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COMP4021 Internet Computing Course Project 1 Marking Scheme
Marking Overview
Game opening screen 25%
- Game objective and instructions 5%
- Start button 10%
- Starting the game 10%
Game play screen 95%
- Things in the game 40%
- Game controls 10% // wasd
- Game score 15% // food eaten & damage dealt
- Game timer 15%
- Game over situations 15% // timer down (one with bigger size wins) / last one alive
Game over screen 25%
- Current score 5%
- Restart button 10%
- Restarting the game 10%
- Sounds 15%
No PNG/JPEG
Game quality 40%
Total score = 200%
Game Opening Screen
Game objective and instructions 5%
- The game objective and instructions must be clearly shown and written in the screen.
Start button 10%
- A start button is shown somewhere in the screen
- Meaningful CSS animation is applied to the button
Starting the game 10%
- The game starts by pressing the start button
- CSS transition is used to switch from the opening screen to the play screen
Game Play Screen
Things in the game 40%
- There are at least 4 types of βthingsβ in the game
- Meaningful CSS animation is applied to each of them
Game controls 10%
- Some things can be controlled by either the mouse or keyboard
Game score 15%
- A score is shown somewhere in the screen
- The score gets updated appropriately
- Meaningful CSS animation is applied to the score
Game timer 15%
- A countdown timer is shown somewhere in the screen
- The timer counts down the time from anything smaller than 5 minutes
- Meaningful CSS animation is applied to the score
Game over situations 15%
- When the timer is up, the game is over
- At least another situation can trigger game over
- CSS transition is used to switch from the play screen to the game over screen
Game Over Screen
Current score 5%
- The current score is shown somewhere in the screen
Restart button 10%
- A restart button is shown somewhere in the screen
- Meaningful CSS animation is applied to the button
Restarting the game 10%
- The game restarts by pressing the restart button
- CSS transition is used to switch from the game over screen to the play screen
Miscellaneous
Sounds 15%
- Appropriate sound effects are used in each screen
No PNG/JPEG
- Deduct 5%for each instance of bitmap content found in the game
Game quality 40%
- This part is awarded based on the overall game quality in terms of creativity, completeness and playability
This is a general score given relative to the quality of work of the entire class
Submission Deadline
The deadline of the project is:
8pm, Friday, 6 Apr 2018
To submit your project:
You need to put everything(HTML file, CSS files, JavaScript files and other files) into a zip file called _proj1.zip
You can then submit the zip file through canvas
from comp4021-svg.
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