Ideoservo Games's Projects
An advanced ocean system implemented in Unity3D
Unreal Engine Flite Text To Speech Plugin
This is a fixed version of diffused outline shader from http://wiki.unity3d.com/index.php/Outlined_Diffuse_3
Pingus moved to https://gitlab.com/pingus/pingus
Python bindings for the official Sketchup API
Use OpenGL in .NET applications. SharpGL wraps all modern OpenGL features and offers a powerful scene graph to aid development.
Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/
Snow deformation shader with shadergraph URP/HDRP
A uGUI based console to see debug messages and execute commands during gameplay in Unity
A native file browser for unity standalone platforms