Comments (4)
This is a regression from #8227.
from fheroes2.
Hi @oleg-derevenetz , can you please take a look at this issue?
from fheroes2.
Hmm, interesting, how this campaign scenario window issue could be related to that purely battle related PR. Sure, I'll take a look tomorrow.
from fheroes2.
@oleg-derevenetz , you changed Army related code in that pull request and added an assertion that is now being hit.
from fheroes2.
Related Issues (20)
- Add color names for travellers' tents and barriers within the Editor
- Editor: Add on-screen keypad for all number based inputs in the editor
- Editor: Exit option should redirect back to game main menu HOT 2
- Editor: Jukebox to play game tracks while working with map editor
- Editor: Enhance object selection window to show more objects at the same time. HOT 1
- Crash found by Google Play Store HOT 6
- Crash found by Google Play Store
- Roland Campaign - 10th mission. Start with a smaller number of troops than in the original version of the game. HOT 2
- price of loyalty 8 last mission HOT 4
- Add an ability to import and export fh2m maps on Android devices
- Change Adventure Map event functionality to support extended format
- Assertion while placing an object on Adventure Map within the Editor
- Editor: Randomly, switching between object categories does not work correctly
- Disable mouse popup for empty space in map selection window
- [Scenario Editor] The default Knowledge value should be "1", not "0"
- My skill has no effect, here's how to defeat him HOT 6
- [Scenario Editor] Magic book with default spell should be present in the four heroes of magic screens
- [Scenario Editor] Center the magic book sprite horizontally in the square of the adventure map
- Adventure map, center the spell scroll sprite horizontally in the square of the adventure map HOT 1
- Editor: On-screen keyboard to support multi-line input
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