Comments (9)
Seems bot wanted to loot a gameobject (Herb, Mineral vein or so) but LoS calculation in R2 crashes internally.
Don't think it can be fixed in playerbot as it expects that LoS should be calculated for any spawned gameobject. Cannot reproduce it locally though, could be some VMap issue.
from mangosbot.
ya ive traced it down, seems R2 is junk anymore unless you revert to a thousand commits ago lol, still has that crash in ensuregridload. any plans on maybe implementing this to cmangos ?
from mangosbot.
I thought that CMangos was down too) Actually I dropped (c)mangos support when they decided not to implement Dungeon Finder and later switch to boost convinced me to move on to tc.
from mangosbot.
actually i think its just Xfurry doing cmangos anymore, TC is the best way to go, and still developing strong, but i personally favor and like mangos and have for yrs i like the coding style, easy use and ect ect, im working to implement your server bots to my current projects soon https://github.com/Infinity-MaNGOS , really excited about it
from mangosbot.
CMaNGOS got some things going, there are changes coming. And they're also working on boost ( https://github.com/qvipka/RustEmu )
TC is good, but i find working with mangos easier, just wanted to share my opinion too!
CMaNGOS is also nice because it supports 1.12.1/2, 2.4.3, 3.3.5 and maybe some time 4.3.4 :)
from mangosbot.
i miss the old mangos crew , and my old dev team on mangosR2, mangos needs to focus on spells and LFG instead of boost i mean theres so much more that needs to be done. me and ike3 where just talking about cmangos going to boost and not doing LFG so he drop support of his serverbot for mangos and moved to mangos, alot of good people have come and gone 8(
from mangosbot.
Yes i remember when i first joined mangos, then we had some great activity, but it started slowing down sadly.
Then again, if you were to start work on LFG and was serious about it (or even if MR2 LFG is good enough to just port over pretty much). Then that would probably get into master, we can't always expect others to do the work we want them to, this is free work after all =)
TL;DR: TrinityCore for 3.3.5 is unbeatable, but then you limit yourself to 3.3.5 and 4.3.4 (which for me would never work)
from mangosbot.
MR2 lfg was ported over for from trinity lol , ive actually thought about trying to port it over to cmangos but like R2 better lol i just spent the last 2 days getting and fixing up a stable version for windows and rebuilding vc files back together for
https://github.com/Infinity-MaNGOS for my own R2 repo
from mangosbot.
funny =)
Infinity-420, RustEmu now more R2 then cmangos =) With LFG and etc. + On boost, yes )
https://github.com/healthstone/RustEmu-Core
from mangosbot.
Related Issues (20)
- It is urgent to adapt Azerothcore in module mode HOT 1
- [cmangos-one-ai] Unable to compile
- Error when running CMake HOT 1
- Support for Master Build?
- Bot level randomization
- Not compiling VS 2015 HOT 3
- Failure to compile Ubuntu 16.04
- Minor issues and request
- ".bot init" command
- Druid bear coming out of bear form to heal himself.
- Shaman Heal not using Earth Shield
- Compile error on Unix
- Some reports and suggestions
- Adding Bots to AzerothCore ? HOT 2
- [cmangos-one-ai] Windows crash with friends HOT 1
- Error on compile vs 2015
- [Crash] core issue maybe
- [Question/Request] HOT 1
- Can't invite Playerbots AzerothCore - The ultimate modules repack
- future of Ike3's playerbots
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