Comments (6)
Why does such a simple program needs CMake?
DECOMPILED mode will recompile the ROM code into C code. For those who want to understand how the game works. There is a partially rewritten and commented version of the raw decompiled code. I didn't finish because I lost interest in it.
from brickgame-4bit.
So you make two different applications?
- brick game application
- machine code to C code convertor application
Correct? If true then I think it's better to devide: make two Makefile or CMakeLists.txt
Ещё раз спасибо за ваш труд!
from brickgame-4bit.
Can you explain why having two paths in one 30 line makefile is bad? So this mode is enabled with DECOMPILED=1
, otherwise there will be two smaller makefiles, but you will need to call one with the -f
option. Why would this be better? The next thing you suggest is to split brickgame.c
into ten separate sources, because 1000 lines is a lot for one source?
These changes don't make anything better, it's a matter of style, you like a different style.
from brickgame-4bit.
I can admit that I don't like it when people start changing my code to suit their style. But nothing prevents you from rewriting my project to suit your style and developing it as you like, I just don't want to accept such changes. I don't think I'll be developing this project any further myself, so consider it a vanilla version to start from (if you have any ideas on what to do next).
For example, I don’t like the way 7-zip is written. This is a great tool, but the source style is not good.
from brickgame-4bit.
you make two different applications?
- brick game application
- machine code to C code convertor application
Correct?
from brickgame-4bit.
This is a HELPER/GENERATOR that is used to build the GAME application. As found in many complex projects (for example OpenJDK, Qt6, LLVM). Nobody calls generators a different application.
from brickgame-4bit.
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from brickgame-4bit.