumppower (jumppower or jp) to [num]","28 hipheight // hh [num] - Changes your hipheight (hipheight or hh) to [num]","29 default - Changes your walkspeed, jumppower and hipheight back to normal","30 credits - Displays admin credits (by illremember#3799)","31 attach [plr] - Attaches you to a player, tool required","32 fly / [speed] - Enables fly, optional [speed] for how fast to fly","33 unfly - Disables fly","34 kill [plr] - Kills a player, tool required","35 bring [plr] - Brings a player, tool required","36 naked - Displays avatar body colours","37 nolimbs - Deletes all your arms and legs","38 noarms - Deletes both your arms","39 nolegs - Deletes both your legs","40 antikick [on/off] - Blocks all remotes for antikick when on, disables when off","41 blockremote [remote] / [service] - Blocks a remote from firing, optional [service] for where the remote is located","42 remotespy [on/off] - Prints all remotes to developer console when on when fired, stops printing when off","43 bang [plr] / [speed] - Bangs a player, optional [speed] to set animation adjust speed","44 unbang - Stops bang player","45 spam [msg] - Spams [msg] in chat","46 spamdelay [num] - Sets how long to wait in between spamming","47 unspam - Stops spamming","48 info [plr] - Creates GUI with information about player account, shows Account age, membership and account ID","49 age [plr] - Chats account age of player","50 invisible - Enables FE invisibility, by Timeless","51 walk [plr] - Begins to make you loop walk towards player","52 glitch [plr] / [num] - Glitches a player, tool required, optional [num] for strength of glitch","53 tp [plr] [plr] - Teleports a player to another player, tool required","54 givetool [plr] / [tool] - Gives your current equipped tool to player, optional [tool] to pick a tool by name from your inventory","55 givealltools [plr] - Gives all tools currently equipped and in inventory to player","56 blockhats - Removes mesh of all accessories","57 blocktool - Removes mesh of currently equipped tool","58 orbit [plr] - Begins to make you orbit around a player","59 unorbit - Stops you orbiting a player","60 pos - Shows your current position","61 savepos - Saves your current position","62 loadpos - Loads your current position from savepos","63 tppos [num] [num] [num] - Teleports you to position [num], [num], [num]","64 pmspam [plr] [msg] - Makes you spam a player's pm with [msg]","65 unpmspam - Stops spamming a player's pm","66 wsvis [num] - Changes all parts in workspace to [num] transparency","67 bringobj [obj] / [num] - Brings an object in the workspace to you, optional [num] for how far away to bring object","68 cbring [plr] - Brings a player to you constantly on client","69 uncbring - Stops bringing a player to you on client","70 cfreeze [plr] - Freezes a player on your client","71 uncfreeze / [plr] - Unfreezes a player on your cleint","72 unattach - Unattaches you from a player","73 reach [on/off] / [num] - Activates/Deactivates reach for currently equipped tool, optional [num] for how long the reach should be","74 droptool / [tool] - Drops a tool into the workspace, optional [tool] command for which tool to drop","75 drophats - Drops all your accessories into the workspace","76 hidecmdbar - Hides the command bar","77 showcmdbar - Shows the command bar","78 prefix [key] - Changes your prefix to [key] must be 1 character","79 removeinvis - Removes all invisible parts in workspace","80 removefog - Removes fog in lighting","81 animation [id/gui] / [speed] - Makes you play an animation with [id], optional [speed] for adjusting animation speed OR [gui] to open Energize animation GUI","82 btools - Gives you btools for deleting, copying and dragging (client side)","83 esp [plr] - Enables an esp for that player, credits to Infinite Yield","84 unesp / [plr] - Disables all esp, optional [plr] for disabling esp just for that player","85 dice - Chats you rolling a dice for 1, 2, 3, 4, 5 or 6","86 random [min] [max] - Chats you picking a random number between [min] and [max]","87 closegame - Shutsdown/closes your game","88 savetool / [tool] - Saves a tool to your player equipped, optional [tool] for which tool to save in your inventory","89 loadtool / [tool] - Loads a tool from your player, optional [tool] for which tool to load by name","90 savealltool - Saves all tools in your character/inventory","91 loadalltool - Loads all tools in your player saved tools","92 clicktp / [key] - Enables click teleport, optional [key] to set a key instead of clicking","93 clickdel / [key] - Enables click delete part, optional [key] to set a key instead of clicking","94 unclicktp - Disables clicktp","95 unclickdel - Disables clickdel","96 shutdown - Attempts a server shutdown","97 chatlogs - Opens up a chat log gui with options to print chat to developer console","98 stopadmin - Disables currently running admin completely","99 freecam / [speed] - Enables freecam (like flying but not in character), optional [speed] for how fast the freecam should go","100 unfreecam // unfc - Disables freecam","101 fctp [plr] - Teleports your freecam to player","102 gotofc - Teleports you to current freecam position","103 cmds - Opens up this GUI with commands","104 fullcredits - Shows full individual credits for all help with the admin","105 hotkey [key] [cmd] - Creates a hotkey that executes [cmd] when [key] is pressed","106 removehotkey [key] - Removes a hotkey with [key]","107 removeallhotkey - Removes all current hotkeys for commands","108 printhotkeys - Prints all current existing hotkeys","109 os [plr] - Chats the current OS of a player","110 spin [plr] - Makes you spin with a player, tool required","111 unspin - Stops you spinning a player/teleporting to a player","112 explorer - Loads DEX explorer","113 maxzoom [num] - Changes your maxzoom to number","114 stare [plr] - Makes you stare at another player","115 unstare [plr] - Makes you stop staring at player","116 tempgod - Enables temporary FE godmode, does not work on all games, does not break tools","117 void [plr] - Teleports you and a player to the void, requires a tool","118 freefall [plr] - Makes you and a player freefall to the ground","119 version - Shows current admin's version","120 shiftlockon - Enables shift lock if not enabled by game developer","121 copychat [plr] - Makes you copy the chat player says, use uncopychat to stop copying chat","122 newattach [plr] - Does not FE Godmode you, requires 2 tools, attaches you to player","123 newkill [plr] - Does not FE Godmode you, requires 2 tools, kills player","124 newbring [plr] - Does not FE Godmode you, requires 2 tools, brings player","125 spawn [ws/jp/hh/god] [num] - Sets your walkspeed/jumppower/hipheight to number whenever you respawn, or makes you FE Godded whenever you respawn","126 unspawn - Stops you spawning with stats set by "..commandPrefix.."spawn","127 autosavetool [on/off] - Auto saves your tools when you reset","128 beginbot / [mode] - Makes you a bot for other players, type just "..commandPrefix.."beginbot to print available modes","129 endbot / [mode] - Ends "..commandPrefix.."beginbot, optional [mode] to disable one mode only","130 stopsit - Disables your ability to sit","131 gosit - Enables your ability to sit","132 spawnpoint - Sets your spawnpoint for whenever you reset to where you are","133 nospawn - Removes your spawnpoint","134 chaterror - Creates a chat error, works best first time","135 bypass [on/off] - Changes certain commands like "..commandPrefix.."fly so they are not detected by most anti-exploits", "136 fixcam - Fixes your camera in case it breaks", "137 gotoobj [obj] - Teleports you to a part in the workspace, make sure you put the name properly!", "138 breakcam - Makes it so your camera can go through parts, fixed with "..commandPrefix.."fixcam", "139 inviscam - Makes it so your camera goes through parts and makes them transparent so your character is always visible, fixed with "..commandPrefix.."fixcam", "140 printobj / [key] - Prints the object's path clicked to developer console, optional [key] for key pressed instead of click", "141 unprintobj - Stops printobj from running", "142 hotkeyfc [goto/unfc] - If freecam is set as a hotkey, chooses whether to use unfreecam or gotofc when disabling through a hotkey", "143 carpet [plr] - Makes you a carpet for a player", "144 uncarpet - Stops carpet", "145 brickcreate [num] / [pos] [pos] [pos] - Creates [num] amount of bricks from accessories, wont work in all games, optional [pos] for position to create bricks", "146 uncopychat - Stops copying chat", "147 forward / [speed] - Makes you automatically move forward default speed is 1", "148 unforward - Stops you moving automatically forward from forward", "149 id [plr] - Makes you chat the user ID of the player", "150 spinhats / [pow] - Makes all your accessories begin to spin around! Credit to xFunnieuss.", "151 unspinhats - Stops spinhats from spinning accessories", "152 headless - Makes you headless, but cannot control your character after, use grespawn to reset", "153 savemap - Saves the current workspace/map", "154 loadmap - Loads map saved by savemap", "155 creatorid - Changes your user ID to the game creator's user ID", "156 gameid - Shows the game's ID", "157 delobj [obj] - Allows you to delete an object in the workspace by name", "158 glide [plr] / [speed] - Makes you glide towards a player, optional [speed] for the speed of gliding", "159 stutter [on/off] - Makes your character begin stuttering as you move", "160 platform - Creates a platform on your client that you can stand on, deletes in 20 seconds", "161 servertime - Gets the server time", "162 ride [plr] - Makes you ride a player's head", "163 unride [plr] - Makes you stop riding a player's head", "164 cmute [plr] - Client mutes a player, useful for muting spammers", "165 uncmute - Unmutes a player that has been cmuted", "166 hat [plr] - Makes you carpet a player, but on their head", "167 unhat - Stops hat from running", "168 chat [msg] - Makes you chat a string, useful for hotkeys"} CMDS={"print [msg]","warn [msg]","sit","god","view [plr]","unview","gravity [num]","ungravity","goto [plr]","fecheck","lockws","unlockws","noclip","clip","follow [plr] / [num]","unfollow","fling [plr] / [pow]","unfling","trail [plr] / [num]","untrail","annoy [plr]","unannoy","reset","grespawn","respawn","speed // ws [num]","jumppower // jp [num]","hipheight // hh [num]","default","credits","attach [plr]","fly / [speed]","unfly","kill [plr]","bring [plr]","naked","nolimbs","noarms","nolegs","antikick [on/off]","blockremote [remote] / [service]","remotespy [on/off]","bang [plr] / [speed]","unbang","spam [msg]","spamdelay [num]","unspam","info [plr]","age [plr]","invisible","walk [plr]","glitch [plr] / [num]","tp [plr] [plr]","givetool [plr] / [tool]","givealltools [plr]","blockhats","blocktool","orbit [plr]","unorbit","pos","savepos","loadpos","tppos [num] [num] [num]","pmspam [plr] [msg]","unpmspam","wsvis [num]","bringobj [obj] / [num]","cbring [plr] / [num]","uncbring","cfreeze [plr]","uncfreeze / [plr]","unattach","reach [on/off] / [num]","droptool / [tool]","drophats","hidecmdbar","showcmdbar","prefix [key]","removeinvis","removefog","animation [id/gui] / [speed]","btools","esp [plr]","unesp / [plr]","dice","random [min] [max]","closegame","savetool / [tool]","loadtool / [tool]","savealltool","loadalltool","clicktp / [key]","clickdel / [key]","unclicktp","unclickdel","oof","chatlogs","stopadmin","freecam / [speed] // fc / [speed]","unfreecam // unfc","gotofc","cmds","fullcredits","hotkey [key] [cmd]","removehotkey [key]","removeallhotkey","printhotkeys","os [plr]","spin [plr]","unspin","fctp [plr]","explorer","maxzoom [num]","stare [plr]","unstare [plr]","tempgod","void [plr]","freefall [plr]","version","shiftlockon","copychat [plr]","newattach [plr]","newkill [plr]","newbring [plr]","spawn [ws/jp/hh/god] [num]","unspawn","autosavetool [on/off]","beginbot / [mode]","endbot / [mode]","stopsit","gosit","spawnpoint","nospawn","chaterror", "bypass [on/off]", "fixcam", "gotoobj [obj]", "breakcam", "inviscam", "printobj / [key]", "unprintobj", "hotkeyfc [goto/unfc]", "carpet [plr]", "uncarpet", "brickcreate [num] / [pos] [pos] [pos]", "uncopychat", "forward / [speed]", "unforward", "id [plr]", "spinhats / [pow]", "unspinhats", "headless", "savemap", "loadmap", "creatorid", "gameid", "delobj [obj]", "glide [plr] / [speed]", "stutter [on/off]", "platform", "servertime", "ride [plr]", "unride", "cmute [plr]", "uncmute", "hat [plr]", "unhat", "chat [msg]"} -- 168 local CMDS_GUI_V2 = Instance.new("ScreenGui") local CMDSmain = Instance.new("Frame") local CMDSframemain = Instance.new("Frame") local cmdgui_topframe = Instance.new("Frame") local closecmdsgui = Instance.new("TextButton") local cmdgui_midframe = Instance.new("Frame") local cmdsgui_SearchFunction = Instance.new("TextBox") local cmdsgui_searchDETAILFRAME = Instance.new("Frame") local cmdsgui_searchDETAILTEXT = Instance.new("TextLabel") local ListofCMDS = Instance.new("ScrollingFrame") local cmdTutorial = Instance.new("TextLabel") local cmdTutorial_2 = Instance.new("TextLabel") local cmdTutorial_3 = Instance.new("TextLabel") local CMDS_Shadow = Instance.new("Frame") local CMDS_Shadow2 = Instance.new("Frame") CMDS_GUI_V2.Name = "CMDS_GUI_V2" CMDS_GUI_V2.Parent = game.Players.LocalPlayer.PlayerGui CMDS_GUI_V2.ResetOnSpawn = false CMDSmain.Name = "CMDSmain" CMDSmain.Parent = CMDS_GUI_V2 CMDSmain.BackgroundColor3 = Color3.new(1, 1, 1) CMDSmain.BackgroundTransparency = 1 CMDSmain.Position = UDim2.new(0, 695, 0, 297) CMDSmain.Size = UDim2.new(0, 440, 0, 367) CMDSmain.AnchorPoint = Vector2.new(0.5, 0.5) CMDSmain.Visible = false CMDSmain.ClipsDescendants = true CMDSframemain.Name = "CMDSframemain" CMDSframemain.Parent = CMDSmain CMDSframemain.BackgroundColor3 = Color3.new(0.309804, 0.309804, 0.309804) CMDSframemain.BorderSizePixel = 0 CMDSframemain.Size = UDim2.new(0, 440, 0, 367) cmdgui_topframe.Name = "cmdgui_topframe" cmdgui_topframe.Parent = CMDSframemain cmdgui_topframe.BackgroundColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) cmdgui_topframe.BorderSizePixel = 0 cmdgui_topframe.Size = UDim2.new(0, 440, 0, 15) closecmdsgui.Name = "closecmdsgui" closecmdsgui.Parent = cmdgui_topframe closecmdsgui.BackgroundColor3 = Color3.new(1, 1, 1) closecmdsgui.BackgroundTransparency = 1 closecmdsgui.Position = UDim2.new(0, 410, 0, 0) closecmdsgui.Size = UDim2.new(0, 30, 0, 15) closecmdsgui.Font = Enum.Font.SourceSansBold closecmdsgui.Text = "X" closecmdsgui.TextColor3 = Color3.new(0.968628, 0.968628, 0.968628) closecmdsgui.TextSize = 20 cmdgui_midframe.Name = "cmdgui_midframe" cmdgui_midframe.Parent = CMDSframemain cmdgui_midframe.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902) cmdgui_midframe.BorderSizePixel = 0 cmdgui_midframe.Position = UDim2.new(0, 0, 0, 15) cmdgui_midframe.Size = UDim2.new(0, 440, 0, 45) cmdsgui_SearchFunction.Name = "cmdsgui_SearchFunction" cmdsgui_SearchFunction.Parent = cmdgui_midframe cmdsgui_SearchFunction.BackgroundColor3 = Color3.new(1, 1, 1) cmdsgui_SearchFunction.BackgroundTransparency = 1 cmdsgui_SearchFunction.BorderSizePixel = 0 cmdsgui_SearchFunction.Position = UDim2.new(0, 120, 0, 10) cmdsgui_SearchFunction.Size = UDim2.new(0, 200, 0, 25) cmdsgui_SearchFunction.Font = Enum.Font.SourceSans cmdsgui_SearchFunction.Text = "" cmdsgui_SearchFunction.TextColor3 = Color3.new(0.972549, 0.972549, 0.972549) cmdsgui_SearchFunction.TextScaled = true cmdsgui_SearchFunction.TextSize = 14 cmdsgui_SearchFunction.TextWrapped = true cmdsgui_searchDETAILFRAME.Name = "cmdsgui_searchDETAILFRAME" cmdsgui_searchDETAILFRAME.Parent = cmdsgui_SearchFunction cmdsgui_searchDETAILFRAME.BackgroundColor3 = Color3.fromRGB(240, 240, 240) cmdsgui_searchDETAILFRAME.BorderSizePixel = 0 cmdsgui_searchDETAILFRAME.Position = UDim2.new(0, 0, 0, 25) cmdsgui_searchDETAILFRAME.Size = UDim2.new(0, 200, 0, 2) cmdsgui_searchDETAILTEXT.Name = "cmdsgui_searchDETAILTEXT" cmdsgui_searchDETAILTEXT.Parent = cmdsgui_SearchFunction cmdsgui_searchDETAILTEXT.BackgroundColor3 = Color3.fromRGB(240, 240, 240) cmdsgui_searchDETAILTEXT.BackgroundTransparency = 1 cmdsgui_searchDETAILTEXT.Size = UDim2.new(0, 200, 0, 25) cmdsgui_searchDETAILTEXT.Font = Enum.Font.SourceSansLight cmdsgui_searchDETAILTEXT.Text = "Search" cmdsgui_searchDETAILTEXT.TextColor3 = Color3.fromRGB(240, 240, 240) cmdsgui_searchDETAILTEXT.TextSize = 30 ListofCMDS.Name = "ListofCMDS" ListofCMDS.Parent = CMDSframemain ListofCMDS.BackgroundColor3 = Color3.new(0.309804, 0.309804, 0.309804) ListofCMDS.BorderSizePixel = 0 ListofCMDS.Position = UDim2.new(0, 0, 0, 60) ListofCMDS.Size = UDim2.new(0, 440, 0, 307) ListofCMDS.CanvasSize = UDim2.new(5, 0, 8, 0) ListofCMDS.ScrollingDirection = Enum.ScrollingDirection.XY cmdTutorial.Name = "cmdTutorial" cmdTutorial.Parent = ListofCMDS cmdTutorial.BackgroundColor3 = Color3.new(1, 1, 1) cmdTutorial.BackgroundTransparency = 1 cmdTutorial.BorderSizePixel = 0 cmdTutorial.Position = UDim2.new(0, 5, 0, 5) cmdTutorial.Size = UDim2.new(0, 420, 0, 20) cmdTutorial.Font = Enum.Font.SourceSansBold cmdTutorial.Text = ""/" means OPTIONAL argument after" cmdTutorial.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863) cmdTutorial.TextScaled = true cmdTutorial.TextSize = 14 cmdTutorial.TextWrapped = true cmdTutorial.TextXAlignment = Enum.TextXAlignment.Left cmdTutorial_2.Name = "cmdTutorial" cmdTutorial_2.Parent = ListofCMDS cmdTutorial_2.BackgroundColor3 = Color3.new(1, 1, 1) cmdTutorial_2.BackgroundTransparency = 1 cmdTutorial_2.BorderSizePixel = 0 cmdTutorial_2.Position = UDim2.new(0, 5, 0, 25) cmdTutorial_2.Size = UDim2.new(0, 420, 0, 20) cmdTutorial_2.Font = Enum.Font.SourceSansBold cmdTutorial_2.Text = ""//" means another way of running command" cmdTutorial_2.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863) cmdTutorial_2.TextScaled = true cmdTutorial_2.TextSize = 14 cmdTutorial_2.TextWrapped = true cmdTutorial_2.TextXAlignment = Enum.TextXAlignment.Left cmdTutorial_3.Name = "cmdTutorial" cmdTutorial_3.Parent = ListofCMDS cmdTutorial_3.BackgroundColor3 = Color3.new(1, 1, 1) cmdTutorial_3.BackgroundTransparency = 1 cmdTutorial_3.BorderSizePixel = 0 cmdTutorial_3.Position = UDim2.new(0, 5, 0, 45) cmdTutorial_3.Size = UDim2.new(0, 420, 0, 20) cmdTutorial_3.Font = Enum.Font.SourceSansBold cmdTutorial_3.Text = "Anything inside "[ ]" is an argument for the command" cmdTutorial_3.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863) cmdTutorial_3.TextScaled = true cmdTutorial_3.TextSize = 14 cmdTutorial_3.TextWrapped = true cmdTutorial_3.TextXAlignment = Enum.TextXAlignment.Left CMDS_Shadow.Name = "CMDS_Shadow" CMDS_Shadow.Parent = CMDSmain CMDS_Shadow.BackgroundColor3 = Color3.new(0, 0, 0) CMDS_Shadow.BackgroundTransparency = 0.60000002384186 CMDS_Shadow.BorderSizePixel = 0 CMDS_Shadow.Position = UDim2.new(0, 2, 0, 2) CMDS_Shadow.Size = UDim2.new(0, 440, 0, 367) CMDS_Shadow.ZIndex = -1 CMDS_Shadow2.Name = "CMDS_Shadow2" CMDS_Shadow2.Parent = CMDSmain CMDS_Shadow2.BackgroundColor3 = Color3.new(0, 0, 0) CMDS_Shadow2.BackgroundTransparency = 0.80000001192093 CMDS_Shadow2.BorderSizePixel = 0 CMDS_Shadow2.Position = UDim2.new(0, 5, 0, 5) CMDS_Shadow2.Size = UDim2.new(0, 440, 0, 367) CMDS_Shadow2.ZIndex = -1 closecmdsgui.MouseButton1Click:Connect(function() CMDSmain:TweenSize(UDim2.new(0, 0, 0, 0), "InOut", "Sine", 2) end) function CreateCMDlabel(position, text) local sizenow = 15 local cmdHere = Instance.new("TextLabel") cmdHere.Name = "cmdHere" cmdHere.TextWrapped = true cmdHere.Parent = ListofCMDS cmdHere.BackgroundColor3 = Color3.new(1, 1, 1) cmdHere.BackgroundTransparency = 1 cmdHere.BorderSizePixel = 0 cmdHere.Position = position cmdHere.Size = UDim2.new(0, 1950, 0, sizenow) cmdHere.Font = Enum.Font.SourceSans cmdHere.Text = text cmdHere.TextWrapped = true cmdHere.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863) cmdHere.TextScaled = false cmdHere.TextSize = 20 cmdHere.TextXAlignment = Enum.TextXAlignment.Left end for i,_cmds in pairs(searchCmds) do CreateCMDlabel(UDim2.new(0, 5, 0, 50 + (i * 15)), _cmds) end local UserInputService = game:GetService("UserInputService") local dragging local dragInput local dragStart local startPos local function updateCMDS(input) local delta = input.Position - dragStart local dragTime = 0.055 local SmoothDrag = {} SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) local dragSmoothFunction = gsTween:Create(CMDSmain, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag) dragSmoothFunction:Play() end cmdgui_topframe.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = CMDSmain.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) cmdgui_topframe.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) cmdgui_midframe.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = CMDSmain.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) cmdgui_midframe.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then updateCMDS(input) end end) cmdsgui_SearchFunction.Focused:Connect(function() cmdsgui_SearchFunction.TextTransparency = 0 local searchTween = {} searchTween.TextColor3 = Color3.new(0.0980392, 0.462745, 0.823529) searchTween.TextSize = 18 searchTween.Position = UDim2.new(0, -70, 0, -15) local frameTweenblue = {} frameTweenblue.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529) local searchTween1 = gsTween:Create(cmdsgui_searchDETAILTEXT, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), searchTween) searchTween1:Play() local frameTweenblue1 = gsTween:Create(cmdsgui_searchDETAILFRAME, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), frameTweenblue) frameTweenblue1:Play() end) cmdsgui_SearchFunction.FocusLost:Connect(function(enterPressed) if not enterPressed then cmdsgui_SearchFunction.TextTransparency = 1 else cmdsgui_SearchFunction.Text = " " end local searchTween = {} searchTween.TextColor3 = Color3.fromRGB(240, 240, 240) searchTween.TextSize = 30 searchTween.Position = UDim2.new(0, 0, 0, 0) local frameTweenblue = {} frameTweenblue.BackgroundColor3 = Color3.fromRGB(240, 240, 240) local searchTween1 = gsTween:Create(cmdsgui_searchDETAILTEXT, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), searchTween) searchTween1:Play() local frameTweenblue1 = gsTween:Create(cmdsgui_searchDETAILFRAME, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), frameTweenblue) frameTweenblue1:Play() end) cmdsgui_SearchFunction.Changed:Connect(function() local index = 0 if cmdsgui_SearchFunction.Text ~= "" then for i,v in pairs(ListofCMDS:GetChildren()) do if v.Name == "cmdHere" then if not string.find(v.Text, cmdsgui_SearchFunction.Text) then v.Visible = false else v.Visible = true index = index + 1 v.Position = UDim2.new(0, 5, 0, 50 + (index * 15)) end end end end end)

