Comments (4)
I think I'm going to move this under the 2.1 Milestone since I will be fixing a lot of CMake related things during that time anyways. For now, we'll just have to have very good building instructions and hopefully no one has problems. :P
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I'll leave this open because I still want to look into integrating implib for Win 32 libs, but SFML's source is going to be merged with DSFML-C, so the library will end up using those CMake files instead, which will be better than trying to keep having it based off the CSFML junk.
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My goodness this needs to happen. I had all sorts of issues on ubuntu with linking. It probably would be fixed by getting this set up.
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SFML's sources were merged with the DSFML-C sources so it all uses SFML's CMake system now. As far as I can tell this is working as intended now. At least as far as my own testing has shown.
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Related Issues (20)
- Allow build.d to produce debug libraries
- Revert to using Time instead of Duration
- Update some documentation to say 'struct' or 'interface' instead of 'class'
- Transform class is missing some overloads
- Complete ddox documentation is not built with dub
- Redirecting err doesn't work
- build.d is gross
- CI should build static libraries
- Deprecate using string/char and wstring/wchar when interfacing with SFML HOT 2
- Remove string/char and wstring/wchar usage from DSFML
- SoundRecorder segfault
- Outdated Dub Version? HOT 3
- DSFML linking errors HOT 1
- sfImage_copyImage wrong coordinates swapped
- Linker error (Offset FF584H Record Type 0091) when --build=profile HOT 1
- error: ‘setUpVector’ is not a member of ‘sf::Listener’ HOT 15
- Rename EventType to just Type
- Add send method to TcpSocket class that returns number of bytes sent
- keyboard input crashing macOS HOT 1
- window.d (113,2) Error undefined identifier WindowHandle
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