Ian Paschal's Projects
A small entity-component-system game engine for real-time-strategy games.
A bare bones JSON database (haha, get it?).
A simple Vue.js & Electron app for watching your cryptocurrency portfolio.
A license for accepting donations of code or assets while maintaining exclusive rights to the project.
ESLint rules for the Aurora framework.
My own 3D-printable bases for Flames of War figures.
A real-time-strategy ECS sandbox.
A real-time-strategy ECS sandbox, now in server form.
A website to create custom unit cards for the game Flames of War
Dark syntax for Atom editor.
Convert HGT files to PNG files
JavaScript Style Guide
A modular and magnetic road & terrain specification for 1:100 & 15mm wargaming.
Keep an eye on your Travis CI builds.
A Node.js clone of Ultimaker's Cura software.
Revenant is a bare-bones, clean, and simple Ghost theme.
A JavaScript clone of Minecraft with some improvements (I think).
Load .gpx files as Three.js geometry.
Import Open Street Map
Export Three.js objects as .stl files.
A Three.js & Vue.js viewport component for 3D applications.
JavaScript 3D library.
A TypeDoc theme to match the Revenant theme for Ghost.
A Typescript + React + Parcel + Electron Boilerplate
The armies of World War II, visualized.