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Hey ๐Ÿ‘‹, I'm John!

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Hi there, I'm John Shull, a Lead Project Scientist ๐Ÿš€ at the Virginia Modeling Analysis Simulation Center (VMASC๐ŸŒ) and an Adjunct Instructor with the Game Studies & Design Program ๐Ÿ‘พ at ODU ๐Ÿš€! Currently, I'm working with some amazing students on projects that deal with large agent based simulations, working towards funded projects that deal with mixed reality (XR), and using Game Engines to do all sorts of fun things! When I'm not tinkering about, I'm probably learning life lessons from my amazing significant other โค๏ธ or perhaps I'm on XBox ๐ŸŽฎ playing with my core group trying to break EA physics junk ๐Ÿ˜‰ under the handle, The JohnnyFuzz, or maybe just jamming to some Above & Beyond, and in some circumstances hanging out with the other Fuzz's... ๐Ÿ‘€

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Personal Stuffs:

  • ๐Ÿ‘จ๐Ÿฝโ€๐Ÿ’ป Iโ€™m currently a Lead Project Scientist at VMASC working on ๐ŸšOysters, XR, & Education!
  • ๐ŸŒฑ Iโ€™m currently learning how to be a better educator
  • ๐Ÿค” My interests are using XR for everyday people
  • ๐Ÿ’ผ Iโ€™m swapping PhD programs to Instructional Design & Technology (Fall 2023/Spring 2024)
  • ๐Ÿ’ฌ Ask me about anything, I am happy to help
  • ๐Ÿ“ซ Please email via [email protected] to reach me
  • ๐Ÿ˜„ Pronouns: He/Him
  • ๐Ÿ“ See my Curriculum Vitae (updated 2022) to get more info
  • โšก Fun fact: When I was in highschool, I helped some internet friends create DayOfDefeat! You won't find my name in the credits but you might find my dad FuzzDad
  • "...nothing lasts, nothing is finished, and nothing is perfect." - Powell, Richard R. (2004). Wabi Sabi Simple. Adams Media. ISBN 1-59337-178-0

Student Stuffs:

I constantly am working with different individuals through my work and I want to recognize a few students that I'm sure will go on to greatness!:fire:

Software Stuffs:

โญ๏ธ From JShull

John's GitHub Stats John's GitHub Language

Custom Arcade Cabinet Built around a Laptop

John Shull's Projects

arcubeexample icon arcubeexample

A comment on an old AR Unity application I did asked the following question: "Hi I want to control one object using two markers. For ex. When both the marker is visible than cube has blue color and when one marker is visible cube will have red color. How to use onmarkerfound, onmarkerlost eventrecievers in such a case?๏ปฟ"

coco_webgl icon coco_webgl

Test GitHub Page for WebGL Builds of Coastal Coders

fp_chain icon fp_chain

Setup of a Unity Sequence tool built to be distributed through the Unity Package Manager System.

fp_control icon fp_control

Unity tool that works with the Unity Character Controller. Designed to implement a simple character controller at runtime from a scriptable object

fp_dialogue icon fp_dialogue

FuzzPhyte package for core dialogue needs - base setup right now

fp_pool icon fp_pool

Unity tool that creates and manages a simple generic object pooler for custom objects. FP Pool utilizes and cleans up after itself when time has passed and there are no more active objects.

fp_ray icon fp_ray

One simple Raycaster wrapper to rule them all! Works in and around UnityEngine 2D and 3D Raycasts

fp_state icon fp_state

FSM setup based on the work by Garegin Tadevosyan

fp_ui icon fp_ui

A FuzzPhyte Package that works within Unity C# to be a base class for Unity UI Toolkit work

fp_utility icon fp_utility

A FuzzPhyte Unity git package designed as a core package for other work.

fp_utility_analytics icon fp_utility_analytics

FuzzPhyte Package that works within Unity C# to help with basic analytical reporting for misc. events in a game

fp_utility_edu icon fp_utility_edu

FP Package for Unity and EDU needs for data/scriptable object classes tied to VA Standards

fpulse icon fpulse

One Misc. Unity Package to help some Reddit Unity Friends

game395_u_f22_pm icon game395_u_f22_pm

For the Medium and High Stakes Submission for the Game 395 Topics Class

game395_unity icon game395_unity

A repository tied to the GAME395 Topics class at Old Dominion University

github-stats icon github-stats

GitHub visualization stats cloned via: https://github.com/jstrieb/github-stats

gitignore icon gitignore

A collection of useful .gitignore templates

jbuild icon jbuild

Test WebXR Build Following the Tutorial: https://github.com/MozillaReality/unity-webxr-export/blob/master/docs/project-setup.md

mrtkexamples icon mrtkexamples

Place to dump prototype MRTK examples for Slack and other MRTK people!

phorkwebgl icon phorkwebgl

Simple Physics based ForkLift that works across PC, Mobile, VR, and AR. This is a test project using the artwork and assets by BaTo and using a WebXR plug-in via the OpenUPM Package by De-Panther, for information on the plugin--> https://github.com/De-Panther/unity-webxr-export

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