-- Command Execution LP.Chatted:Connect(function(chat) run(chat) end)

function run(msg) if string.lower(string.sub(msg, 2, 5)) == "chat" then msg = msg elseif string.match(msg, "hotkey") and string.match(msg, "chat") then msg = msg else msg = string.lower(msg) end local cmdPrefix = string.sub(msg, 1, 1) if cmdPrefix == commandPrefix then msg = string.sub(msg, 2) local args = {} for arg in string.gmatch(msg,"[^%s]+") do table.insert(args,arg) end local cmdName = args[1] table.remove(args,1) local doCmd = Commands[cmdName]

	if doCmd ~= nil then
		doCmd(args)
	end
end

end

-- Command bar local CommandBar = Instance.new("ScreenGui") local CMDBAR = Instance.new("Frame") local CMDBARText = Instance.new("TextBox") CommandBar.Name = "CommandBar" CommandBar.Parent = game.Players.LocalPlayer.PlayerGui CommandBar.ResetOnSpawn = false CMDBAR.Name = "CMDBAR" CMDBAR.Parent = CommandBar CMDBAR.BackgroundColor3 = Color3.new(0.164706, 0.152941, 0.172549) CMDBAR.BorderSizePixel = 0 CMDBAR.Position = UDim2.new(0.025, 0, 1, 0) CMDBAR.Size = UDim2.new(0, 270, 0, 35) CMDBARText.Name = "CMDBARText" CMDBARText.Parent = CMDBAR CMDBARText.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) CMDBARText.BorderSizePixel = 0 CMDBARText.Position = UDim2.new(0, 5, 0, 5) CMDBARText.Size = UDim2.new(0, 260, 0, 25) CMDBARText.Font = Enum.Font.SourceSansLight CMDBARText.Text = "" CMDBARText.TextColor3 = Color3.new(0.933333, 0.933333, 0.933333) CMDBARText.TextScaled = true CMDBARText.TextSize = 14 CMDBARText.TextWrapped = true Mouse.KeyDown:connect(function(Key) if Key == string.lower(commandPrefix) then CMDBARText:CaptureFocus() CMDBAR:TweenPosition(UDim2.new(0.015, 0, 0.95, 0), "Out", "Elastic", 0.5, true) end end) CMDBARText.FocusLost:connect(function(enterPressed) CMDBAR:TweenPosition(UDim2.new(0.015, 0, 1, 0), "Out", "Quad", 0.5, true) if enterPressed then local cmdmsg = CMDBARText.Text CMDBARText.Text = "" run(commandPrefix..cmdmsg) end end) local Match = Instance.new("Frame") Match.Name = "Match" Match.Parent = CMDBAR Match.BackgroundColor3 = Color3.new(0.164706, 0.152941, 0.172549) Match.BorderSizePixel = 0 Match.Position = UDim2.new(0, 0, -4, 0) Match.Size = UDim2.new(1, 0, 4, 0) Match.Visible = false function CreateOption(Text) local Option1 = Instance.new("TextLabel") Option1.Name = "Option" Option1.Parent = Match Option1.BackgroundColor3 = Color3.new(1, 1, 1) Option1.BackgroundTransparency = 1 Option1.Position = UDim2.new(-10, 0, 0, 0) Option1.Size = UDim2.new(1, 0, 0, 20) Option1.Font = Enum.Font.SourceSans Option1.Text = Text Option1.TextColor3 = Color3.new(0.952941, 0.952941, 0.952941) Option1.TextScaled = true Option1.TextWrapped = true end for i,cmdtext2 in pairs(CMDS) do CreateOption(cmdtext2) end CMDBARText.Changed:Connect(function() if CMDBARText.Text ~= "" and CMDBARText.Text ~= commandPrefix then Match.Visible = true local PositionMatch = 0 for i,cmdtext in pairs(Match:GetChildren()) do if cmdtext.Name == "Option" then if string.find(cmdtext.Text, CMDBARText.Text) then cmdtext.Position = UDim2.new(0, 0, 0, 2 + (PositionMatch * 20)) PositionMatch = PositionMatch + 1 if cmdtext.Position == UDim2.new(0, 0, 0, 142) then cmdtext.Position = UDim2.new(-10, 0, 0, 0) PositionMatch = PositionMatch - 1 end else cmdtext.Position = UDim2.new(-10, 0, 0, 0) end end end else Match.Visible = false end end)

-- Chat local ChatLogsv2 = Instance.new("ScreenGui") local MainChatFrame = Instance.new("Frame") local Framess = Instance.new("Frame") local CloseChatGUI = Instance.new("TextButton") local Frame_222 = Instance.new("Frame") local PrintChat = Instance.new("TextButton") local Shadow1 = Instance.new("Frame") local Shadow2 = Instance.new("Frame") local ScrollingFrame = Instance.new("ScrollingFrame") ChatLogsv2.Name = "ChatLogsv2" ChatLogsv2.Parent = game.Players.LocalPlayer.PlayerGui ChatLogsv2.ResetOnSpawn = false MainChatFrame.Name = "MainChatFrame" MainChatFrame.Parent = ChatLogsv2 MainChatFrame.BackgroundColor3 = Color3.new(1, 1, 1) MainChatFrame.BackgroundTransparency = 1 MainChatFrame.Position = UDim2.new(0, 760, 0, 261) MainChatFrame.Size = UDim2.new(0, 525, 0, 337) MainChatFrame.Visible = false Framess.Parent = MainChatFrame Framess.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) Framess.BorderSizePixel = 0 Framess.Size = UDim2.new(0, 525, 0, 15) CloseChatGUI.Name = "CloseChatGUI" CloseChatGUI.Parent = Framess CloseChatGUI.BackgroundColor3 = Color3.new(1, 1, 1) CloseChatGUI.BackgroundTransparency = 1 CloseChatGUI.BorderSizePixel = 0 CloseChatGUI.Position = UDim2.new(0, 495, 0, 0) CloseChatGUI.Size = UDim2.new(0, 30, 0, 15) CloseChatGUI.Font = Enum.Font.SourceSansBold CloseChatGUI.Text = "X" CloseChatGUI.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098) CloseChatGUI.TextSize = 20 Frame_222.Parent = MainChatFrame Frame_222.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902) Frame_222.BorderSizePixel = 0 Frame_222.Position = UDim2.new(0, 0, 0, 15) Frame_222.Size = UDim2.new(0, 525, 0, 50) PrintChat.Name = "PrintChat" PrintChat.Parent = Frame_222 PrintChat.BackgroundColor3 = Color3.new(0.870588, 0.25098, 0.25098) PrintChat.BorderSizePixel = 0 PrintChat.Position = UDim2.new(0, 15, 0, 0) PrintChat.Size = UDim2.new(0, 170, 0, 30) PrintChat.Font = Enum.Font.SourceSansLight PrintChat.Text = "Print Chat" PrintChat.TextColor3 = Color3.new(0.960784, 0.960784, 0.960784) PrintChat.TextSize = 30 PrintChat.TextWrapped = true Shadow1.Name = "Shadow1" Shadow1.Parent = MainChatFrame Shadow1.BackgroundColor3 = Color3.new(0, 0, 0) Shadow1.BackgroundTransparency = 0.5 Shadow1.Position = UDim2.new(0, 2, 0, 2) Shadow1.Size = UDim2.new(0, 525, 0, 337) Shadow1.ZIndex = -1 Shadow2.Name = "Shadow2" Shadow2.Parent = MainChatFrame Shadow2.BackgroundColor3 = Color3.new(0, 0, 0) Shadow2.BackgroundTransparency = 0.80000001192093 Shadow2.Position = UDim2.new(0, 5, 0, 5) Shadow2.Size = UDim2.new(0, 525, 0, 337) Shadow2.ZIndex = -1 ScrollingFrame.Parent = MainChatFrame ScrollingFrame.BackgroundColor3 = Color3.new(0.266667, 0.266667, 0.266667) ScrollingFrame.BorderSizePixel = 0 ScrollingFrame.Position = UDim2.new(0, 0, 0, 65) ScrollingFrame.Size = UDim2.new(0, 525, 0, 271) ScrollingFrame.CanvasPosition = Vector2.new(0, 403) ScrollingFrame.ScrollBarThickness = 8 function CreateChatText(plr, chat) for i,v in pairs(ScrollingFrame:GetDescendants()) do v.Position = v.Position - UDim2.new(0, 0, 0, 20) if v.Position == UDim2.new(0, 5, 0, 10) then v:Destroy() end end local Example = Instance.new("TextLabel") Example.Name = "Example" Example.Parent = ScrollingFrame Example.BackgroundColor3 = Color3.new(1, 1, 1) Example.BackgroundTransparency = 1 Example.Position = UDim2.new(0, 5, 0, 650) Example.Size = UDim2.new(0, 500, 0, 20) Example.Font = Enum.Font.SourceSans Example.Text = "["..plr.Name.."]: "..chat Example.TextColor3 = Color3.new(0.960784, 0.960784, 0.960784) Example.TextScaled = true Example.TextSize = 20 Example.TextWrapped = true Example.TextXAlignment = Enum.TextXAlignment.Left end CloseChatGUI.MouseButton1Click:Connect(function() MainChatFrame:TweenPosition(UDim2.new(0, 550, 0, -550), "InOut", "Sine", 2) wait(2.01) MainChatFrame.Visible = false end) printingChat = false PrintChat.MouseButton1Click:Connect(function() if printingChat == false then printingChat = true PrintChat.BackgroundColor3 = Color3.fromRGB(60, 200, 60) elseif printingChat == true then printingChat = false PrintChat.BackgroundColor3 = Color3.new(0.870588, 0.25098, 0.25098) end end) local UserInputService = game:GetService("UserInputService") local dragging local dragInput local dragStart local startPos local function updateChat(input) local delta = input.Position - dragStart local dragTime = 0.055 local SmoothDrag = {} SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) local dragSmoothFunction = gsTween:Create(MainChatFrame, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag) dragSmoothFunction:Play() end Frame_222.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = MainChatFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) Frame_222.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then updateChat(input) end end)

