Comments (1)
心跳相关
https://www.yuque.com/iohao/game/uueq3i
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Related Issues (20)
- 测试用例跑不通 HOT 3
- 对外服高频率报错 HOT 2
- 对外服高频率报错: io.netty.channel.unix.Errors$NativeIoException: recvAddress(..) failed: Connection reset by peer 17:18:08.579 [iohao.com:external-netty-server-worker-7] WARN io.netty.channel.DefaultChannelPipeline -- An exceptionCaught() event was fired, and it reached at the tail of the pipeline. It usually means the last handler in the pipeline did not handle the exception. HOT 2
- 顶号操作疑似bug HOT 7
- 关于 StatActionInOut.TimeRange 的 inRange(long time) 方法的准确性 HOT 5
- 获取所有活跃用户 HOT 4
- 获取活跃机器 HOT 3
- 客户端接收碎片协议数据结果不正确 HOT 8
- 游戏对外服与游戏网关的断线容错机制 HOT 1
- 本地启动逻辑服务摘除 ActionMethod 注解的方法都流量 HOT 2
- 多服多进程项目部署问题 HOT 7
- ExternalTopic.channelRead0(SocketRequestBrokerHandler.java:66) Cannot invoke "com.iohao.game.bolt.broker.core.client.BrokerClientItem.oneway(Object)" because "nextClient" is null HOT 7
- 升级到21.13后,EventBusSubscriber 中调用 invokeModuleMessage 出现超时 HOT 2
- 多次调用UserIdSettingKit.settingUserId,会出现逻辑服请求网关服超时的情况 HOT 10
- 多个ActionMethodInOut执行顺序问题 HOT 8
- [业务框架-插件管理] InOutManager 提供扩展点 HOT 1
- 将项目打包成 fat jar 并启动,框架会无法识别 action 所在位置的行数 HOT 1
- List<枚举>要求 must has default constructor method with no parameters HOT 3
- 分布式事件总线订阅者是否跟用户绑定的逻辑服有关 HOT 2
- 客户端发送消息,逻辑服收到消息顺序问题 HOT 6
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