Comments (2)
Support following features in pbrt exporter:
- Five light sources, point light, area light, spotlight, distant light, sky light
- Several materials: Matte, Microfacet (reflection/refraction), Fourier
from sort.
There is already enough features as a reference now, this task becomes an on-going task as more features needed.
Closing it.
from sort.
Related Issues (20)
- Support picking cameras from Blender HOT 1
- It seems that all bxdf has normal map applied HOT 1
- Hair export is wrong somehow HOT 2
- Build fails with ENABLE_AVX_OPTIMIZATION "NO" HOT 1
- Point Light Bug? HOT 2
- Anisotropic in Disney brdf is not working??
- Transparent node cast brighter shadows with area light
- Revive input node in material editor
- Revive group node in material editor HOT 1
- Blender plugin can't export Amazon Pistro exterior scene correctly
- Can't compile on MacOS Big Sur M1 HOT 4
- Light tracing is broken HOT 1
- Display server doesn't work for light tracing and bdpt HOT 1
- Ubuntu has a shader compiling problem HOT 1
- Serialization in Ubuntu is broken somehow HOT 2
- Python script sometimes can't find system environment var HOT 1
- The renderer will hang if displayserver is not connected HOT 1
- Refactoring task generation and output HOT 1
- Always try to connect to display server
- Is there have any latest build? HOT 1
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