function printChat(player, chat) print("["..player.Name.."]: "..chat) end complimentReady = true for i,currentPlayersChatting in pairs(game:GetService("Players"):GetPlayers()) do currentPlayersChatting.Chatted:connect(function(chat) CreateChatText(currentPlayersChatting, chat) if printingChat then printChat(currentPlayersChatting, chat) end if copychatACTIVE then if currentPlayersChatting == copychatplayer then gsReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(chat, "All") end end if modeFling == true then if string.lower(string.sub(chat, 1, 7)) == "!fling " then if gsWorkspace:PGSIsEnabled() == false then FEGodmode() end if string.lower(string.sub(chat, 8)) == "me" then run(commandPrefix.."unfling") LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0) run(commandPrefix.."fling "..currentPlayersChatting.Name.." 2000000") else for i,notAll in pairs(findSinglePlayer(string.lower(string.sub(chat, 8)))) do if notAll ~= LP then run(commandPrefix.."unfling") LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0) run(commandPrefix.."fling "..notAll.Name.." 2000000") end end end end end if modeCompliment == true then if string.lower(string.sub(chat, 1, 3)) == "!c " then if complimentReady then complimentReady = false if string.lower(string.sub(chat, 4)) == "me" then complimentplr(currentPlayersChatting) else for i,Others in pairs(findSinglePlayer(string.lower(string.sub(chat, 4)))) do if Others == LP then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Don't be silly, I can't compliment myself!", "All") else complimentplr(Others) end end end wait(1) complimentReady = true end end end if modeMove == true then if string.lower(string.sub(chat, 1, 9)) == "!bringbot" then run(commandPrefix.."unfollow") run(commandPrefix.."unwalk") run(commandPrefix.."goto "..currentPlayersChatting.Name) elseif string.lower(string.sub(chat, 1, 6)) == "!walk " then for i,getWalkPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 7)))) do if getWalkPlayer == LP then run(commandPrefix.."unfollow") run(commandPrefix.."walk "..currentPlayersChatting.Name) else run(commandPrefix.."unfollow") run(commandPrefix.."walk "..getWalkPlayer.Name) end end elseif string.lower(string.sub(chat, 1, 8)) == "!follow " then for i,getFollowPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 9)))) do if getFollowPlayer == LP then run(commandPrefix.."unwalk") run(commandPrefix.."follow "..currentPlayersChatting.Name) else run(commandPrefix.."unwalk") run(commandPrefix.."follow "..getFollowPlayer.Name) end end end end if modeInfo == true then if infoReady then infoReady = false if string.lower(string.sub(chat, 1, 5)) == "!age " then for i,v in pairs(findSinglePlayer(string.lower(string.sub(chat, 6)))) do if v == LP then run(commandPrefix.."age "..currentPlayersChatting.Name) else run(commandPrefix.."age "..v.Name) end end end if string.lower(string.sub(chat, 1, 4)) == "!id " then for i,a in pairs(findSinglePlayer(string.lower(string.sub(chat, 5)))) do if a == LP then run(commandPrefix.."id "..currentPlayersChatting.Name) else run(commandPrefix.."id "..a.Name) end end end wait(1) infoReady = true end end end) end game:GetService("Players").PlayerAdded:connect(function(plr) plr.Chatted:connect(function(chat) CreateChatText(plr, chat) if printingChat then printChat(plr, chat) end if modeFling == true then if string.lower(string.sub(chat, 1, 7)) == "!fling " then if gsWorkspace:PGSIsEnabled() == false then FEGodmode() end if string.lower(string.sub(chat, 8)) == "me" then run(commandPrefix.."unfling") LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0) run(commandPrefix.."fling "..plr.Name.." 2000000") else for i,notAll in pairs(findSinglePlayer(string.lower(string.sub(chat, 8)))) do if notAll ~= LP then run(commandPrefix.."unfling") LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0) run(commandPrefix.."fling "..notAll.Name.." 2000000") end end end end end if modeCompliment == true then if string.lower(string.sub(chat, 1, 3)) == "!c " then if complimentReady == true then complimentReady = false if string.lower(string.sub(chat, 4)) == "me" then complimentplr(plr) else for i,Others in pairs(findSinglePlayer(string.lower(string.sub(chat, 4)))) do if Others == LP then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Don't be silly, I can't compliment myself!", "All") else complimentplr(Others) end end end wait(1) complimentReady = true end end end if modeMove == true then if string.lower(string.sub(chat, 1, 9)) == "!bringbot" then run(commandPrefix.."unfollow") run(commandPrefix.."unwalk") run(commandPrefix.."goto "..plr.Name) elseif string.lower(string.sub(chat, 1, 6)) == "!walk " then for i,getWalkPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 7)))) do if getWalkPlayer == LP then run(commandPrefix.."unfollow") run(commandPrefix.."walk "..plr.Name) else run(commandPrefix.."unfollow") run(commandPrefix.."walk "..getWalkPlayer.Name) end end elseif string.lower(string.sub(chat, 1, 8)) == "!follow " then for i,getFollowPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 9)))) do if getFollowPlayer == LP then run(commandPrefix.."unwalk") run(commandPrefix.."follow "..plr.Name) else run(commandPrefix.."unwalk") run(commandPrefix.."follow "..getFollowPlayer.Name) end end end end if modeInfo == true then if infoReady then infoReady = false if string.lower(string.sub(chat, 1, 5)) == "!age " then for i,v in pairs(findSinglePlayer(string.lower(string.sub(chat, 6)))) do if v == LP then run(commandPrefix.."age "..plr.Name) else run(commandPrefix.."age "..v.Name) end end end if string.lower(string.sub(chat, 1, 4)) == "!id " then for i,a in pairs(findSinglePlayer(string.lower(string.sub(chat, 5)))) do if a == LP then run(commandPrefix.."id "..plr.Name) else run(commandPrefix.."id "..a.Name) end end end wait(1) infoReady = true end end end) end)

-- Loops noclip = false following = false trailing = false annoying = false flingnoclip = false staring = false stopsitting = false stareplr = "" CBRINGamount = 3 spawnWS = CurrentWalkspeed spawnJP = CurrentJumppower spawnHH = CurrentHipheight spawningfegod = false looptpbypassfly = false if game.GameId == 245662005 or game.GameId == 601130232 then bypassMODE = true else bypassMODE = false end viewplr = "" loopview = false cmdForward = false forwardSpeed = 1 loopviewfc = false spinTOhead = false spinObj = "" rideACTIVE = false ridePLAYER = ""

LPcurrenthumanoid = LP.Character.Humanoid game:GetService('RunService').Stepped:connect(function() if LP.Character.Humanoid ~= nil then LPcurrenthumanoid = LP.Character.Humanoid end if noclip then if LP.Character then if LP.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then LP.Character.Head.CanCollide = false LP.Character.Torso.CanCollide = false LP.Character["Left Leg"].CanCollide = false LP.Character["Right Leg"].CanCollide = false LP.Character["Left Arm"].CanCollide = false LP.Character["Right Arm"].CanCollide = false elseif LP.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then LP.Character.Head.CanCollide = false LP.Character.UpperTorso.CanCollide = false LP.Character.LowerTorso.CanCollide = false LP.Character.HumanoidRootPart.CanCollide = false end end end if following then LP.Character.HumanoidRootPart.CFrame = gsPlayers[flwplr.Name].Character.HumanoidRootPart.CFrame + gsPlayers[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * flwnum end if trailing then LP.Character.HumanoidRootPart.CFrame = gsPlayers[trlplr.Name].Character.HumanoidRootPart.CFrame + gsPlayers[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * trlnum end if annoying then LP.Character.HumanoidRootPart.CFrame = gsPlayers[annplr.Name].Character.HumanoidRootPart.CFrame end if walkto then LP.Character.Humanoid:MoveTo(walkplr.Character.HumanoidRootPart.Position) end if cbringing then CBRINGplr.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * CBRINGamount end if cbringingall then for i,getbringplrs in pairs(gsPlayers:GetPlayers()) do if getbringplrs ~= LP then getbringplrs.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * CBRINGamount end end end if staring then LP.Character.HumanoidRootPart.CFrame = CFrame.new(LP.Character.Torso.Position, gsPlayers[stareplr.Name].Character.Torso.Position) end if stopsitting then LP.Character.Humanoid.Sit = false end if looptpbypassfly then pcall(function() LP.Character.Head.Anchored = false LP.Character.HumanoidRootPart.CFrame = gsWorkspace.rGETpartNUMBER2.CFrame LP.Character.Head.Anchored = true end) end if loopview then view(viewplr) end if cmdForward then LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * forwardSpeed end if loopviewfc then pcall(function() gsWorkspace.CurrentCamera.CameraSubject = gsWorkspace.rGETpartNUMBER2 end) end if spinTOhead then pcall(function() spinObj.Position = LP.Character.Head.Position end) end if rideACTIVE == true then LP.character.HumanoidRootPart.CFrame = ridePLAYER.Character.HumanoidRootPart.CFrame + Vector3.new(0, 3, 0) end end) spawningatreset = false spawnresetpoint = LP.Character.Head.CFrame

LPcurrenthumanoid.Died:Connect(function() flying = false doFREECAM = false if savingtoolsloop then run(commandPrefix.."savealltool") end if spawningatreset == true then spawnresetpoint = LP.Character.Head.CFrame + Vector3.new(0, 5, 0) end end)

LP.CharacterAdded:Connect(function() wait(0.2) LP.Character.Humanoid.WalkSpeed = spawnWS LP.Character.Humanoid.JumpPower = spawnJP LP.Character.Humanoid.HipHeight = spawnHH if spawningfegod then FEGodmode() end if spawningpos and spawnpos ~= nil then LP.Character.HumanoidRootPart.CFrame = spawnpos end if spawningatreset == true then LP.Character.HumanoidRootPart.CFrame = spawnresetpoint end end)

-- Commands Commands = {}

Commands.print = function(args) local msg = table.concat(args," ") print(msg) end

Commands.warn = function(args) local msg = table.concat(args," ") warn(msg) end

Commands.sit = function(args) LP.Character.Humanoid.Sit = true end

Commands.god = function(args) FEGodmode() Notification("warning", "You have enabled FE Godmode, tools will not work. Use "..commandPrefix.."grespawn to remove.", 7) end

Commands.view = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if bypassMODE == false then view(v) Notification("info", "Now viewing "..v.Name..". Use "..commandPrefix.."unview to stop viewing.", 3) elseif bypassMODE == true then viewplr = v loopview = true end end end end

Commands.unview = function(args) view(LP) loopview = false end

Commands.gravity = function(args) if args[1] then gsWorkspace.Gravity = args[1] end end

Commands.ungravity = function(args) gsWorkspace.Gravity = CurrentGravity end

Commands.goto = function(args) if args[1] then if bypassMODE == false then for i,v in pairs(findPlayer(args[1])) do LP.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame end elseif bypassMODE == true then for i,v in pairs(findPlayer(args[1])) do local TPbypass = {} TPbypass.CFrame = v.Character.HumanoidRootPart.CFrame + Vector3.new(0, 5, 0) local TPFunction = gsTween:Create(LP.Character.HumanoidRootPart, TweenInfo.new(1.5, Enum.EasingStyle.Sine, Enum.EasingDirection.In), TPbypass) TPFunction:Play() end end end end

Commands.fecheck = function(args) if gsWorkspace.FilteringEnabled == true then Notification("warning", "FE is enabled!", 7) else Notification("warning", "FE is disabled. Consider using a different script.", 7) end end

Commands.lockws = function(args) lockWS() Notification("info", "Workspace locked.", 4) end

Commands.unlockws = function(args) unlockWS() Notification("info", "Workspace unlocked.", 4) end

Commands.noclip = function(args) noclip = true Notification("info", "Noclip enabled.", 4) end

Commands.clip = function(args) noclip = false Notification("info", "Noclip disabled.", 4) end

Commands.follow = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do flwplr = v end if args[2] then flwnum = args[2] else flwnum = -5 end following = true else Notification("warning", "No player selected to follow! Use: "..commandPrefix.."follow player", 4) end end

Commands.unfollow = function(args) following = false end

Commands.fling = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v ~= LP then view(v) pcall(function() LP.Character.HumanoidRootPart.Fling:Destroy() end) if not args[2] then RocketPropulsion(800000,1000,400000,v,"Fling") else RocketPropulsion(args[2],1500,400000,v,"Fling") end if noclip ~= true then flingnoclip = true noclip = true end end end else Notification("warning", "No player selected to fling! Use: "..commandPrefix.."fling player", 4) end end

Commands.unfling = function(args) view(LP) pcall(function() if LP.Character.HumanoidRootPart.Fling then for i,v in pairs(LP.Character:GetDescendants()) do if v.Name == "Fling" and v:IsA("RocketPropulsion") then v:Destroy() end end end end) if flingnoclip == true then noclip = false flingnoclip = false end end

Commands.trail = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do trlplr = v end if args[2] then trlnum = args[2] else trlnum = 5 end trailing = true else Notification("warning", "No player selected to trail! Use: "..commandPrefix.."trail player", 4) end end

Commands.untrail = function(args) trailing = false end

Commands.annoy = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do annplr = v end annoying = true else Notification("warning", "No player selected to annoy! Use: "..commandPrefix.."annoy player", 4) end end

Commands.unannoy = function(args) annoying = false end

Commands.reset = function(args) LP.Character:BreakJoints() end

Commands.grespawn = function(args) LP.Character.Humanoid.Health = 0 wait(1) LP.Character.Head.CFrame = CFrame.new(1000000,0,1000000) LP.Character.Torso.CFrame = CFrame.new(1000000,0,1000000) end

Commands.respawn = function(args) local mod = Instance.new('Model', workspace) mod.Name = 'new '..LP.Name local hum = Instance.new('Humanoid', mod) local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1 LP.Character = mod end

Commands.speed = function(args) if args[1] then run(commandPrefix.."ws "..args[1]) end end

bypassingwalkspeed = false Commands.ws = function(args) if args[1] then if bypassMODE == false then LP.Character.Humanoid.WalkSpeed = args[1] elseif bypassMODE == true then if game.GameId == 245662005 then bypassingwalkspeed = true bypassWalkspeed = args[1] end end end end

game:GetService("RunService").Heartbeat:Connect(function() if bypassingwalkspeed then LP.Character.Humanoid.WalkSpeed = bypassWalkspeed end end)

Commands.jumppower = function(args) if args[1] then LP.Character.Humanoid.JumpPower = args[1] end end

Commands.jp = function(args) if args[1] then LP.Character.Humanoid.JumpPower = args[1] end end

Commands.hipheight = function(args) if args[1] then LP.Character.Humanoid.HipHeight = args[1] end end

Commands.hh = function(args) if args[1] then LP.Character.Humanoid.HipHeight = args[1] end end

Commands.default = function(args) LP.Character.Humanoid.WalkSpeed = CurrentWalkspeed LP.Character.Humanoid.HipHeight = CurrentHipheight LP.Character.Humanoid.JumpPower = CurrentJumppower end

Commands.credits = function(args) Notification("info", "Shattervast was made by illremember#3799 , "..commandPrefix.."fullcredits for all credits.", 8) end

Commands.attach = function(args) if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v ~= LP then LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame wait(0.3) LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame end end end end end

