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Comments (5)

winterheart avatar winterheart commented on May 21, 2024 2

There no need external launcher. We may extend options menu with our configuration.

from systemshock.

HunterZ avatar HunterZ commented on May 21, 2024 2

Compromise: Maybe just switch to a plaintext config file format, with all options documented?

from systemshock.

Interrupt avatar Interrupt commented on May 21, 2024

I agree that an external launcher isn't required for things that we could add to the in game options menu. A little window that would let people point their game at the data files without requiring someone to copy the files in to the right folder would be nice though, especially on platforms like OSX where the app is going to be packaged up into a .app folder that isn't straightforward to edit.

from systemshock.

mrikola avatar mrikola commented on May 21, 2024

Yeah, the entire point here was to suggest a convenience utility for things that would otherwise require command line parameters (mods), tweaking the internals of the game itself (eg. resolutions), or that would be cumbersome to change after the game has already started (eg. console output).

I kind of believe that this would be more convenient to develop, too, than modifying the in-game UI to fiddle with the aforementioned values. I'm honestly kind of surprised at the negative reaction.

from systemshock.

JPLeBreton avatar JPLeBreton commented on May 21, 2024

One project to look at for "create a simple OS-independent window to prompt the user for a simple question on startup" would be GZDoom. It does introduce a UI toolkit into the dependencies though, which could add major headaches to the build process.

from systemshock.

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