Comments (3)
I close the thread, because I understand that it will be solved in godot 4
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This is because threads are not supported on the HTML5 platform. I will rewrite this to use the HTTPRequest node instead with Godot 4.0.
Edit: This only affects automatically downloading emotes and badges. It should work with the image cache disabled.
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That's right, I was researching and saw what that was, thanks :)
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Related Issues (20)
- Invalid type in function 'connect_to_eventsub' in base 'Node ()'. Cannot convert argument 1 from Nil to String. HOT 1
- Invalid type in function 'connect_to_eventsub' in base 'Node ()'. Cannot convert argument 1 from Nil to String. HOT 5
- Invalid get index 'data' on function "connect_to_eventsub" HOT 1
- Whispers does not work anymore HOT 1
- hangs at connnecting to twitch IRC
- Handling a bot that can view events on a different channel (2 different twitch accounts) HOT 5
- Enabling disk_cache can lead to an exception (invalid_index) when changing channel HOT 4
- Check if joining a channel is successful (or get a list of channel) HOT 1
- Is there a reason why the refresh token is not used? HOT 3
- Invalid get index '1' (on base: 'PackedStringArray'). HOT 2
- Example is no longer working when trying to chat immediately. HOT 1
- Commands don't work in the chat UI HOT 1
- Broken Asset Store addon HOT 8
- Hangs on Token Request HOT 2
- Dictionary key error if invalid secret is used after successful login HOT 3
- TwitchAPI disconnects every 30 minutes HOT 4
- User lookup by ID fails
- ImplicitGrantFlow force opens browser window HOT 2
- "Invalid Client"
- TwitchAPIConnection does not allow you to get_users() without specifying names or ids HOT 2
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