Commands.fly = function(args) if bypassMODE == false then local speedget = 1 repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') and LP.Character:FindFirstChild('Humanoid') repeat wait() until Mouse if args[1] then speedfly = args[1] else speedfly = 1 end

	local T = LP.Character.HumanoidRootPart
	local CONTROL = {F = 0, B = 0, L = 0, R = 0}
	local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
	local SPEED = speedget
	
	local function fly()
		flying = true
		local BG = Instance.new('BodyGyro', T)
		local BV = Instance.new('BodyVelocity', T)
		BG.P = 9e4
		BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
		BG.cframe = T.CFrame
		BV.velocity = Vector3.new(0, 0.1, 0)
		BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
		spawn(function()
		repeat wait()
		LP.Character.Humanoid.PlatformStand = true
		if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
		SPEED = 50
		elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
		SPEED = 0
		end
		if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
		BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
		lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
		elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
		BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
		else
		BV.velocity = Vector3.new(0, 0.1, 0)
		end
		BG.cframe = workspace.CurrentCamera.CoordinateFrame
				until not flying
				CONTROL = {F = 0, B = 0, L = 0, R = 0}
				lCONTROL = {F = 0, B = 0, L = 0, R = 0}
				SPEED = 0
				BG:destroy()
				BV:destroy()
				LP.Character.Humanoid.PlatformStand = false
			end)
		end
	Mouse.KeyDown:connect(function(KEY)
		if KEY:lower() == 'w' then
			CONTROL.F = speedfly
		elseif KEY:lower() == 's' then
			CONTROL.B = -speedfly
		elseif KEY:lower() == 'a' then
			CONTROL.L = -speedfly 
		elseif KEY:lower() == 'd' then 
			CONTROL.R = speedfly
		end
	end)
	Mouse.KeyUp:connect(function(KEY)
		if KEY:lower() == 'w' then
			CONTROL.F = 0
		elseif KEY:lower() == 's' then
			CONTROL.B = 0
		elseif KEY:lower() == 'a' then
			CONTROL.L = 0
		elseif KEY:lower() == 'd' then
			CONTROL.R = 0
		end
	end)
	fly()
elseif bypassMODE == true then
	if not args[1] then
		run(commandPrefix.."fc")
	else
		run(commandPrefix.."fc "..args[1])
	end
	LP.Character.Head.Anchored = false
	looptpbypassfly = true
	view(LP)
end

end

Commands.unfly = function(args) if bypassMODE == false then flying = false LP.Character.Humanoid.PlatformStand = false else looptpbypassfly = false run(commandPrefix.."unfreecam") local goalTP = LP.Character.HumanoidRootPart.CFrame if game.GameId == 245662005 then for i = 1, 5 do wait(0.2) LP.Character.HumanoidRootPart.CFrame = goalTP end else LP.Character.HumanoidRootPart.CFrame = goalTP end LP.Character.Head.Anchored = false end end

Commands.kill = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v == LP then LP.Character:BreakJoints() else if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end local NOW = LP.Character.HumanoidRootPart.CFrame LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame wait(0.3) LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.5) LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(100000,0,100000)) wait(0.5) tp(LP,game:GetService("Players")[v.Name]) wait(0.7) LP.Character.HumanoidRootPart.CFrame = NOW view(LP) end end end end end Commands.bring = function(args) if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v ~= LP then local NOW = LP.Character.HumanoidRootPart.CFrame local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end tp(game:GetService("Players")[v.Name], LP) wait(0.2) tp(game:GetService("Players")[v.Name], LP) wait(0.5) LP.Character.HumanoidRootPart.CFrame = NOW wait(0.5) getout(LP, game:GetService("Players")[v.Name]) wait(0.3) LP.Character.HumanoidRootPart.CFrame = NOW end end end end end

Commands.naked = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Clothing") then v:Destroy() end end end

Commands.nolimbs = function(args) LP.Character["Left Arm"]:Destroy() LP.Character["Right Arm"]:Destroy() LP.Character["Left Leg"]:Destroy() LP.Character["Right Leg"]:Destroy() end

Commands.noarms = function(args) LP.Character["Left Arm"]:Destroy() LP.Character["Right Arm"]:Destroy() end

Commands.nolegs = function(args) LP.Character["Left Leg"]:Destroy() LP.Character["Right Leg"]:Destroy() end

Commands.headless = function(args) local l = LP.Character.Humanoid:Clone() LP.Character.Humanoid:Destroy() wait(0.2) LP.Character.Head.CanCollide = false for i,v in pairs(LP.Character:GetDescendants()) do if string.sub(v.Name, 1, 4) == "Neck" then v:Destroy() end end wait(0.2) l.Name = "Humanoid" l.Parent = LP.Character wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = LP.Character LP.Character.Animate:Destroy() end

antiremotes = false Commands.antikick = function(args) if args[1] then if args[1] == "on" then antiremotes = true wait(0.2) for i,v in pairs(LP.Character:GetChildren()) do if string.find(string.lower(v.Name), "exploit") and v:IsA("LocalScript") then v.Disabled = true end end Notification("warning", "This command disables all remotes incase they are kick remotes, may break game.", 8) Notification("info", "Does not prevent serverside kicks, use "..commandPrefix.."antikick off to turn off.", 8) elseif args[1] == "off" then antiremotes = false Notification("warning", "Remote anti-kick turned off.", 8) end end end

blockedremotes = {} Commands.blockremote = function(args) local getService = "" if args[1] then local remoteName = string.lower(tostring(args[1])) if args[2] then local serviceRemote = string.lower(tostring(args[2])) if serviceRemote == "workspace" then getService = "Workspace" elseif serviceRemote == "replicatedstorage" then getService = "ReplicatedStorage" elseif serviceRemote == "players" then getService = "Players" elseif serviceRemote == "lighting" then getService = "Lighting" elseif serviceRemote == "startergui" then getService = "StarterGui" elseif serviceRemote == "starterpack" then getService = "StarterPack" elseif serviceRemote == "starterplayer" then getService = "StarterPlayer" else getService = "ReplicatedStorage" end else getService = "ReplicatedStorage" end for i,getRemote in pairs(game:GetService(getService):GetDescendants()) do if string.lower(getRemote.Name) == remoteName then table.insert(blockedremotes, getRemote.Name) end end end Notification("warning", "If this command does not work, make sure you type remote name/service fully correct.", 8) end

spyingremotes = false Commands.remotespy = function(args) if args[1] then if args[1] == "on" then spyingremotes = true Notification("info", "Remotespy turned on.", 4) elseif args[1] == "off" then spyingremotes = false Notification("info", "Remotespy turned off.", 4) end end end

Commands.bang = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v ~= nil then following = true flwplr = v flwnum = -1 local bangAnimation = Instance.new("Animation") bangAnimation.AnimationId = "rbxassetid://148840371" bangTrack = LP.Character.Humanoid:LoadAnimation(bangAnimation) if args[2] then bangTrack:Play(.1, 1, args[2]) else bangTrack:Play(.1, 1, 1) end end end else Notification("warning", "No player selected to follow! Use: "..commandPrefix.."follow player", 4) end end

Commands.unbang = function(args) following = false bangTrack:Stop() end

spamdelay = 1 spamtext = "Spam" spamming = false Commands.spam = function(args) if args[1] then spamtext = args[1] spamming = true end end Commands.spamdelay = function(args) if args[1] then spamdelay = args[1] end end spawn(function() while wait(spamdelay) do if spamming then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All") end end end)

Commands.unspam = function(args) spamming = false end

Commands.info = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do createINFO(v) end end end

Commands.age = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.Name.." Account Age: "..v.AccountAge.." days!", "All") end end end

Commands.invisible = function(args) local Character = LP.Character if LP.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then local Clone = Character.HumanoidRootPart:Clone() Character.HumanoidRootPart:Destroy() Clone.Parent = Character else local Clone = Character.LowerTorso.Root:Clone() Character.LowerTorso.Root:Destroy() Clone.Parent = Character.LowerTorso end end

walkto = false walkplr = "" Commands.walk = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do walkplr = v walkto = true noclip = true end end end

Commands.unwalk = function(args) walkto = false noclip = false LP.Character.Humanoid:MoveTo(LP.Character.HumanoidRootPart.Position) end

Commands.glitch = function(args) if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end tp(game:GetService("Players")[v.Name], LP) wait(0.2) tp(game:GetService("Players")[v.Name], LP) wait(0.5) local b = Instance.new("BodyForce") b.Parent = LP.Character.HumanoidRootPart b.Name = "Glitch" if args[2] then b.Force = Vector3.new(args[2],5000,0) else b.Force = Vector3.new(100000000,5000,0) end wait(6) b:Destroy() end end end end

Commands.tp = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v == LP then if args[2] then for i,a in pairs(findSinglePlayer(args[2])) do v.Character.HumanoidRootPart.CFrame = a.Character.HumanoidRootPart.CFrame end end else if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end if args[1] then for i,first in pairs(findSinglePlayer(args[1])) do if args[2] then for i,second in pairs(findSinglePlayer(args[2])) do local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end tp(LP, first) wait(0.2) tp(LP, first) wait(0.5) tp(LP, second) wait(0.2) tp(LP, second) wait(0.2) getout(LP, first) end end end end end end end end end

Commands.givetool = function(args) if args[1] then if args[2] then local selectedTool = "" for i,allTools in pairs(LP.Character:GetDescendants()) do if allTools:IsA("Tool") and string.lower(allTools.Name) == string.lower(args[2]) then selectedTool = allTools else for i,otherTools in pairs(LP.Backpack:GetDescendants()) do if otherTools:IsA("Tool") and string.lower(otherTools.Name) == string.lower(args[2]) then selectedTool = otherTools end end end end for i,v in pairs(findSinglePlayer(args[1])) do if selectedTool ~= "" then selectedTool.Parent = v.Character end end else for i,plr in pairs(findSinglePlayer(args[1])) do for i,tool in pairs(LP.Character:GetDescendants()) do if tool:IsA("Tool") then tool.Parent = plr.Character end end end end end end

Commands.givealltools = function(args) LP.Character.Humanoid:UnequipTools() for i,plr in pairs(findSinglePlayer(args[1])) do for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then v.Parent = plr.Character end end for i,a in pairs(LP.Backpack:GetDescendants()) do if a:IsA("Tool") then a.Parent = plr.Character end end end end

Commands.blockhats = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Accessory") or v:IsA("Hat") then for i,mesh in pairs(v:GetDescendants()) do if mesh.Name == "Mesh" then mesh:Destroy() end end end end end

Commands.blocktool = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then for i,mesh in pairs(v:GetDescendants()) do if mesh.Name == "Mesh" then mesh:Destroy() end end end end end

Commands.orbit = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do view(v) RocketPropulsion(5000,100,5000,v,"OrbitMove") end else Notification("warning", "No player selected to orbit! Use: "..commandPrefix.."orbit player", 4) end end

Commands.unorbit = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v.Name == "OrbitMove" then v:Destroy() end end view(LP) end

Commands.pos = function(args) Notification("info", "Your current position is ".. tostring(LP.Character.HumanoidRootPart.Position), 9) end

SavedPosition = "" Commands.savepos = function(args) SavedPosition = LP.Character.HumanoidRootPart.CFrame end Commands.loadpos = function(args) if SavedPosition ~= "" then LP.Character.HumanoidRootPart.CFrame = SavedPosition end end

Commands.tppos = function(args) if args[1] and args[2] and args[3] then LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(args[1], args[2], args[3])) end end

Commands.pmspam = function(args) if args[1] then local gotPlayer = "" for i,v in pairs(findPlayer(args[1])) do gotPlayer = v end table.remove(args, 1) local pmSpamMsg = table.concat(args," ") spamtext = "/w "..gotPlayer.Name.." "..pmSpamMsg spamming = true end end

Commands.unpmspam = function(args) spamming = false end

Commands.wsvis = function(args) if args[1] then for i,v in pairs(gsWorkspace:GetDescendants()) do if v:IsA("Part") or v:IsA("Decal") then if tonumber(args[1]) > 1 then v.Transparency = 0.5 else v.Transparency = args[1] end end end end clientSided() end

Commands.bringobj = function(args) if args[1] then local Object = "" for i,v in pairs(gsWorkspace:GetDescendants()) do if string.lower(v.Name) == string.lower(args[1]) then Object = v end end if Object == "" then Notification("warning", "Object was not found in the workspace.", 6) end if args[2] then Object.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * args[2] else Object.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * 3 end clientSided() end end

CBRINGplr = "" cbringing = false cbringingall = false Commands.cbring = function(args) if args[1] then if string.lower(tostring(args[1])) == "all" or string.lower(tostring(args[1])) == "others" then cbringingall = true else for i,v in pairs(findPlayer(args[1])) do CBRINGplr = v cbringing = true end end if args[2] then CBRINGamount = args[2] else CBRINGamount = 3 end clientSided() end end

Commands.uncbring = function(args) cbringing = false cbringingall = false end

Commands.cfreeze = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do v.Character.HumanoidRootPart.Anchored = true end clientSided() end end

