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Johnathan Dinh's Projects

albedo icon albedo

Efficient and easy to use rendering framework for real-time visualization based on WebGPU

angrybots_ecs icon angrybots_ecs

The DOTS project used for the presentation Converting Your Game to DOTS

angular-cli-library icon angular-cli-library

An extended version of a new app generated with ng new. It adds Library support for multiple apps in a mono-repo. You can also do everything else you would normally be able to do with an app generated with ng new.

angular-electron icon angular-electron

Ultra-fast bootstrapping with Angular 7 and Electron 3 (Typescript + SASS + Hot Reload) :speedboat:

autolod icon autolod

Automatic LOD generation + scene optimization

awesome-qt-qml icon awesome-qt-qml

A curated list of awesome Qt and QML libraries, resources, projects, and shiny things.

bevy icon bevy

A refreshingly simple data-driven game engine built in Rust

blui icon blui

Rich HTML UI engine for UE4

cef2go icon cef2go

Go lang bindings for the Chromium Embedded Framework (CEF)

cefpython icon cefpython

Python bindings for the Chromium Embedded Framework (CEF)

cryengine icon cryengine

CRYENGINE is a powerful real-time game development platform created by Crytek.

cryhtml5 icon cryhtml5

CryHTML5 is a bridge between the Chromium Embedded Framework and the CryEngine renderer, which allows developers to rapidly build UI for their games using HTML5 and JavaScript.

deck.gl icon deck.gl

WebGL2 powered geospatial visualization layers

dots-training-samples icon dots-training-samples

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

entt icon entt

Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more

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