Comments (8)
https://bugzilla.icculus.org/show_bug.cgi?id=6429
Can you test this?
Replace the code/qcommon/vm_x86.c file with the one from this repo:
https://github.com/thiloschulz/ioq3
Direct link to file:
https://raw.githubusercontent.com/thiloschulz/ioq3/master/code/qcommon/vm_x86.c
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I just compiled iortcw with this new file, no change.
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When I get a chance, I'll test an Ubuntu 16.10 install and attempt to resolve.
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Seems to be an issue with Nautilus in 16.10 and not iortcw.
The behavior is the same even when not compiled as PIE.
Nemo file manager in Cinnamon on 16.10 allows binary (unmodified) to be launched without issue.
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I'm not alone: it seems to be related to PIE and file manager:
https://bugzilla.gnome.org/show_bug.cgi?id=737849
https://bugs.launchpad.net/ubuntu/+source/gcc-defaults/+bug/1639531
https://glandium.org/blog/?p=3310
https://ubuntuforums.org/showthread.php?t=2341593
Same bug with Thunar.
Dolphin-emu is the only executable I compiled I can launch from Nautlus (not see as a shared library), I don't know how they did that.
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Not sure about Dolphin but I did compile without PIE and it behaved the same.
The issue here is the file manager / mime handling in Nautilus and not iortcw.
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It might be possible to use a launch script like the ones installed by the vanilla game:
#!/bin/sh
cd "path to application"
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:."
exec ./iowolfmp.x86_64 "$@"
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So it is not related to your soft, thank you for your help.
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