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Intel Software's Projects

aigamedevtoolkit icon aigamedevtoolkit

Foundation layer for AI Gamedev Toolkit which can be built upon by dev community

forestfireprediction icon forestfireprediction

Forest fire prediction using finetuning on CPU with MODIS and NAIP aerial photos and resnet with acceleration using Intel Extensions for PyTorch

introduction_to_machine_learning icon introduction_to_machine_learning

Introduction to Machine Learning with focus on Scikit-learn* algorithms and how to accelerate those algorithms with a couple of line of code on CPU using Intel Extensions for Scikit-learn

numpy_optimizations icon numpy_optimizations

Exercises to replace loops with NumPy function equivalents to gain 10X to 100sX acceleration over simple minded python loop access

openglbestpracticesfor6thgenintelprocessor icon openglbestpracticesfor6thgenintelprocessor

Game developers often use OpenGL to handle the rendering chores for graphics-intensive games. OpenGL is an application programming interface for efficiently rendering two- and three-dimensional vector graphics. The code samples are a series from Grahics API developer guide for for 6th generation Intel® Core™ processor (https://software.intel.com/en-us/articles/6th-gen-graphics-api-dev-guide) that demonstrates how to get the most out of OpenGL 4.4 and higher.

pytorch_optimizations icon pytorch_optimizations

Describe how Intel SIMD and Cache optimization provided by Intel oneMKL-DNN as well as the Intel Extensions for PyTorch can accelerate your pytorch workloads especially prior to training loop or during post processing. Also explore how to use Intel Extensions to PyTorch and how to access Intel GPU for PyTorch

scikit-learn_essentials icon scikit-learn_essentials

Course demonstrating how to using SYCL context and Intel(R) Extensions for scikit-learn* to optimize selected sklearn algorithms and target them for gpu

sd_ws icon sd_ws

Material for the Diffusers Workshop on ITDC

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