Comments (4)
Any exploration in this direction would be very much appreciated!
I am not very familiar with iOS in general, much less targetting it from Rust land. I think winit
and wgpu
support it. It may be doable!
Feel free to reach out to me on Discord (@lone_scientist#9554) or join the Zulip server if you have any questions or want to discuss anything!
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This is an old issue, but I'd like to comment that the latest version of Iced seems to work fine on iOS, albeit text inputs and such are broken, as they won't cause the keyboard to pop up (not even sure if the code for this is implemented or if someone needs to implement it)
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albeit text inputs and such are broken, as they won't cause the keyboard to pop up (not even sure if the code for this is implemented or if someone needs to implement it)
I'm pretty sure that it's not implemented. I've not looked just getting the keyboard to pop up. I assume you'd need a hidden UITextInput
or something and then propigate the events back to the main winit event loop.
Over in #631, I had to add an EventHandler
struct that the keyboard/touch events and were pushed back to the main winit loop.
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As I mentioned in #631 (comment), this is out of scope for now!
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