Name: Joris van de Donk
Type: User
Company: Amazon Web Services
Bio: Creative polyglot software engineer. I do stuff with games and clouds. Repositories and opinions are my own :)
Location: Stockholm, Sweden
Blog: http://mooses.nl
Joris van de Donk's Projects
Some old code that was supposed to turn into some kind of 4x strategy game
αcτµαlly pδrταblε εxεcµταblε variants of the GOESNET modules from Noctis IV (Plus)
scaffolding for a presentation about a-frame
A not too serious attempt at creating a sequel of sorts to The Ur-Quan Masters
Autocomplete Directive for AngularJS. A fork of Daryl Rowland's angucomplete (https://github.com/darylrowland/angucomplete) with some extra features.
An AngularJS module that gives you access to the browsers local storage with cookie fallback
Angular directive for slick-carousel
-< Didn't you mean to ask about flowers? >- // An UQM content transformation project
A minimal Ubuntu base image modified for Docker-friendliness
Make POORLY DEEP FRIED screenshots of random quotes on bash.org
Beat Master - a WebVR thing for Beat Saber songs
Beer explorer webapp
BOFH : Servers Under Siege is a top-down action game. This is a version that can be compiled for the web with Emscripten
An old test to generate 2d maps using cellular automata
A simple Blender script to convert Kenney's 3d assets to GLTF and fix their origin points such that they play well with Godot
Postprocessing shader for Godot 4.x, mimicking a CRT display
Convert curl trace files into other formats
curn-zipmustache-plugin
Boardgame prototyping with React
Godot GDExtension addon that allows embedding DOOM into your game, thereby instantly making it infinity times better
Rust bindings to the dos-like framework
VR whiteboarding!
A space exploration experiment, based on Noctis IV. With VR support on the Oculus Rift.
A WIP space adventure game with gravitas, taking inspiration from Star Control 2 and Space Rangers 2.
Experimental 'next generation' implementation of Earthguard, in Godot.
Epub for Monocle — A pure javascript implementation of the book data interface for Epub2 and Epub3
This repository demonstrates an issue with Electron where connecting to a named pipe on Windows doesn't work correctly in the Renderer process