Commands.uncfreeze = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do v.Character.HumanoidRootPart.Anchored = false end else for i,all in pairs(gsPlayers:GetPlayers()) do all.Character.HumanoidRootPart.Anchored = false end end end

Commands.unattach = function(args) local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end getout(LP, LP) end

currentToolSize = "" Commands.reach = function(args) if args[1] then for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then if string.lower(tostring(args[1])) == "off" then v.Handle.Size = currentToolSize v.Handle.SelectionBoxCreated:Destroy() LP.Character.Humanoid:UnequipTools() elseif string.lower(tostring(args[1])) == "on" then if args[2] then currentToolSize = v.Handle.Size local a = Instance.new("SelectionBox",v.Handle) a.Name = "SelectionBoxCreated" a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,args[2]) v.GripPos = Vector3.new(0,0,0) LP.Character.Humanoid:UnequipTools() else currentToolSize = v.Handle.Size local a = Instance.new("SelectionBox",v.Handle) a.Name = "SelectionBoxCreated" a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,60) v.GripPos = Vector3.new(0,0,0) LP.Character.Humanoid:UnequipTools() end end end end end end

Commands.droptool = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then v.Parent = gsWorkspace end end for i,a in pairs(LP.Backpack:GetDescendants()) do if a:IsA("Tool") then a.Parent = gsWorkspace end end end

Commands.drophats = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Accessory") or v:IsA("Hat") then v.Parent = gsWorkspace end end end

Commands.hidecmdbar = function(args) CMDBAR.Visible = false end

Commands.showcmdbar = function(args) CMDBAR.Visible = true end

Commands.prefix = function(args) if args[1] then commandPrefix = string.sub(tostring(args[1]), 1, 1) fullUpdate() end end

Commands.removeinvis = function(args) for i,v in pairs(gsWorkspace:GetDescendants()) do if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then if v.Transparency == 1 then v:Destroy() end end end clientSided() end

Commands.removefog = function(args) gsLighting.FogStart = 0 gsLighting.FogEnd = 9999999999999 clientSided() end

Commands.animation = function(args) if args[1] then if string.lower(tostring(args[1])) == "gui" then loadstring(game:HttpGet(("https://pastebin.com/raw/mdbTSP4d"),true))() else local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://".. tostring(args[1]) local track = LP.Character.Humanoid:LoadAnimation(Anim) if args[2] then track:Play(.1, 1, args[2]) else track:Play(.1, 1, 1) end end end end

Commands.btools = function(args) local Clone_T = Instance.new("HopperBin",LP.Backpack) Clone_T.BinType = "Clone" local Destruct = Instance.new("HopperBin",LP.Backpack) Destruct.BinType = "Hammer" local Hold_T = Instance.new("HopperBin",LP.Backpack) Hold_T.BinType = "Grab" clientSided() end

Commands.esp = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do local espPlayer = v for i,createESP in pairs(espPlayer.Character:GetDescendants()) do if createESP:IsA("Part") or createESP:IsA("MeshPart") then if createESP.Name ~= "HumanoidRootPart" and createESP.Name ~= "Handle" then local current = true local espBOX = Instance.new("BoxHandleAdornment") espBOX.Parent = game.Players.LocalPlayer.PlayerGui espBOX.Name = "rGET"..espPlayer.Name espBOX.Adornee = createESP espBOX.AlwaysOnTop = true espBOX.ZIndex = 0 espBOX.Size = createESP.Size espBOX.Transparency = 0.3 local AboveHead = Instance.new("BillboardGui") AboveHead.Parent = game.Players.LocalPlayer.PlayerGui AboveHead.Adornee = espPlayer.Character.Head AboveHead.Name = "rGET"..espPlayer.Name AboveHead.Size = UDim2.new(0, 100, 0, 100) AboveHead.StudsOffset = Vector3.new(0, 1, 0) AboveHead.AlwaysOnTop = true local Info = Instance.new("TextLabel") Info.Parent = AboveHead Info.BackgroundTransparency = 1 Info.Position = UDim2.new(0, 0, 0, 0) Info.Size = UDim2.new(1, 0, 0, 40) Info.TextColor3 = Color3.fromRGB(200,200,200) Info.TextStrokeTransparency = 0.5 Info.TextSize = 15 if espPlayer.TeamColor == LP.TeamColor then espBOX.Color = BrickColor.new("Lime green") Info.TextStrokeColor3 = Color3.fromRGB(10,100,10) else espBOX.Color = BrickColor.new("Really red") Info.TextStrokeColor3 = Color3.fromRGB(100,10,10) end game:GetService('RunService').Stepped:connect(function() if current and LP.Character.Humanoid and espPlayer.Character.HumanoidRootPart then Info.Text = espPlayer.Name.." (".. math.floor((LP.Character.HumanoidRootPart.Position - espPlayer.Character.HumanoidRootPart.Position).magnitude)..")" end end) espPlayer.Character.Humanoid.Died:Connect(function() current = false espBOX:Destroy() AboveHead:Destroy() end) gsPlayers.PlayerRemoving:Connect(function(plr) if plr == espPlayer then current = false espBOX:Destroy() AboveHead:Destroy() end end) end end end end clientSided() end end

Commands.unesp = function(args) if not args[1] then for i,v in pairs(gsCoreGui:GetDescendants()) do if string.sub(v.Name, 1, 4) == "rGET" then v:Destroy() end end else for i,v in pairs(gsCoreGui:GetDescendants()) do if string.sub(v.Name, 1, 4) == "rGET" then for i,a in pairs(findPlayer(args[1])) do if string.sub(v.Name, 5) == a.Name then v:Destroy() end end end end end end

Commands.dice = function(args) game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("You rolled a dice for ".. tostring(math.random(1, 6)), "All") end

Commands.random = function(args) if args[1] and args[2] then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Picking random number between "..args[1].." and "..args[2].."... The number is ".. tostring(math.random(args[1], args[2])), "All") end end

Commands.closegame = function(args) game:Shutdown() end

Commands.savetool = function(args) if args[1] then for i,a in pairs(LP.Character:GetDescendants()) do if a:IsA("Tool") and string.lower(a.Name) == string.lower(tostring(args[1])) then a.Parent = LP local oldName = a.Name a.Name = "saved "..oldName else for i,n in pairs(LP.Backpack:GetDescendants()) do if n:IsA("Tool") and string.lower(n.Name) == string.lower(tostring(args[1])) then n.Parent = LP local sOldName = n.Name n.Name = "saved "..sOldName end end end end else for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then v.Parent = LP local oldName = v.Name v.Name = "saved "..oldName end end end end

Commands.loadtool = function(args) if args[1] then for i,a in pairs(LP:GetChildren()) do if a:IsA("Tool") and string.sub(a.Name, 1, 5) == "saved" and string.lower(string.sub(a.Name, 7)) == string.lower(tostring(args[1])) then a.Parent = LP.Backpack local currentName = a.Name a.Name = string.sub(currentName, 7) end end else for i,v in pairs(LP:GetChildren()) do if string.sub(v.Name, 1, 5) == "saved" then v.Parent = LP.Backpack local currentName = v.Name v.Name = string.sub(currentName, 7) end end end end

Commands.savealltool = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Tool") then v.Parent = LP local oldName = v.Name v.Name = "saved "..oldName end end for i,v in pairs(LP.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = LP local oldName = v.Name v.Name = "saved "..oldName end end end

Commands.loadalltool = function(args) for i,v in pairs(LP:GetChildren()) do if v:IsA("Tool") and string.sub(v.Name, 1, 5) == "saved" then v.Parent = LP.Backpack local currentName = v.Name v.Name = string.sub(currentName, 7) end end end

Mouse.KeyDown:Connect(function(key) if key == clicktpKEY and clicktpACTIVE == true then if Mouse.Target then LP.Character.HumanoidRootPart.CFrame = CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z) end end if key == clickdelKEY and clickdelACTIVE == true then if Mouse.Target then Mouse.Target:Destroy() end end end) Mouse.Button1Down:Connect(function() if clicktpACTIVE == true and clicktpCLICK == true then if Mouse.Target then LP.Character.HumanoidRootPart.CFrame = CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z) end end if clickdelACTIVE == true and clickdelCLICK == true then if Mouse.Target then Mouse.Target:Destroy() end end end)

clicktpKEY = "" clickdelKEY = "" clicktpACTIVE = false clickdelACTIVE = false clicktpCLICK = false clickdelCLICK = false

Commands.clicktp = function(args) if args[1] then clicktpKEY = string.sub(tostring(args[1]), 1, 1) clicktpACTIVE = true clicktpCLICK = false else clicktpKEY = "" clicktpACTIVE = true clicktpCLICK = true end clientSided() end

Commands.clickdel = function(args) if args[1] then clickdelKEY = string.sub(tostring(args[1]), 1, 1) clickdelACTIVE = true clickdelCLICK = false else clickdelKEY = "" clickdelACTIVE = true clickdelCLICK = true end clientSided() end

Commands.unclicktp = function(args) clicktpACTIVE = false end

Commands.unclickdel = function(args) clickdelACTIVE = false end

Commands.oof = function(args) spawn(function() while wait() do for i,v in pairs(game:GetService'Players':GetPlayers()) do if v.Character ~= nil and v.Character:FindFirstChild'Head' then for _,x in pairs(v.Character.Head:GetChildren()) do if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true) end end end end end end) end

Commands.chatlogs = function(args) MainChatFrame.Position = UDim2.new(0, 760, 0, 261) MainChatFrame.Visible = true end

Commands.stopadmin = function(args) commandPrefix = " " following = false trailing = false annoying = false CMDBAR.Visible = false Match.Visible = false flying = false end

Commands.freecam = function(args) for i,getFC in pairs(gsWorkspace:GetDescendants()) do if getFC.Name == "rGETpartNUMBER2" then getFC:Destroy() end end local CameraPart = Instance.new("Part") CameraPart.CanCollide = false CameraPart.CFrame = LP.Character.Head.CFrame CameraPart.Locked = true CameraPart.Transparency = 1 CameraPart.Size = Vector3.new(1, 1, 1) CameraPart.Parent = gsWorkspace CameraPart.Name = "rGETpartNUMBER2" if bypassMODE == true then loopviewfc = true elseif bypassMODE == false then gsWorkspace.CurrentCamera.CameraSubject = CameraPart end local speedget = 1 local T = CameraPart local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = speedget if args[1] then speedfly = tonumber(args[1]) else speedfly = 1 end local function freecamfly() LP.Character.Head.Anchored = true doFREECAM = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not doFREECAM CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() end) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = speedfly elseif KEY:lower() == 's' then CONTROL.B = -speedfly elseif KEY:lower() == 'a' then CONTROL.L = -speedfly elseif KEY:lower() == 'd' then CONTROL.R = speedfly end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) freecamfly() end

Commands.fc = function(args) if args[1] then run(commandPrefix.."freecam "..args[1]) else run(commandPrefix.."freecam") end end

Commands.unfreecam = function(args) doFREECAM = false LP.Character.Head.Anchored = false view(LP) if gsWorkspace.rGETpartNUMBER2 then gsWorkspace.rGETpartNUMBER2:Destroy() end loopviewfc = false end

Commands.unfc = function(args) doFREECAM = false LP.Character.Head.Anchored = false view(LP) if gsWorkspace.rGETpartNUMBER2 then gsWorkspace.rGETpartNUMBER2:Destroy() end loopviewfc = false end

Commands.gotofc = function(args) doFREECAM = false LP.Character.Head.Anchored = false view(LP) pcall(function() LP.Character.HumanoidRootPart.CFrame = gsWorkspace.rGETpartNUMBER2.CFrame gsWorkspace.rGETpartNUMBER2:Destroy() end) loopviewfc = false end

Commands.fctp = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do pcall(function() gsWorkspace.rGETpartNUMBER2.CFrame = v.Character.Head.CFrame end) end end end

Commands.cmds = function(args) CMDSmain.Position = UDim2.new(0, 695, 0, 297) CMDSmain.Visible = true CMDSmain:TweenSize(UDim2.new(0, 440, 0, 367), "InOut", "Sine", 1) end

Commands.fullcredits = function(args) Notification("info", "Credit to Autumn, Josh and 3dsboy08 (Help with "..commandPrefix.."remotespy and anti client kick)", 1) Notification("info", "Credit to Infinite Yield developers (Assisted in "..commandPrefix.."esp and "..commandPrefix.."fly commands)", 1) Notification("info", "Credit to Timeless ("..commandPrefix.."invisible) and Harkinian ("..commandPrefix.."shutdown)", 1) Notification("info", "Credit to DEX creators ("..commandPrefix.."explorer) and xFunnieuss ("..commandPrefix.."spinhats)", 1) Notification("info", "Only creator is illremember", 2) end

