Comments (6)
From my current experience, I will focus in exchanging worlds. Playing from consoles and PCs is not feasible right now (at least without a big effort). The missing peace is support for the Bedrock protocol in server like spigot. There are some projects addressing it, like: https://www.reddit.com/r/admincraft/comments/cd1rgw/any_plugin_that_can_add_mcpe_bedrock_support_on_a/etqwcgl/
But nothing ready out of the box!
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https://www.reddit.com/r/MCPE/comments/a32afn/has_anyone_found_a_way_to_import_build_schematics/
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https://www.mcedit-unified.net/about
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Se puede utilizar el plugin de Python con el servidor de Bedrock!
https://github.com/denisglotov/RaspberryJuice/tree/denis/pocket-edition#pocket-edition-clients
Esto abre opciones muy interesantes!
«Mobile clients (also known as Bedrock edition) are supported using Nukkit server and Pokkit plugin that provides interoperability between Nukkit and Bukkit.»
O sea que iniciamos Nukkit, le metemos como plugin a Pokkit y luego ya podemos desplegar cualquier plugin de Bukkit en Nukkit, entre ellos, el plugin de Python.
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https://www.planetminecraft.com/mod/anvil-to-leveldb-converter-java-to-pocket-edition/
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All done here!
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