Comments (1)
Apparently, when an item is placed on top of another item, is somehow associates the Coords together. So when one item is picked up and placed somewhere else, the item that was underneath stays in the LinkedList, but it's coords change somehow.
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Related Issues (15)
- Include HashMultiMap in place of LinkedList
- Include new Math for Pointing direction awareness HOT 1
- Create Wrapper class for Barrel, Chest, and Crate
- Plants should only sometimes be able to grow
- Convert to Maven Project
- Add mouse clicks for pickup and drop in game
- Game View is not centered correctly
- Game View is cut off on smaller screens, need to add scroll bars if screen is too small
- Add animation to moving entities
- Refactor all changes items make into move() method
- Only re-render window if move() method returns true
- Projectiles not rendering because I don't even call the method use() HOT 1
- Add HUD Hover when mouse is over entity to show health!
- Health is not displaying correctly! Taking a single hit removes red background
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