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Jos Yule's Projects

airtoy icon airtoy

AIRToy is a very lightweight "project generator" command-line script for creating ActionScript and Adobe AIR SDK projects. It is primarily designed to make it much easier to generate new ActionScript projects without an IDE.

as3-sound-manager icon as3-sound-manager

this is an upgrated version of the Sound Manager Class from Matt Przybylski. See http://evolve.reintroducing.com/2011/01/06/as3/as3-soundmanager-v1-4/

as3-utils icon as3-utils

reusable package-level functions that solve common problems

ash icon ash

An Actionscript 3 entity framework for game development

ash.net icon ash.net

C#-based port of the AS3 entity framework, Ash.

blaster icon blaster

A twin-stick shooter written in Phaser.

coordedbt icon coordedbt

An extension for Event-Driven Behavior Trees to facilitate NPC coordination in Unity

discordunity icon discordunity

A DiscordAPI made for Unity and only usable for Unity. It contains special features to make it all work.

ember icon ember

Flash component based entity system framework for game development

futile icon futile

A super simple Unity 2D framework

gamepad icon gamepad

Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.

insight icon insight

Simple message server for Mirror/Telepathy

lifelogger icon lifelogger

Track your life like a pro on Google Calendar via your terminal.

npbehave icon npbehave

Event Driven Behavior Trees for Unity 3D

ogmo-editor icon ogmo-editor

Generic level and tilemap editor for indie game developers!

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