Commands.hotkey = function(args) if args[1] then local hotkeyKEY = string.sub(tostring(args[1]), 1, 3) if args[2] then table.remove(args, 1) local hotkeyCMD = table.concat(args, " ") table.insert(hotkeys, hotkeyCMD.."//"..hotkeyKEY) fullUpdate() Notification("info", "Hotkey added!", 1) end end end

Mouse.KeyDown:Connect(function(key) for i,v in pairs(hotkeys) do local currentKey = string.match(v, "[%a%d]+$") if string.len(currentKey) == 1 then if key == string.sub(v, #v, #v) then local commandtoRUN = string.match(v, "^[%w%s]+") if string.sub(string.lower(tostring(commandtoRUN)), 1, 3) == "fly" then if bypassMODE == true then if doFREECAM == false then run(commandPrefix..tostring(commandtoRUN)) else run(commandPrefix.."unfly") end else if flying == false then run(commandPrefix..tostring(commandtoRUN)) else run(commandPrefix.."unfly") end end elseif tostring(commandtoRUN) == "noclip" then if noclip == false then run(commandPrefix..tostring(commandtoRUN)) else run(commandPrefix.."clip") end elseif tostring(commandtoRUN) == "freecam" or tostring(commandtoRUN) == "fc" then if doFREECAM == false then run(commandPrefix..tostring(commandtoRUN)) else if fchotkeymode == "goto" then run(commandPrefix.."gotofc") elseif fchotkeymode == "unfc" then run(commandPrefix.."unfreecam") end end else run(commandPrefix..tostring(commandtoRUN)) end end else if string.lower(string.sub(tostring(currentKey), 1, 1)) == "f" then local commandtoRUN = string.match(v, "^[%w%s]+") local hotkeyadjust = tonumber(string.sub(currentKey, 2, 3)) + 25 if string.byte(key) == hotkeyadjust then if string.sub(string.lower(tostring(commandtoRUN)), 1, 3) == "fly" then if bypassMODE == true then if doFREECAM == false then run(commandPrefix..tostring(commandtoRUN)) else run(commandPrefix.."unfly") end else if flying == false then run(commandPrefix..tostring(commandtoRUN)) else run(commandPrefix.."unfly") end end elseif tostring(commandtoRUN) == "noclip" then if noclip == false then run(commandPrefix..tostring(commandtoRUN)) else run(commandPrefix.."clip") end elseif tostring(commandtoRUN) == "freecam" or tostring(commandtoRUN) == "fc" then if doFREECAM == false then run(commandPrefix..tostring(commandtoRUN)) else if fchotkeymode == "goto" then run(commandPrefix.."gotofc") elseif fchotkeymode == "unfc" then run(commandPrefix.."unfreecam") end end else run(commandPrefix..tostring(commandtoRUN)) end end end end end end)

Commands.removeallhotkey = function(args) hotkeys = {} fullUpdate() Notification("warning", "All hotkeys reset/removed", 6) end

Commands.removehotkey = function(args) if args[1] then for i,v in pairs(hotkeys) do local currentKey = string.match(v, "[%a%d]+$") if currentKey == string.lower(tostring(args[1])) then table.remove(hotkeys, i) fullUpdate() end end end end

Commands.printhotkeys = function(args) for i,v in pairs(hotkeys) do warn("HOTKEYS:") print(v) end end

Commands.os = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.Name.." is on "..v.OsPlatform, "All") end end end

spinning = false Commands.spin = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do run(commandPrefix.."attach "..v.Name) annplr = v annoying = true spinning = true end end end

Commands.unspin = function(args) if spinning then annoying = false spinning = false end run(""..commandPrefix.."unattach") end

Commands.explorer = function(args) loadstring(game:GetObjects("rbxassetid://418957341")[1].Source)() Notification("info", "Loaded DEX explorer!", 5) end

Commands.maxzoom = function(args) if args[1] then LP.CameraMaxZoomDistance = args[1] end end

Commands.stare = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do stareplr = v staring = true end end end

Commands.unstare = function(args) staring = false end

Commands.tempgod = function(args) local hu = LP.Character.Humanoid local l = Instance.new("Humanoid") l.Parent = LP.Character l.Name = "Humanoid" wait(0.1) hu.Parent = LP gsWorkspace.CurrentCamera.CameraSubject = LP.Character LP.Character.Animate.Disabled = true wait(0.1) LP.Character.Animate.Disabled = false Notification("info", "Enabled Temp FE Godmode", 4) end

Commands.void = function(args) if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do local NOW = LP.Character.HumanoidRootPart.CFrame LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame wait(0.3) LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.5) LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(999999999999999,0,999999999999999)) end end end end

Commands.freefall = function(args) if hasTools() == false then Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8) else FEGodmode() for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do local NOW = LP.Character.HumanoidRootPart.CFrame LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame wait(0.3) LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame wait(0.5) LP.Character.HumanoidRootPart.CFrame = NOW wait(0.5) LP.Character.HumanoidRootPart.CFrame = NOW wait(0.6) LP.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0) end end end end

Commands.version = function(args) Notification("info", "Current Shattervast Version: V2.8", 7) end

Commands.shiftlockon = function(args) LP.DevEnableMouseLock = true Notification("info", "Shift lock enabled!", 5) end

for i,needChat in pairs(gsPlayers:GetPlayers()) do needChat.Chatted:Connect(function(msg) if copychatall then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg, "All") end end) end gsPlayers.PlayerAdded:Connect(function(plr) plr.Chatted:Connect(function(msg) if copychatall then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg, "All") end end) end)

copychatplayer = nil copychatall = false copychatACTIVE = false Commands.copychat = function(args) if args[1] then if string.lower(args[1]) == "all" or string.lower(args[1]) == "others" then copychatall = true else for i,v in pairs(findPlayer(args[1])) do if v ~= LP then copychatplayer = v copychatACTIVE = true end end end end end

Commands.uncopychat = function(args) copychatall = false copychatACTIVE = false end

Commands.newkill = function(args) if hasTools() == false then Notification("warning", "You need TWO tools in your backpack/inventory to use this command.", 8) else if args[1] then for i,plr in pairs(findSinglePlayer(args[1])) do for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end for i,v in pairs(LP.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = LP.Character wait() v.Parent = plr.Character end end wait(0.4) LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(4000000, -10, 200000)) end end end end

Commands.newattach = function(args) if hasTools() == false then Notification("warning", "You need TWO tools in your backpack/inventory to use this command.", 8) else if args[1] then for i,plr in pairs(findSinglePlayer(args[1])) do for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end for i,v in pairs(LP.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = LP.Character wait() v.Parent = plr.Character end end end end end end

Commands.newbring = function(args) if hasTools() == false then Notification("warning", "You need TWO tools in your backpack/inventory to use this command.", 8) else if args[1] then for i,plr in pairs(findSinglePlayer(args[1])) do local NOW = LP.Character.HumanoidRootPart.CFrame for i,v in pairs(LP.Backpack:GetChildren())do LP.Character.Humanoid:EquipTool(v) end for i,v in pairs(LP.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = LP.Character wait() v.Parent = plr.Character end end wait(0.4) LP.Character.HumanoidRootPart.CFrame = NOW wait(0.4) LP.Character.HumanoidRootPart.CFrame = NOW end end end end

Commands.spawn = function(args) if args[1] then if string.lower(tostring(args[1])) == "ws" then spawnWS = args[2] or CurrentWalkspeed LP.Character.Humanoid.WalkSpeed = args[2] or CurrentWalkspeed elseif string.lower(tostring(args[1])) == "jp" then spawnJP = args[2] or CurrentJumppower LP.Character.Humanoid.JumpPower = args[2] or CurrentJumppower elseif string.lower(tostring(args[1])) == "hh" then spawnHH = args[2] or CurrentHipheight LP.Character.Humanoid.HipHeight = args[2] or CurrentHipheight elseif string.lower(tostring(args[1])) == "god" then spawningfegod = true FEGodmode() end end end

Commands.unspawn = function(args) spawnWS = CurrentWalkspeed spawnJP = CurrentJumppower spawnHH = CurrentHipheight spawningfegod = false Notification("info", "Reset spawning stats", 5) end

savingtoolsloop = false Commands.autosavetool = function(args) if args[1] then if string.lower(tostring(args[1])) == "on" then savingtoolsloop = true elseif string.lower(tostring(args[1])) == "off" then savingtoolsloop = false end end end

modeFling = false modeCompliment = false modeMove = false modeInfo = false Commands.beginbot = function(args) if not args[1] then print("fling // compliment // move // info") Notification("info", ""..commandPrefix.."beginbot Modes printed", 5) else if string.lower(tostring(args[1])) == "fling" then modeFling = true game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Hello! I am Fling-Bot 5000! Say !fling [Player] to fling that player!", "All") elseif string.lower(tostring(args[1])) == "compliment" then modeCompliment = true complimentReady = true game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Good day, I am Compliment-Bot. Say !c [Player] to give them a compliment.", "All") elseif string.lower(tostring(args[1])) == "move" then modeMove = true game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Hi, I am movement bot. Commands you can use: !walk [Player], !bringbot, !follow [Player].", "All") elseif string.lower(tostring(args[1])) == "info" then modeInfo = true infoReady = true game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Hey, I'm Info-Bot. Commands you can use: !age [Player], !id [Player].", "All") end end end

Commands.endbot = function(args) if not args[1] then modeFling = false modeCompliment = false modeMove = false modeInfo = false else if string.lower(tostring(args[1])) == "fling" then modeFling = false elseif string.lower(tostring(args[1])) == "compliment" then modeCompliment = false elseif string.lower(tostring(args[1])) == "move" then modeMove = false elseif string.lower(tostring(args[1])) == "info" then modeInfo = false end end end

Commands.stopsit = function(args) stopsitting = true end

Commands.gosit = function(args) stopsitting = false end

chattingerror = true Commands.chaterror = function(args) if chattingerror then chattingerror = false game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(" ", "All") game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(" ", "All") wait(4) game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(" ", "All") wait(3) chattingerror = true end end

spawnpos = nil spawningpos = true Commands.spawnpoint = function(args) spawnpos = LP.Character.HumanoidRootPart.CFrame spawningpos = true Notification("info", "Spawn point has been set! Use "..commandPrefix.."nospawn to remove.", 6) end

Commands.nospawn = function(args) spawningpos = false Notification("info", "Spawn point has been removed. Use "..commandPrefix.."spawnpoint to enable.", 6) end

Commands.bypass = function(args) if args[1] then if string.lower(tostring(args[1])) == "on" then bypassMODE = true Notification("warning", "Bypass mode turned on, this changes functions of "..commandPrefix.."fly and other commands to bypass most anti-exploits.", 7) elseif string.lower(tostring(args[1])) == "off" then bypassMODE = false Notification("warning", "Bypass mode has been turned off.", 7) end end end

Commands.fixcam = function(args) gsWorkspace.CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = LP.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" LP.CameraMinZoomDistance = 0.5 LP.CameraMaxZoomDistance = 400 LP.CameraMode = "Classic" LP.DevCameraOcclusionMode = CurrentNormal end

Commands.gotoobj = function(args) if args[1] then for i,v in pairs(gsWorkspace:GetDescendants()) do if string.lower(v.Name) == string.lower(tostring(args[1])) then LP.Character.HumanoidRootPart.CFrame = v.CFrame + Vector3.new(0, 3, 0) end end end end

Commands.breakcam = function(args) gsWorkspace.CurrentCamera.CameraSubject = LP.Character.Head end

Commands.inviscam = function(args) LP.DevCameraOcclusionMode = "Invisicam" end

printobjKEY = "" printobjCLICKING = false printobjACTIVE = false

Commands.printobj = function(args) if args[1] then printobjKEY = string.sub(tostring(args[1]), 1, 1) printobjACTIVE = true printobjCLICKING = false else printobjKEY = "" printobjACTIVE = true printobjCLICKING = true end end

Mouse.KeyDown:Connect(function(key) if key == printobjKEY and printobjACTIVE == true then if Mouse.Target then local path = Mouse.Target:GetFullName() local getPath = "game:GetService("Workspace")" local getSpaces = "" local separate = {} local a = nil for v in string.gmatch(string.sub(path, 10), "[^.]+") do if string.match(v, " ") then a = "["..v.."]" table.insert(separate, a) else a = "."..v table.insert(separate, a) end getSpaces = table.concat(separate, "") end local fullPath = getPath..getSpaces print(fullPath) end end end) Mouse.Button1Down:Connect(function() if printobjCLICKING == true and printobjACTIVE == true then if Mouse.Target then local path = Mouse.Target:GetFullName() local getPath = "game:GetService("Workspace")" local getSpaces = "" local separate = {} local a = nil for v in string.gmatch(string.sub(path, 10), "[^.]+") do if string.match(v, " ") then a = "["..v.."]" table.insert(separate, a) else a = "."..v table.insert(separate, a) end getSpaces = table.concat(separate, "") end local fullPath = getPath..getSpaces print(fullPath) end end end)

