Comments (7)
duDebugDrawRawContours
from recast-navigation-js.
duDebugDrawRawContours
this is amazing!
from recast-navigation-js.
Consider just implementing duDebugDraw
and using recastnavigation's debugging utilities: https://github.com/recastnavigation/recastnavigation/blob/cd898904b72a300011fbb24d578620bafa08ef2c/DebugUtils/Include/DebugDraw.h#L34
from recast-navigation-js.
Some progress implementing duDebugDraw:
from recast-navigation-js.
https://github.com/isaac-mason/recast-navigation-js/tree/feat/duDebugDraw
from recast-navigation-js.
https://recast-navigation-js.isaacmason.com/?path=/story/debug-three-debug-drawer--poly-mesh
from recast-navigation-js.
0.25.0 of recast-navigation/three has a new DebugDrawer class that supports:
- Recast debug draw utilities:
- debugDrawHeightfieldSolid
- debugDrawHeightfieldWalkable
- debugDrawCompactHeightfieldSolid
- debugDrawCompactHeightfieldRegions
- debugDrawCompactHeightfieldDistance
- debugDrawHeightfieldLayer
- debugDrawHeightfieldLayers
- debugDrawRegionConnections
- debugDrawRawContours
- debugDrawContours
- debugDrawPolyMesh
- debugDrawPolyMeshDetail
- Detour debug draw utilities:
- debugDrawNavMesh
- debugDrawNavMeshWithClosedList
- debugDrawNavMeshNodes
- debugDrawNavMeshBVTree
- debugDrawNavMeshPortals
- debugDrawNavMeshPolysWithFlags
- debugDrawNavMeshPoly
Still a WIP - some TileCache methods need to be exposed to support visualising TIleCache intermediates.
Creating debug drawer implementations for other graphics libraries is doable, but there's some opportunities to make it more straightforward.
from recast-navigation-js.
Related Issues (20)
- Create examples that don't use react
- What would cause the path to be empty? HOT 5
- Cannot read properties of undefined (reading 'RecastBuildContextImpl') HOT 4
- Add options to high level generators for excluding areas from the navmesh
- Investigate performance opportunities for copying data into Array wrappers HOT 2
- Obstacle queue not processing batches of updates HOT 11
- Fix generateTileCache / threeToTileCache typescript types to omit unsupported RecastConfig options HOT 3
- Expose decodePolyId and encodePolyId HOT 3
- Release 1.0.0
- Exporting with tileCache seems to be working but causes an error when importing HOT 3
- Allow setting the maxStraightPathPolys parameter in computePath HOT 2
- Expose NavMeshQuery `findPolysAroundShape`
- Expose NavMeshQuery `findPath` and `findStraightPath` HOT 1
- Expose NavMeshQuery `findRandomPoint` HOT 1
- Give some control over NavMeshQuery random implementation HOT 1
- Crowd and CrowdAgent improvements
- Add Crowd methods for fixed steps, fixed time stepping with interpolation HOT 2
- Improve performance of DebugDrawer
- Add an example demonstrating how to generate a navmesh in a web worker HOT 1
- Consider removing cjs build HOT 2
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