Comments (2)
Yeah it's broken and I didn't revert it because I thought I would have time to fix it.
Unfortunately, I am without access to a computer for the next two weeks, so I won't be able to do anything until after that.
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Everything should be working again. Thanks!
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Related Issues (18)
- Some calculations use tiles while others use pixels. HOT 1
- hp bars HOT 2
- Make sure attacks are all going off
- Make input system better HOT 2
- Allow choosing which unit to spawn HOT 3
- Create Level Builder
- Don't allow units to spawn on top of buildings
- Targeting system has too much responsibility
- Use PIXI option to prevent pixel interpolation
- Copyright Issues HOT 2
- calculate when an attack happens
- Allow multiple animation sequences chosen by current state
- Make input system smarter
- performance becoming an issue HOT 1
- reduce system boilerplate HOT 1
- Instead of changing the "state" of a component, add and remove components instead
- Register systems instead of hardcoding a list of systems to run HOT 2
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