Giter Club home page Giter Club logo

local A_1 = { [1] = getrenv()._G.Pass, [2] = "Reset" } local Event = game:GetService("ReplicatedStorage").Remotes.Functions

-- Idk who just random custom by TryIgnitio -- MOVES LIST -- -- [Z] - Random Cool Combo 1 -- [X] - Lighting Ground -- [C] - Kick thing -- [V] - Cool Combo -- [T] - Bravery Slash -- (Friendly reminder to do not spam moves as bc it can kick you) -- Spawn in game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true) game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Chara" wait(2) -- Spawned in game.Players.LocalPlayer.Character.Head.Voice:Destroy() game.Players.LocalPlayer:WaitForChild("StarterPlaylist") game.Players.LocalPlayer.StarterPlaylist["1Megalo Strike Back"]:Destroy() local Sound = Instance.new("Sound") Sound.Parent = game.Players.LocalPlayer.StarterPlaylist Sound.Volume = 1 Sound.Playing = true Sound.Looped = true Sound.SoundId = "rbxassetid://6665513699" Sound.Name = "no" -- Some important shit local Player = game.Players.LocalPlayer local Backpack = Player.Backpack Player.Character.HateArm:Remove() Player.Character.HeartLocket:Remove() game.Players.LocalPlayer.Character["Karma"]:Destroy() game.Players.LocalPlayer.Character.Head.HealthBar.Frame.StaminaBar:Destroy() game.Players.LocalPlayer.Character["HateMode"]:Destroy() game.Players.LocalPlayer.Character["FullHateMode"]:Destroy() local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://7005139602" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) game.Players.LocalPlayer.Backpack.Main.WalkSpeed.Value = "66" game.Players.LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.BladesCombat.Light1.AnimationId = "rbxassetid://4456890962" game.Players.LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.BladesCombat.Light2.AnimationId = "rbxassetid://4456894133" game.Players.LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.BladesCombat.Light3.AnimationId = "rbxassetid://4348287123" game.Players.LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.BladesCombat.Light4.AnimationId = "rbxassetid://4348301706" game.Players.LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.BladesCombat.Light5.AnimationId = "rbxassetid://4456890962" game.Players.LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.BladesCombat.Light6.AnimationId = "rbxassetid://4456901030" -- intro -- (No intro rn) -- [Cool Combo] [Z] Start local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(k) if k == "z" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://7010191554" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 2.5, ["Type"] = "Normal", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SpGrab, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 0.07, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Hurt, ["Damage"] = 1 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(1.3) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 2.5, ["Type"] = "Normal", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.MoveAnimations.OnTheGround, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 0.07, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 10 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.37) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 2.5, ["Type"] = "Normal", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SpearHurt, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 0.07, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 10 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.85) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 0.2, ["Type"] = "Knockback", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.GutHurt, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 40, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.AreaAttackBurst, ["Damage"] = 40 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) end end) -- [Cool Combo] [Z] End -- [Cool Combo 2] [X] Start local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(k) if k == "x" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://7003950381" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) wait(0.3) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 0.3, ["Type"] = "Knockback", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback3, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 70, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.ShockerBreakerHit, ["Damage"] = 40 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(1.27) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://7007281153" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 0.3, ["Type"] = "Knockback", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback3, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 0.3, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 40 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) end end) -- Cool combo 2 end -- Cool combo 3 Start local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(k) if k == "c" then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://7007281153" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 0.3, ["Type"] = "Knockback", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback3, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 0.3, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 40 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) end end) local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(k) if k == "v" then local bravery = { [1] = { [1] = getrenv()._G.Pass, [2] = "KnifeProjectileOrange", [3] = "Spawn", [4] = Vector3.new(-7.6329288482666, 1.0000152587891, -263.52746582031) } }

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://3816275001" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 2.5, ["Type"] = "Normal", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SpGrab, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 1, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.HeartForm2, ["Damage"] = 10 } } wait(0.2) game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(1) k:Stop() wait(0.2)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://5858687214" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 0.1, ["Type"] = "Knockback", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback1, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 100, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.KnifeHit2, ["Damage"] = 10 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(1) k:Stop() wait(1)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://5871399342" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 2.5, ["Type"] = "Normal", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 0.1, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Stab, ["Damage"] = 10 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.5) k:Stop()

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://5667194069" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 2.5, ["Type"] = "Normal", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 0.1, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Stab, ["Damage"] = 10 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.3) k:Stop()

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://5667196296" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 2.5, ["Type"] = "Normal", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 0.1, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Stab, ["Damage"] = 10 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.3) k:Stop()

