Hugo van de Kuilen's Projects
A safe arena allocator that allows deletion without suffering from the ABA problem by using generational indices.
My take on the familiar game of bricks
Easily add cheat codes to your Godot project with a few simple clicks.
A Godot plugin for managing color palettes.
CoolChat is a chat application inspired by Discord, built with the ASP.NET framework and SolidJS for the frontend.
Because HxD didn't allow me to do it
A web browser made in Godot, just because I can.
My own wacky programming language, written in Rust
Config files for my GitHub profile.
Me just experimenting with OS development in Rust
An experimental pure-Rust x86 bootloader (fork)
Iconify offers an easily accessible Icon picker so you can focus on building a good editor UI without constantly switching tabs to assign them via script.
A modular and extremely easy solution for creating user-interfaces with minimal effort.
A simple, fast GUI solution for Pygame. [WORK-IN-PROGRESS] Please do not use yet, big changes are planned, so your code will probably not work in future versions. PygameUILib only has 1 dependency: pygame. Meaning that this library doesn't require any other library to function. This library also includes a CSS interpreter for styling, this interpreter has a big O notation of O(n) meaning that it is very fast and doesn't scale exponentially based on filesize!
Minecraft packets protocol in pure rust, patched with async support
Tiny library to add signals to Rust, inspired by SolidJS
A Rust framework for building Minecraft servers.
Video editing and animation using programming languages!
An abstraction over a `wgpu::Buffer` that supports allocating and freeing memory like standard library functions, but for memory on the GPU.
A simple preprocessor for WGSL