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jonnyontheroad's Projects

acl icon acl

Animation Compression Library

agi icon agi

Android GPU Inspector

assetstudio icon assetstudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

behaviac icon behaviac

The behaviac is a behavior tree solution, with a GUI designer and a runtime part. The designer is used to design and debug the behavior trees, and the runtime is linked in the final executable to execute the generated behavior trees.

bitcoin icon bitcoin

Bitcoin Core integration/staging tree

boatattack icon boatattack

Demo Project using the Universal RP from Unity3D

csharpgl icon csharpgl

:green_apple: Object Oriented OpenGL in C#.

gacui icon gacui

GPU Accelerated C++ User Interface, with WYSIWYG developing tools, XML supports, built-in data binding and MVVM features.

game-programmer-study-notes icon game-programmer-study-notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

glsl-optimizer icon glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.

gpumonex icon gpumonex

An open source GPU monitoring tool written in C++ and C#. Not meant as a replacement for Fraps but designed to be used by developers and enthusiasts alike!

graphics icon graphics

Unity Graphics - Including Scriptable Render Pipeline

gt icon gt

GT (Great Tit) is a portable debugging tool for bug hunting and performance tuning on smartphones anytime and anywhere just as listening music with Walkman. GT can act as the Integrated Debug Environment by directly running on smartphones.

injectproc icon injectproc

InjectProc - Process Injection Techniques [This project is not maintained anymore]

klayge icon klayge

KlayGE is a cross-platform open source game engine with plugin-based architecture.

kode80ssr icon kode80ssr

An open source screen space reflections implementation for Unity3D 5.

maskedocclusionculling icon maskedocclusionculling

Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

occlusionculling icon occlusionculling

Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.

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