Comments (3)
@myst6re FYI
from ffnx.
To add to this i'm using my pack i converted from the old Horizon Pack (Legacy) - https://drive.google.com/file/d/11ocgYlzCxYDD0JKas1ur7PUr3p_WG1-V/view?usp=sharing
As covered in my guide - https://steamcommunity.com/sharedfiles/filedetails/?id=3252361363
"mods\Textures\world\dat\wmset\section38" is the worst impact (16fps)
everything other section in "mods\Textures\world\dat\wmset" only has a slight impact (26-30fps)
Textures are 4x up scaled
Dug a bit further and when using any of the smaller textures in \section38\ folder that were 16x* or x16 or 32x or *x32 and such this happens (which most of them are), possibly because they aren't on the same vram page?
from ffnx.
Several recommendations:
- Do not use texl, prefer per vram page replacement (section38/texture0_texture1_16_0_0.dds)
- Prefer per vram page replacement or lower resolution for animated textures AND textures that are impacted by the animated textures (because there are on the same VRAM page), see the full list below
Per VRAM page replacement for animated textures will be soon available via the PR #696
Animated or impacted by animated textures
VRAM page 13
- world/dat/wmset/section38/texture9 rect=(832, 64, 24, 96)
- world/dat/wmset/section38/texture12 rect=(880, 112, 4, 16)
- world/dat/wmset/section38/texture13 rect=(884, 112, 4, 16)
- world/dat/wmset/section38/texture14 rect=(880, 128, 16, 16)
- world/dat/wmset/section38/texture15 rect=(880, 96, 16, 16)
- world/dat/wmset/section38/texture24 rect=(892, 112, 4, 16)
- world/dat/wmset/section38/texture25 rect=(880, 144, 4, 16)
- world/dat/wmset/section38/texture26 rect=(880, 88, 8, 8)
- world/dat/wmset/section38/texture27 rect=(856, 128, 8, 32)
- world/dat/wmset/section38/texture28 rect=(884, 80, 4, 8)
- world/dat/wmset/section38/texture29 rect=(888, 80, 8, 16)
- world/dat/wmset/section38/texture30 rect=(872, 128, 8, 32)
- world/dat/wmset/section38/texture31 rect=(864, 128, 8, 32)
- world/dat/wmset/section38/texture32 rect=(864, 160, 32, 32)
- world/dat/wmset/section38/texture33 rect=(880, 64, 16, 16)
- world/dat/wmset/section38/texture34 rect=(872, 64, 8, 32)
- world/dat/wmset/section38/texture35 rect=(832, 160, 32, 32)
- world/dat/wmset/section42/texture12 rect=(888, 112, 4, 16)
VRAM page 28
- world/dat/wmset/section17/texture0 rect=(832, 384, 32, 64)
- world/dat/wmset/section17/texture1 rect=(864, 384, 32, 32)
- world/dat/wmset/section17/texture2 rect=(864, 416, 32, 32)
- world/dat/wmset/section38/texture16 rect=(800, 384, 32, 64)
- world/dat/wmset/section38/texture17 rect=(768, 448, 32, 64)
- world/dat/wmset/section38/texture18 rect=(800, 448, 32, 64)
- world/dat/wmset/section38/texture19 rect=(832, 448, 32, 64)
- world/dat/wmset/section38/texture20 rect=(768, 384, 32, 64)
- world/dat/wmset/section38/texture23 rect=(864, 448, 32, 64)
from ffnx.
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