Comments (2)
The thing with the second problem may be solved by using a hash for the first element in the tuple. But it doesn't solve the collision problem. We can check collisions and ask for another value (or append a counter) in case of a collision, but checking collisions require to load all values. Also, it's an expensive solution for a comparatively rare problem. Hashing all values to get their entity values is a constant factor to remedy an infrequent problem.
If we'd go to this route, we'd skip entity generation completely and hash the values to get their entity values. I think this is rather a large change that I'd not decide at the moment.
Having a semantically neutral way (like counters) to generate the hash values seems a better approach at the moment.
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Done in #201
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