Comments (3)
so I have to rename branch to eg: blender_28 ?
Then it should work.
from gob.
yeah i think that should work. i wonder if its something we should report to the blender foundation, i have the feeling that blender thinks its a file with some extension and therefore does not recognize it as a folder.
from gob.
And it is done. new branch name is: GoZ-Blender_28
For now I think blender devs have hands full of work with 2000bug reported .
from gob.
Related Issues (20)
- Most of Mesh Disappears when Exporting from Blender HOT 1
- the application does not work and gives an error HOT 9
- create template for bug reports
- issues from tutorial instruction
- Error encountered while importing file HOT 1
- Wrong position in ZBrush HOT 1
- GOB export (maxon) HOT 2
- Export from zbrush to blender is not working HOT 2
- error! (maxon?) HOT 1
- GoB Flips UV's HOT 1
- Position and scale change when exporting from ZBrush to Blender HOT 4
- Blender 3.5 does not export vertex colors to ZBrush HOT 11
- export a curve with modifiers in blender to zbrush, swap and keep modifiers HOT 1
- Vertex Paint from Blender to Zbrush on 3.5+ not working HOT 1
- addon installs with version in addon name
- Gob doesn't send the entire model to zbrush. Any idea why? HOT 2
- Over sculpt on posed mesh and back HOT 1
- Update GoB for Blender 4.0 HOT 5
- addon not showing buttons in blender 3.6 HOT 1
- Import breaking due to addon conflict with modal operator HOT 26
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from gob.