Commands.unprintobj = function(args) printobjACTIVE = false printobjCLICKING = false end

Commands.hotkeyfc = function(args) if args[1] then if string.lower(tostring(args[1])) == "goto" then fchotkeymode = "goto" elseif string.lower(tostring(args[1])) == "unfc" then fchotkeymode = "unfc" end fullUpdate() end end

Commands.carpet = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do if v ~= nil then annoying = true annplr = v local carpetAnimation = Instance.new("Animation") carpetAnimation.AnimationId = "rbxassetid://282574440" carpetTrack = LP.Character.Humanoid:LoadAnimation(carpetAnimation) carpetTrack:Play(.1, 1, 1) end end end end

Commands.uncarpet = function(args) annoying = false carpetTrack:Stop() end

Commands.brickcreate = function(args) if args[1] then local createPosition = LP.Character.HumanoidRootPart.CFrame if args[2] and args[3] and args[4] then createPosition = CFrame.new(Vector3.new(args[2], args[3], args[4])) else createPosition = LP.Character.HumanoidRootPart.CFrame end for i = 1, args[1] do LP.Character.HumanoidRootPart.CFrame = createPosition run(commandPrefix.."blockhats") wait(0.2) run(commandPrefix.."drophats") wait(0.2) run(commandPrefix.."reset") wait(6) end end end

Commands.forward = function(args) if args[1] then forwardSpeed = args[1] else forwardSpeed = 1 end cmdForward = true end

Commands.unforward = function(args) cmdForward = false end

Commands.id = function(args) if args[1] then for i,v in pairs(findPlayer(args[1])) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.Name.." Account ID: "..v.UserId.."!", "All") end end end

Commands.spinhats = function(args) -- Credit to xFunnieuss for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Accessory") or v:IsA("Hat") then local keep = Instance.new("BodyPosition") keep.Parent = v.Handle keep.Name = "no" local spin = Instance.new("BodyAngularVelocity") spin.Parent = v.Handle spin.Name = "ha" if v.Handle.AccessoryWeld then v.Handle.AccessoryWeld:Destroy() end if args[1] then spin.AngularVelocity = Vector3.new(0, args[1], 0) spin.MaxTorque = Vector3.new(0, args[1] * 2, 0) else spin.AngularVelocity = Vector3.new(0, 100, 0) spin.MaxTorque = Vector3.new(0, 200, 0) end keep.P = 30000 keep.D = 50 spinObj = keep spinTOhead = true end end end

Commands.unspinhats = function(args) for i,v in pairs(LP.Character:GetDescendants()) do if v:IsA("Accessory") or v:IsA("Hat") then pcall(function() run(commandPrefix.."drophats") wait(2) v.Handle.spin:Destroy() v.Handle.keep:Destroy() end) end end end

savedmap = {} Commands.savemap = function(args) for i,v in pairs(gsWorkspace:GetChildren()) do v.Archivable = true if not v:IsA("Terrain") and not v:IsA("Camera") then if not gsPlayers:FindFirstChild(v.Name) then table.insert(savedmap, v:Clone()) end end end clientSided() end

Commands.loadmap = function(args) for i,v in pairs(gsWorkspace:GetChildren()) do if not v:IsA("Terrain") and not v:IsA("Camera") then if not gsPlayers:FindFirstChild(v.Name) then pcall(function() v:Destroy() end) end end end for i,a in ipairs(savedmap) do a:Clone().Parent = gsWorkspace end clientSided() end

Commands.creatorid = function(args) LP.UserId = game.CreatorId end

Commands.gameid = function(args) Notification("info", "Current game's ID = "..game.GameId, 8) end

Commands.delobj = function(args) if args[1] then for i,v in pairs(gsWorkspace:GetDescendants()) do if string.lower(v.Name) == string.lower(tostring(args[1])) then v:Destroy() clientSided() end end end end

Commands.glide = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do local goal = {} goal.CFrame = v.Character.HumanoidRootPart.CFrame local defaultSpeed = 3 if args[2] then if tonumber(args[2]) < 10 then defaultSpeed = tonumber(args[2]) else defaultSpeed = 5 end else defaultSpeed = 3 end local goalFunction = gsTween:Create(LP.Character.HumanoidRootPart, TweenInfo.new(defaultSpeed, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), goal) goalFunction:Play() end end end

stutterON = false Commands.stutter = function(args) if args[1] then if string.lower(tostring(args[1])) == "on" then stutterON = true elseif string.lower(tostring(args[1])) == "off" then stutterON = false wait(0.4) LP.Character.HumanoidRootPart.Anchored = false end end end

spawn(function() while wait(0.1) do if stutterON == true then LP.Character.HumanoidRootPart.Anchored = false wait(0.1) LP.Character.HumanoidRootPart.Anchored = true end end end)

Commands.platform = function(args) local a = Instance.new("Part") a.Parent = gsWorkspace a.Size = Vector3.new(10, 1, 10) a.Anchored = true a.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 5, 0) LP.Character.HumanoidRootPart.CFrame = a.CFrame + Vector3.new(0, 2, 0) clientSided() wait(20) a:Destroy() end

Commands.servertime = function(args) Notification("info", "Server time is "..math.ceil(tonumber(gsWorkspace.DistributedGameTime)).." seconds.", 8) end

Commands.ride = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://179224234" RIDEtrack = LP.Character.Humanoid:LoadAnimation(Anim) rideACTIVE = true ridePLAYER = v RIDEtrack:Play() end end end

Commands.unride = function(args) RIDEtrack:Stop() rideACTIVE = false end

Commands.cmute = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/mute "..v.Name, "All") clientSided() end end end

Commands.uncmute = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/unmute "..v.Name, "All") end end end

Commands.hat = function(args) if args[1] then for i,v in pairs(findSinglePlayer(args[1])) do local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://282574440" HATtrack = LP.Character.Humanoid:LoadAnimation(Anim) rideACTIVE = true ridePLAYER = v HATtrack:Play() view(v) end end end

Commands.unhat = function(args) HATtrack:Stop() rideACTIVE = false view(LP) end

--[[Commands.spawnreset = function(args) if args[1] then if string.lower(tostring(args[1])) == "on" then spawningatreset = true elseif string.lower(tostring(args[1])) == "off" then spawningatreset = false end end end]]

Commands.chat = function(args) if args[1] then local Chatmsg = table.concat(args, " ") game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Chatmsg, "All") end end

-- findPlayer function (ALL, OTHERS, ME, NOOBS, VETERANS, OLDVETERANS, FRIENDS, NOFRIENDS, DEFAULT, RANDOM, SAMETEAM, NOTEAM, OTHERTEAM, TEAMname) function findPlayer(plr) local players = {} local find = plr:lower() local getAllNames = getmultipleplayers(find) for i,mplr in pairs(getAllNames) do if mplr == "all" then for i,v in pairs(gsPlayers:GetPlayers()) do table.insert(players,v) end elseif mplr == "others" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.Name ~= LP.Name then table.insert(players,v) end end elseif mplr == "me" then table.insert(players,LP) elseif mplr == "noobs" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.AccountAge <= 3 then table.insert(players,v) end end elseif mplr == "veterans" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.AccountAge >= 365 then table.insert(players,v) end end elseif mplr == "oldveterans" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.AccountAge >= 1500 then table.insert(players,v) end end elseif mplr == "friends" then for i,v in pairs(gsPlayers:GetPlayers()) do if v:IsFriendsWith(LP.UserId) and v.Name ~= LP.Name then table.insert(players,v) end end elseif mplr == "nofriends" then for i,v in pairs(gsPlayers:GetPlayers()) do if not v:IsFriendsWith(LP.UserId) and v.Name ~= LP.Name then table.insert(players,v) end end elseif mplr == "default" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.Character:FindFirstChild("Pal Hair") or v.Character:FindFirstChild("Kate Hair") then table.insert(players,v) end end elseif mplr == "random" then for i,v in pairs(gsPlayers:GetPlayers()) do table.insert(players,v[math.random(1, #v)]) end elseif mplr == "sameteam" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.Team == LP.Team then table.insert(players,v) end end elseif mplr == "noteam" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.Team == nil then table.insert(players,v) end end elseif mplr == "otherteam" then for i,v in pairs(gsPlayers:GetPlayers()) do if v.Team ~= LP.Team then table.insert(players,v) end end elseif string.sub(mplr, 1, 4) == "team" then for i,v in pairs(gsPlayers:GetPlayers()) do local spaceTEAM = {} for teamValues in (string.gmatch(string.sub(mplr, 5), "[^_]+")) do spaceTEAM[#spaceTEAM + 1] = teamValues end local gottrueteam = table.concat(spaceTEAM, " ") if string.lower(tostring(v.Team)) == string.lower(gottrueteam) then table.insert(players,v) end end else for i,v in pairs(gsPlayers:GetPlayers()) do if string.lower(v.Name):sub(1, #mplr) == string.lower(mplr) then table.insert(players,v) end end end end

return players    

end function getmultipleplayers(plr) local plrsgotten = {} for i in string.gmatch(plr,"[^,]+") do table.insert(plrsgotten,i) end return plrsgotten end function findSinglePlayer(plr) local players = {} local find = plr:lower() if find == "me" then table.insert(players,LP) else for i,v in pairs(gsPlayers:GetPlayers()) do if string.lower(v.Name):sub(1, #find) == string.lower(find) then table.insert(players,v) end end end local oneplayer = {} pcall(function() table.insert(oneplayer, players[math.random(1, #players)]) end) return oneplayer end

-- Anti Kick

if getrawmetatable then function formatargs(getArgs,v) if #getArgs == 0 then return "" end

	local collectArgs = {}
	for k,v in next,getArgs do
		local argument = ""
		if type(v) == "string" then
			argument = "\""..v.."\""
		elseif type(v) == "table" then
			argument = "{" .. formatargs(v,true) .. "}"
		else
			argument = tostring(v)
		end
		if v and type(k) ~= "number" then
			table.insert(collectArgs,k.."="..argument)
		else
			table.insert(collectArgs,argument)
		end
	end
	return table.concat(collectArgs, ", ")
end

kicknum = 0
local game_meta = getrawmetatable(game)
local game_namecall = game_meta.__namecall
local game_index = game_meta.__index
local w = (setreadonly or fullaccess or make_writeable)
pcall(w, game_meta, false)
game_meta.__namecall = function(out, ...)
	local args = {...}
	local Method = args[#args]
	args[#args] = nil
	
	if Method == "Kick" and out == LP then
		kicknum = kicknum + 1
		warn("Blocked client-kick attempt "..kicknum)
		return
	end
	
	if antiremotes then
		if Method == "FireServer" or Method == "InvokeServer" then
			if out.Name ~= "CharacterSoundEvent" and out.Name ~= "SayMessageRequest" and out.Name ~= "AddCharacterLoadedEvent" and out.Name ~= "RemoveCharacterEvent" and out.Name ~= "DefaultServerSoundEvent" and out.Parent ~= "DefaultChatSystemChatEvents" then
				warn("Blocked remote: "..out.Name.." // Method: "..Method)
				return
			end
		end
	else
		if Method == "FireServer" or Method == "InvokeServer" then
			for i,noremote in pairs(blockedremotes) do
				if out.Name == noremote and out.Name ~= "SayMessageRequest" then
					warn("Blocked remote: "..out.Name.." // Method: "..Method)
					return
				end
			end
		end
	end
	
	if spyingremotes then
		if Method == "FireServer" or Method == "InvokeServer" then
			if out.Name ~= "CharacterSoundEvent" and out.Name ~= "AddCharacterLoadedEvent" and out.Name ~= "RemoveCharacterEvent" and out.Name ~= "DefaultServerSoundEvent" and out.Name ~= "SayMessageRequest" then
				local arguments = {}
				for i = 1,#args do
					arguments[i] = args[i]
				end
				local getScript = getfenv(2).script
				if getScript == nil then
					getScript = "??? (Not Found) ???"
				end
				warn("<> <> <> A "..out.ClassName.." has been fired! How to fire:\ngame."..out:GetFullName()..":"..Method.."("..formatargs(arguments)..")\n\nFired from script: ".. tostring(getScript:GetFullName()))
			end
		end
	end
	
	return game_namecall(out, ...)
end

end

-- FE Check function FEcheckDefault() if gsWorkspace.FilteringEnabled == true then createIntro("warning", "FE is enabled! Press "..commandPrefix.." to bring Command Bar.", 7) else createIntro("warning", "FE is disabled. Consider using a different script.", 7) end end FEcheckDefault()

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