Julian Ceipek's Projects
General-purpose sequence editor/timeline UI
Modified version of Pro Git
A single-file C-style Arduino library for obtaining face analysis and recognition results from Omron Human Vision Components smart cameras
Automatic Honeycomb instrumentation for node.js applications
Addons for Blender (blender.org) that help make game development in Unity easier
Experimenting with robots integrated with Blender.
This repository contains compatibility data for Web technologies
Playing with MBTA Data. The Quantitative Display of Visual Information?
Python RTS with networking and the ability to conquer planets owned by other players.
A school project from 2014 -- a mathy explorable explanation
An early WIP API exploration of immediate-mode drawing using Canvas and WebGL2
Visual transcript of Casey Muratori's 2004 lecture: Designing and Evaluating Reusable Components
dialogic
Drag a folder to spin up a local http server. A simple app for OSX, Windows, and Linux.
MATLAB simulation of dirty particles passing through an electrostatic precipitator. Objective is to discover the effect of manipulating geometry of oppositely charged wires and to provide readable code for people who want to understand MATLAB's OOP system.
A gesture-driven Kinect game powered by pyshiva.
A prototype for a game about networks
Testing out Erlang
Returning the Gaze Exhibition
Weeping-angels inspired game prototype.
A multiplayer top-down space game.
A book about game design, based on work by the 2012 Olin/Montclair Game Design Class