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://5667206665" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 2.5, ["Type"] = "Normal", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 0.1, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Stab, ["Damage"] = 10 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) k:Stop() wait(0.5)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://5667210178" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(3) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 0.3, ["Type"] = "Knockback", ["HitEffect"] = "YellowHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.InGround, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 0.1, PlayerposZ), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick, ["Damage"] = 10 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) k:Stop() wait(0.2)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://6998858440" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(3) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 0.3, ["Type"] = "Knockback", ["HitEffect"] = "YellowHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.InGround, ["CombatInv"] = true, ["Velocity"] = Vector3.new(PlayerposX, 0.1, PlayerposZ), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.KnifeHit, ["Damage"] = 10 } } wait(0.2) game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.1) k:Stop() wait(0.1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://6998858440" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(3) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 0.3, ["Type"] = "Knockback", ["HitEffect"] = "YellowHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.InGround, ["CombatInv"] = true, ["Velocity"] = Vector3.new(PlayerposX, 0.1, PlayerposZ), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.KnifeHit, ["Damage"] = 10 } } wait(0.2) game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.1) k:Stop() wait(0.2) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://6998858440" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(3) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 0.3, ["Type"] = "Knockback", ["HitEffect"] = "YellowHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.InGround, ["CombatInv"] = true, ["Velocity"] = Vector3.new(PlayerposX, 0.1, PlayerposZ), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.KnifeHit, ["Damage"] = 10 } } wait(0.2) game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.1) k:Stop() wait(0.3) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://6998858440" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(3) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 0.3, ["Type"] = "Knockback", ["HitEffect"] = "YellowHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.InGround, ["CombatInv"] = true, ["Velocity"] = Vector3.new(PlayerposX, 0.1, PlayerposZ), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.KnifeHit, ["Damage"] = 10 } } wait(0.2) game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.1) k:Stop()

wait(0.7)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://3816275001" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(2) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 2.5, ["Type"] = "Normal", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SpGrab, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 1, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Ping, ["Damage"] = 10 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.7) k:Stop()

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 2.5, ["Type"] = "Normal", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.MoveAnimations.OnTheGround, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 0.07, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 10 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.50) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 2.5, ["Type"] = "Normal", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SpearHurt, ["CombatInv"] = true, ["Velocity"] = Vector3.new(0, 0.07, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 10 } }

game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.6) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://5667483477" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(2) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 2.5, ["Type"] = "Knockback", ["HitEffect"] = "BoneHitEffect", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback1, ["CombatInv"] = true, ["Velocity"] = Vector3.new(100, 0, 0), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.SummonScythe, ["Damage"] = 40 } } wait(0.2) game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(0.2) k:Stop()

game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(bravery)) end end) local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(k) if k == "t" then local A_1 = { [1] = getrenv()._G.Pass, [2] = "KnifeProjectileOrange", [3] = "Spawn", [4] = Vector3.new(-27.4101448, 0.400001317, -197.415451) } local Event = game:GetService("ReplicatedStorage").Remotes.CharaMoves Event:InvokeServer(A_1) local security = game.ReplicatedStorage.RemoteSecurity["Noob382"]

end end) -- Cool combo 3 end --Second phase

game.Players.LocalPlayer:WaitForChild("DeathPlaylist") game.Lighting.Bloom.Intensity = 1 game.Lighting.Bloom.Size = 56 game.Lighting.Bloom.Threshold = 4 game.Lighting.Blur.Size = 6 game.Lighting.ColorCorrection.Brightness = 0 game.Lighting.ColorCorrection.Saturation = 0 game.Lighting.ColorCorrection.TintColor = Color3.fromRGB(255,255,255) game.Lighting.Brightness = 6 game.Lighting.ClockTime = 12 wait(3) Event:InvokeServer(A_1) wait(1) while wait(1) do game.Players.LocalPlayer.Character.Humanoid.Health = "200" end game.Players.LocalPlayer.DeathPlaylist["1Megalo Strike Back"]:Destroy() local Sound = Instance.new("Sound") Sound.Parent = game.Players.LocalPlayer.DeathPlaylist Sound.Volume = 1 Sound.Playing = true Sound.Looped = true Sound.SoundId = "rbxassetid://2471965157" Sound.Name = "yes" wait(0.033) local A_1 = { [1] = getrenv()._G.Pass, [2] = "Blocking", [3] = true } local Event = game:GetService("ReplicatedStorage").Remotes.Functions Event:InvokeServer(A_1) local A_1 = { [1] = getrenv()._G.Pass, [2] = "Chatted", [3] = "Heh heh heh.", [4] = Color3.new(0.5,0,0) } local Event = game:GetService("ReplicatedStorage").Remotes.Events Event:FireServer(A_1) wait(1.5) local A_1 = { [1] = getrenv()._G.Pass, [2] = "Chatted", [3] = "I guess i can stop holding back.", [4] = Color3.new(0.7,0) } local Event = game:GetService("ReplicatedStorage").Remotes.Events Event:FireServer(A_1) local A_1 = { [1] = getrenv()._G.Pass, [2] = "SpecialHell2", [3] = "Spawn", [4] = Vector3.new(-27.4101448, 0.400001317, -197.415451) } local Event = game:GetService("ReplicatedStorage").Remotes.CharaMoves Event:InvokeServer(A_1) local security = game.ReplicatedStorage.RemoteSecurity["Noob382"] game.Players.LocalPlayer.Backpack.Main.WalkSpeed.Value = "66" -- Actual death scene local plr = game:GetService('Players').LocalPlayer repeat wait() until game.Players.LocalPlayer.Character.Humanoid.Health <= 0 if dead == true then return end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4460182501" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) plr:WaitForChild("DeathPlaylist") plr.DeathPlaylist["1Megalo Strike Back"]:Destroy() local Sound = Instance.new("Sound") Sound.Parent = plr.DeathPlaylist Sound.Volume = 1 Sound.Playing = true Sound.Looped = true Sound.SoundId = "rbxassetid://1368902987" Sound.Name = "oh no i die"

-- End of script noob

ignitiohd's Projects

hikka icon hikka

The most fresh and updateable developer-oriented Telegram userbot

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.