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Comments (10)

Twezyz avatar Twezyz commented on June 14, 2024

idk, is real to make glow esp here?

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VilotStar avatar VilotStar commented on June 14, 2024

I imagine at some point there will be settings for this, I haven't really explored chams in cs2 however it is possible in game so it's most likely possible via code

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Twezyz avatar Twezyz commented on June 14, 2024

waiting for updates) im playing 300fps with 0 sleep in render

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VilotStar avatar VilotStar commented on June 14, 2024

It's never a good idea to have 0 sleep, however you can definitely do some calculations to lower the delay per screen, plus it's laggy because it's GDI, using something else would be ideal

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Twezyz avatar Twezyz commented on June 14, 2024

idk, i have now very smooth esp with 0 sleep, without any lags and 300 fps

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Twezyz avatar Twezyz commented on June 14, 2024

Add auto offset dumper/updater

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ifBars avatar ifBars commented on June 14, 2024

Add auto offset dumper/updater

If you compile the source, it can auto update offsets from the repo upon running the program. However if the offsets on the repo are outdated, it won't do a thing really.

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VilotStar avatar VilotStar commented on June 14, 2024

Add auto offset dumper/updater

If you compile the source, it can auto update offsets from the repo upon running the program. However if the offsets on the repo are outdated, it won't do a thing really.

They mean using an address generator, tree are a few on GitHub that auto push updates

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Qanbaz avatar Qanbaz commented on June 14, 2024

idk, i have now very smooth esp with 0 sleep, without any lags and 300 fps

I need to try this, in which cpp/hpp file did you update this ?

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ifBars avatar ifBars commented on June 14, 2024

idk, i have now very smooth esp with 0 sleep, without any lags and 300 fps

I need to try this, in which cpp/hpp file did you update this ?

It is at the bottom of hack.hpp.

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