Comments (7)
Camera default implementations are fine.
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ShaderPrograms cannot be copied.
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MD5Camera needs deep copy
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ModelLoader cannot be copied.
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Engines cannot be copied.
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Program Pipelines cannot be copied
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UBOs cannot be copied
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Related Issues (20)
- Create examples folder with demo projects HOT 3
- Ensure only single precision is being used
- Support GLEW or GLAD HOT 2
- Create HUDCamera Class HOT 2
- ModelLoader: support vertex and face colors for OFF files
- teapot: generate vertex normals based on partial derivatives HOT 2
- ShaderProgram: add program stages bitfield method HOT 1
- ModelLoader: specify size of v/vn/vt/f arrays when loading file HOT 1
- Add projection matrix to Camera class HOT 1
- Create math quaternion helpers HOT 2
- Move MD5 mesh + animation into class library HOT 2
- Atomic Counter Shader Introspection Inaccurate
- Open/Close classes and functions
- Add OpenGL 4.3 Debug callback
- MD5Model: Support reading in material *.mtr file
- MD5Model: Load multiple animations
- Update SimpleShader to use raw strings
- Add Half Sphere & Dome to objects HOT 4
- Create v5.0.0 HOT 1
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