Comments (2)
The gzip issue is related to this problem with mono, not sure how we should work around that... Perhaps some special runtime checks need to be performed to avoid it...
mono/mono#12603
The tar issue is probably related to some other bugs in tar that have been really hard to reproduce, bit this gives me another lead, thanks!
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I see, mono is being problematic again... Luckily we might at some point actually be able to update to Godot Engine 4.0 and get on the .NET 7 runtime, which will solve also other really persistent bugs with mono we get somewhat regular reports about.
The tar issue is probably related to some other bugs in tar that have been really hard to reproduce, bit this gives me another lead, thanks!
I had testing from other team members and it seems that the tar reader and writer work correctly when used in combination with the C# standard gzip stream type. Or again, the problem is just so rare that we won't see it happening before this change is included in a public release of ours.
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Related Issues (20)
- Unpacking 7z archive failed. HOT 2
- Perf - Add buffer pooling where relevant
- Use CompressionMethod.Stored and flush the ZipOutputStream after each entity was added leads Zip corrupted in SharpZipLib 1.4.2 HOT 9
- Tar file is empty with a size of zero bytes for small tar entry sizes HOT 4
- Reading deflate file throw "Unexpected EOF" HOT 22
- SharpZipLib v1.4 introduced breaking change
- GetNextEntryAsync might use too large buffer HOT 3
- TAR archive has only 20kb when application high load
- xarchiver can't open tar files created with this library
- Symlink creation not possible with `TarArchive.WriteEntry()`. HOT 1
- .NET Framework 4.6.2 Support?
- Could not load file or assembly 'System.Threading.Tasks.Extensions' or one of its dependencies
- Original DateTime/DosTime value
- TestArchive doesn't handle invalid offsets correctly HOT 2
- It's not possible to tar files starting with "system" in the file name.
- Problem when create zip in network folder
- Add support for .NET Framework 4.6.1 to target frameworks.
- Creating incomplete zip when using zip64.
- Problem reading archives containg Zip64 files HOT 1
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