Name: Jayasurya Aasaithambi
Type: User
Company: VyVoxel
Bio: Unity XR Developer with more than five years of experience in the AR/VR Industry. I have experience in developing, testing and optimising AR, VR, and Web apps.
Twitter: jayasurya00098
Location: Chennai, Tamil Nadu, India
Blog: https://jayasurya00098.github.io
Jayasurya Aasaithambi's Projects
Catch It is a simple 2D Egg Collecting Game.
Simple 360 Viewer App with three 360 Images and 360 Videos.
This is a sample project utilizing unity scriptable objects and unity editor scripting to allow developers to switch the branding of a white-label project.
Dynamic scrollable list using the Scroll View Component in Unity
my-portfolio-website
my python learning repository
This repository consists of few programming challenges with its solutions.
Simple App made using Unity and AR Foundation
This is sample project that uses Unity's new UI framework - UI Toolkit.
Comprehensive C# coding conventions for Unity developers. Enhance code clarity, scalability, and team collaboration with industry-standard practices.
When Creating an App or a Game in Unity, we often have a situation where we have to create prefabs, create a scriptable object for it, then add a component to the prefab and add the scriptable object reference to it. This has to be done over and over again. I created this Custom Window to make the process in a single window. This will be helpful when you need to create 100's of variants of similar type.
Vortex Framework is a Unity Framework that allows creation of POC's and Simple Demo's in a faster pace. The aim of the project is to help start up companies that lack senior developers to create an output with Unity.
Engine Assembly made in Unity using Steam VR