Comments (2)
In views/static_pages, check to see if a home.html.erb exists or not. Make it if it doesn't exist. I believe the static_pages controller already has a home definition. the routes.rb file should also have a get 'static_pages#home'.
Then in routes.rb, make the root not the items path, but make the root that home page.
The home page should have information about the site and new signup (even though it's in the navbar, make a big signup button somewhere on the home pge).
I think a version of the marketplace (one without buy buttons, favorite buttons, or things like that) SHOULD be visible to users not yet logged in...eventually. For now, the items controller should have an authenticate_user! at the top of the page like some other controllers. Like you mentioned, creating items should be segmented out into a new system (using item creation coupons? or that voting system?)
That should get you started making a legit home page. Let me know if you need anything else :D
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Marked as close. New static home page is now root.
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Related Issues (20)
- Make items visible to non-logged in users
- add an intro page
- Make password minimum 6
- Implement guild feature
- Prepare video script
- Mockup video format in AE
- Film talking head shots and record voice over
- Screen capture the site
- Implement design and framework for Guild show/index views
- Do logic for bounty hunts, where Dogecoin is spent posting the bounty, and Dogecoin is received when won
- Do one page PDF
- Upload video to YouTube
- Do templates for Dogemon (with original artwork!)
- Allow booster pack purchasing from guild page
- Town System HOT 5
- Implement Notifications/Inbox functionality
- Booster pack could still contain banned or inappropriate items
- Ideas for quests (users can win money)
- Difficulty of world map
- Allow email to be sent via a boolean for notifications. Or rather, a model for individual notification settings.
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from dogemon.