Comments (5)
Actually there is no problem in your code with playing mp3/ogg/other files with
SDL_mixer
All You need to do is to recompile library with proper flags, check your
makefile:
DEFINES := -DGEKKO -DDEBUG_ERROR -DDEBUG_TIMERS -DDEBUG_THREADS -DDEBUG_BUILD
-DDEBUG_CONVERT -DWAV_MUSIC
-DMOD_MUSIC -DMID_MUSIC -DUSE_TIMIDITY_MIDI -DMP3_MUSIC -DOGG_USE_TREMOR
-DOGG_MUSIC
Original comment by t.slappy
on 26 Oct 2009 at 9:46
from sdl-wii.
Here's my def's but I don't think it's that. I would not expect to hear
anything or
possibly a link error if the code was never compiled into SDL Mixer.
-DCMD_MUSIC -DGEKKO -DDEBUG_ERROR -DDEBUG_TIMERS -DDEBUG_THREADS -DDEBUG_BUILD
-DDEBUG_CONVERT -DWAV_MUSIC -DMOD_MUSIC -DMID_MUSIC -DUSE_TIMIDITY_MIDI
-DMP3_MUSIC
-DOGG_USE_TREMOR -DOGG_MUSIC
Original comment by [email protected]
on 26 Oct 2009 at 5:56
from sdl-wii.
Fixed r82
Original comment by [email protected]
on 4 Nov 2009 at 6:50
- Changed state: Fixed
from sdl-wii.
Thanks a lot for fixing this!
I was really needing this for a port I'm working on.
Original comment by [email protected]
on 4 Nov 2009 at 10:44
from sdl-wii.
Original comment by [email protected]
on 7 Dec 2009 at 6:55
- Changed state: Completed
from sdl-wii.
Related Issues (20)
- Undefined references to KEYBOARD functions HOT 1
- Keyboard has to be reconnected again to work :-( HOT 3
- Put SDL in portlibs directory? HOT 1
- Crash when unloading OGG music file HOT 2
- Wont compile HOT 2
- SMPEG Linking Errors When Using SDL_Mixer HOT 2
- Library does not work properly with libogc 1.8.7 HOT 1
- LIBPNG VERSION HOT 4
- SDL_Delay HOT 1
- SDL_image does not compile HOT 2
- Mouse emulation not working. HOT 3
- configure script fails due to devkitPPC unitptr_t conflict HOT 10
- Stereo for sound effects is reversed. HOT 1
- Mouse sensitivity HOT 2
- 640 X 512 screen resolution
- Font redering HOT 3
- Wireless USB Keyboard not working
- Gamecube controller support HOT 2
- SDL_CondWaitTimeout makes an incorrect timespec HOT 5
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