Related Issues (20)
- [Bug] Using the latest "Standalone" `FlatSharp` nuget in a .net6 project; generates a file that requires `IPoolableObject` HOT 2
- Reducing compiler generated file HOT 15
- Duplicate fbs filenames in different folders break compilation HOT 2
- Getting TypeLoadException when trying to access FlatSharp types HOT 9
- Shared fbs between multiple projects HOT 11
- [Bug] Flatsharp can't compile schemas on seperate drives HOT 7
- Warnings with new shared project feature HOT 3
- AOT exception when running a game built with Unity 2021.3 IL2CPP HOT 4
- Don't use Nullable properties for GreedyMutable only serializers HOT 4
- Allow fbs fs_serializer attribute to override global code gen settings HOT 2
- Serialization in V7 HOT 1
- Error generating model code when using namespace ending with FlatBuffer in .fbs file HOT 2
- flatsharp.compiler 7.x requires net6.0 SDK HOT 5
- Version conflict detected for Microsoft.CodeAnalysis.Common HOT 2
- Union does not support using the same type HOT 2
- Issue with init-only property when generating FlatSharp schema in .NET 6 HOT 2
- Clean up Exceptions Thrown in Generated Code
- NativeArray<T>' exists in both UnityEngine.CoreModule
- Undocumented parameters required for Serializer.Write and Serializer.Parse HOT 1
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