Comments (3)
You can't use LVGL without a device driver to talk to your display device.
LVGL does buttons and screens and labels and call back functions.
LovyanGFX (or TFT_eSPI -- but this project uses the former) draws lines and squares and characters.
It's a layered system. You can't use the higher layers without the supporting lower ones.
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so if i want to use LVGL without LovyanGFX i need to make custom device driver that will link between my device and lvgl ?
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That is my understanding, yes. If you do so, might as well develop it using the LovyanGFX framework and contribute it.
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Related Issues (17)
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